Player Matchup

Hercules
Hercules
Aersgema
Hercules
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,571 Elo+
Solo
Baba Yaga
Baba Yaga
Kosiya
Baba Yaga
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,279 Elo+
Party 3
Skadi
Skadi
shmidtede
Skadi
Level 18
God Stats
13W - 7L
1,503 SR
Queue Stats
33W - 27L
1,345 Elo+
Party 4
Thor
Thor
zloyTapochek
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,345 Elo+
Party 4
Athena
Athena
Центурион
Athena
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 154L
1,279 Elo+
Party 3
Team Averages
Level 27
1,501 SR
1,364 Elo+

VS

Team Averages
Level 12
1,458 SR
1,303 Elo+
Guan Yu
Guan Yu
Abdulbloodpie99
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,328 Elo+
Party 1
Chang'e
Chang'e
Kukma
Chang'e
Level 15
God Stats
15W - 8L
1,500 SR
Queue Stats
48W - 28L
1,272 Elo+
Party 2
Susano
Susano
Robin1hood
Susano
Level 11
God Stats
1W - 2L
1,288 SR
Queue Stats
9W - 19L
1,328 Elo+
Party 1
Geb
Geb
SWAG47
Geb
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 29L
1,272 Elo+
Party 2
Hachiman
Hachiman
imOdyn
Hachiman
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aersgema
Hercules
14
2 / 2 / 1
8,606
453
8,501
11,328
11,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
Kosiya
Baba Yaga
12
0 / 7 / 3
7,858
414
6,882
11,600
4,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
shmidtede
Skadi
13
5 / 6 / 5
8,676
457
13,467
13,905
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 5 / 4
9,877
520
8,866
16,184
6,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 7
7,971
420
6,864
17,097
12,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 12
8,720
459
6,217
15,293
10,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Kukma
Chang'e
17
12 / 0 / 6
11,285
594
16,971
9,468
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Robin1hood
Susano
14
3 / 3 / 10
9,591
505
5,747
10,797
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
SWAG47
Geb
11
2 / 4 / 9
8,487
447
7,930
18,418
10,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
imOdyn
Hachiman
18
5 / 5 / 6
11,112
585
12,082
16,438
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
12
Kills
22
23
Deaths
14
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
0
2
12
3
L
Hercules
Aersgema
Hercules
2
2
1
1.25
L
Baba Yaga
Kosiya
Baba Yaga
0
7
3
0.21
W
Chang'e
Kukma
Chang'e
12
0
6
15
W
Susano
Robin1hood
Susano
3
3
10
2.67
W
Geb
SWAG47
Geb
2
4
9
1.63
W
Hachiman
imOdyn
Hachiman
5
5
6
1.6
L
Skadi
shmidtede
Skadi
5
6
5
1.25
L
5
5
4
1.4
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,580
Damage
48,947
70,114
Taken
70,414
38,606
Mitigated
33,997
14,279
Healing
35,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,217
1,141
1,497
5,791
15,293
10,281
605
3,034
11,914
0
23,277
L
Hercules
Aersgema
Hercules
8,501
2,433
438
2,532
11,328
11,265
348
3,062
7,995
0
35,326
L
Baba Yaga
Kosiya
Baba Yaga
6,882
913
0
1,481
11,600
4,507
0
6,588
4,969
36,976
0
W
Chang'e
Kukma
Chang'e
16,971
1,815
4,408
6,011
9,468
3,848
356
2,562
6,856
70,491
0
W
Susano
Robin1hood
Susano
5,747
1,609
0
3,678
10,797
3,766
0
1,876
8,871
0
42,622
W
Geb
SWAG47
Geb
7,930
1,504
1,356
3,743
18,418
10,328
192
3,406
14,987
20,039
0
W
Hachiman
imOdyn
Hachiman
12,082
7,698
0
8,766
16,438
5,774
4,376
2,868
13,570
0
76,880
L
Skadi
shmidtede
Skadi
13,467
7,365
0
2,180
13,905
3,925
0
4,138
9,717
0
50,218
L
8,866
1,891
0
4,142
16,184
6,037
0
5,506
10,603
0
69,000
L
6,864
2,196
872
2,634
17,097
12,872
388
5,607
11,465
18,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,988
Gold Earned
49,195
341
Minions Killed
338
0
Camps Cleared
0
1,560,225
Distance Traveled
1,756,856
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,720
459
42
2
0
354,967
0
L
Hercules
8,606
453
62
3
0
282,499
2
L
Baba Yaga
7,858
414
62
3
0
248,834
0
W
Chang'e
11,285
594
95
5
0
364,885
5
W
Susano
9,591
505
72
4
0
369,072
1
W
Geb
8,487
447
10
1
0
368,073
10
W
Hachiman
11,112
585
119
6
0
299,859
0
L
Skadi
8,676
457
68
4
0
317,776
2
L
Thor
9,877
520
118
6
0
330,808
1
L
Athena
7,971
420
31
2
0
380,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role