Player Matchup

Merlin
Merlin
Arrotanis
Merlin
Level 102
God Stats
0W - 1L
1,545 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BushyTushie
Erlang Shen
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 79L
1,056 Elo+
Solo
Sobek
Sobek
LoGithcH
Sobek
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 91L
1,662 Elo+
Party 2
King Arthur
King Arthur
Luffy98
King Arthur
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 73L
1,586 Elo+
Party 2
Izanami
Izanami
Se7eN0
Izanami
Level 127
God Stats
2W - 3L
1,429 SR
Queue Stats
90W - 82L
1,662 Elo+
Party 2
Team Averages
Level 135
1,495 SR
1,493 Elo+

VS

Team Averages
Level 138
1,511 SR
1,483 Elo+
Persephone
Persephone
BioCiccio
Persephone
Level 148
God Stats
14W - 4L
1,500 SR
Queue Stats
195W - 181L
1,538 Elo+
Solo
Cerberus
Cerberus
Heartseeker17
Cerberus
Level 69
God Stats
6W - 3L
1,580 SR
Queue Stats
8W - 13L
1,412 Elo+
Solo
Bakasura
Bakasura
Jekkusormi
Bakasura
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
226W - 214L
1,509 Elo+
Solo
Ymir
Ymir
Knascher
Ymir
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 68L
1,571 Elo+
Party 1
Izanami
Izanami
Kochschinken
Izanami
Level 158
God Stats
6W - 3L
1,474 SR
Queue Stats
57W - 53L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arrotanis
Merlin
9
0 / 7 / 1
5,447
454
3,293
6,739
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
BushyTushie
Erlang Shen
11
1 / 4 / 0
6,303
525
3,754
9,124
5,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sobek
LoGithcH
Sobek
9
1 / 4 / 3
5,916
493
3,888
11,078
5,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Luffy98
King Arthur
9
0 / 6 / 1
5,625
469
4,265
12,112
4,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Se7eN0
Izanami
12
5 / 2 / 0
7,398
617
5,039
6,790
1,955
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BioCiccio
Persephone
12
5 / 1 / 5
7,253
604
6,149
4,994
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Heartseeker17
Cerberus
12
5 / 1 / 6
7,099
592
3,982
8,185
3,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Jekkusormi
Bakasura
13
10 / 1 / 2
8,089
674
8,422
7,931
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
13
3 / 1 / 5
7,714
643
8,203
7,038
7,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Kochschinken
Izanami
11
0 / 3 / 0
6,564
547
5,394
8,002
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
23
23
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
Arrotanis
Merlin
0
7
1
0.07
W
Persephone
BioCiccio
Persephone
5
1
5
7.5
L
Erlang Shen
BushyTushie
Erlang Shen
1
4
0
0.25
W
Cerberus
Heartseeker17
Cerberus
5
1
6
8
W
Bakasura
Jekkusormi
Bakasura
10
1
2
11
W
Ymir
3
1
5
5.5
W
Izanami
Kochschinken
Izanami
0
3
0
0
L
Sobek
LoGithcH
Sobek
1
4
3
0.63
L
King Arthur
Luffy98
King Arthur
0
6
1
0.08
L
Izanami
Se7eN0
Izanami
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,239
Damage
32,150
45,843
Taken
36,150
18,522
Mitigated
18,261
9,953
Healing
12,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Arrotanis
Merlin
3,293
236
0
347
6,739
1,599
0
3,758
2,663
27,085
0
W
Persephone
BioCiccio
Persephone
6,149
448
0
1,028
4,994
1,603
299
2,162
2,831
37,139
0
L
Erlang Shen
BushyTushie
Erlang Shen
3,754
2,083
0
1,466
9,124
5,065
0
2,862
5,559
8,132
33,835
W
Cerberus
Heartseeker17
Cerberus
3,982
83
335
2,560
8,185
3,568
77
2,938
5,247
22,127
0
W
Bakasura
Jekkusormi
Bakasura
8,422
5,709
0
2,441
7,931
3,153
196
965
6,966
0
40,281
W
Ymir
8,203
4,255
0
2,541
7,038
7,935
96
289
6,749
38,676
0
W
Izanami
Kochschinken
Izanami
5,394
3,725
0
3,827
8,002
2,002
1,460
1,258
6,744
0
46,835
L
Sobek
LoGithcH
Sobek
3,888
487
0
3,716
11,078
5,232
0
3,519
6,630
16,463
0
L
King Arthur
Luffy98
King Arthur
4,265
88
0
1,826
12,112
4,671
0
7,564
4,297
0
27,847
L
Izanami
Se7eN0
Izanami
5,039
3,251
0
2,598
6,790
1,955
322
253
6,327
0
50,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,689
Gold Earned
36,719
314
Minions Killed
385
0
Camps Cleared
0
1,143,154
Distance Traveled
1,166,344
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,447
454
55
5
0
217,807
1
W
Persephone
7,253
604
69
6
0
236,184
1
L
Erlang Shen
6,303
525
91
8
0
247,663
2
W
Cerberus
7,099
592
45
4
0
263,508
3
W
Bakasura
8,089
674
99
8
0
256,877
5
W
Ymir
7,714
643
73
6
0
195,859
0
W
Izanami
6,564
547
99
8
0
213,916
2
L
Sobek
5,916
493
10
1
0
239,403
3
L
King Arthur
5,625
469
50
4
0
219,768
0
L
Izanami
7,398
617
108
9
0
218,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role