Player Matchup

Hachiman
Hachiman
Mefisto_420
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 1
Loki
Loki
Odd Dark3400
Loki
Level 14
God Stats
2W - 3L
1,460 SR
Queue Stats
5W - 9L
1,282 Elo+
Solo
Hel
Hel
gonzagetta
Hel
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,236 Elo+
Party 1
Team Averages
Level 25
1,487 SR
1,339 Elo+

VS

Team Averages
Level 84
1,441 SR
1,439 Elo+
Skadi
Skadi
Beaver-Floss
Skadi
Level 100
God Stats
2W - 5L
1,426 SR
Queue Stats
14W - 11L
1,500 Elo+
Solo
Hercules
Hercules
Lord__Licorice
Hercules
Level 47
God Stats
5W - 6L
1,193 SR
Queue Stats
7W - 10L
1,131 Elo+
Solo
Da Ji
Da Ji
acnologia24
Da Ji
Level 104
God Stats
3W - 0L
1,705 SR
Queue Stats
116W - 129L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mefisto_420
Hachiman
10
0 / 8 / 1
7,130
594
2,652
13,072
3,873
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 9 / 0
6,329
527
3,017
10,118
2,779
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 2 / 0
7,925
660
5,670
7,574
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 6
10,186
849
14,199
6,590
2,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
11
3 / 0 / 10
8,803
734
3,966
7,235
2,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 1 / 10
9,136
761
5,518
6,489
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
19
19
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
12
0
6
15
W
Hercules
3
0
10
8
L
Hachiman
Mefisto_420
Hachiman
0
8
1
0.06
L
0
9
0
0
W
4
1
10
9
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,339
Damage
23,683
30,764
Taken
20,314
9,856
Mitigated
8,779
5,138
Healing
6,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,199
8,666
243
3,647
6,590
2,271
2,364
1,039
5,442
0
49,383
W
Hercules
3,966
817
0
2,154
7,235
2,704
0
1,955
5,280
0
24,527
L
Hachiman
Mefisto_420
Hachiman
2,652
1,428
282
1,010
13,072
3,873
0
88
12,984
0
22,985
L
3,017
716
0
0
10,118
2,779
0
18
10,100
0
8,845
W
5,518
1,628
0
0
6,489
3,804
0
3,089
3,400
3,011
25,304
L
5,670
256
1,167
2,679
7,574
3,204
0
223
7,351
27,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,384
Gold Earned
28,125
74
Minions Killed
141
0
Camps Cleared
0
509,216
Distance Traveled
665,798
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,186
849
70
6
0
214,878
1
W
Hercules
8,803
734
28
2
0
240,070
0
L
Hachiman
7,130
594
28
2
0
171,480
0
L
Loki
6,329
527
8
1
0
140,832
0
W
Da Ji
9,136
761
43
4
0
210,850
4
L
Hel
7,925
660
38
3
0
196,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role