Player Matchup

Eset
Eset
ANDYhao
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Badcrevette
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Castrollll
Thoth
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 51L
1,751 Elo+
Solo
Hou Yi
Hou Yi
MonsterEvel
Hou Yi
Level 150
God Stats
2W - 2L
1,686 SR
Queue Stats
18W - 19L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
VetGreen
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 142
1,537 SR
1,550 Elo+

VS

Team Averages
Level 113
1,500 SR
1,723 Elo+
Eset
Eset
Aloes
Eset
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Brundolf
Terra
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 56L
1,848 Elo+
Party 1
Discordia
Discordia
McHem
Discordia
Level 132
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 67L
1,821 Elo+
Solo
Agni
Agni
Misterija
Agni
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 38L
1,768 Elo+
Party 1
Vamana
Vamana
auroraborealis13
Vamana
Level 118
God Stats
0W - 5L
1,500 SR
Queue Stats
305W - 279L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
ANDYhao
Eset
15
4 / 5 / 14
9,862
704
10,417
14,940
6,168
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Badcrevette
Chang'e
20
5 / 3 / 25
12,204
872
19,299
22,133
17,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
17
5 / 5 / 10
10,684
763
12,025
13,208
5,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
20
15 / 3 / 18
12,723
909
22,920
22,201
9,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
VetGreen
Sun Wukong
18
7 / 4 / 23
12,359
883
17,579
23,045
23,844
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Aloes
Eset
16
3 / 10 / 10
10,643
760
11,825
16,292
7,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Terra
Brundolf
Terra
17
2 / 6 / 9
9,804
700
12,544
21,269
14,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Discordia
McHem
Discordia
17
4 / 7 / 5
10,358
740
21,625
15,665
5,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Agni
14
3 / 9 / 5
9,226
659
10,666
13,743
4,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 4 / 11
11,048
789
17,861
24,461
22,500
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
58
36
Kills
18
20
Deaths
36
90
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Eset
ANDYhao
Eset
4
5
14
2.2
L
Eset
Aloes
Eset
3
10
10
0.8
W
Chang'e
Badcrevette
Chang'e
5
3
25
5.83
L
Terra
Brundolf
Terra
2
6
9
1.08
W
Thoth
5
5
10
2
L
Discordia
McHem
Discordia
4
7
5
0.93
L
Agni
3
9
5
0.61
W
Hou Yi
15
3
18
8
W
Sun Wukong
VetGreen
Sun Wukong
7
4
23
4.63
L
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,240
Damage
74,521
95,527
Taken
91,430
62,025
Mitigated
54,454
54,938
Healing
35,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
ANDYhao
Eset
10,417
587
3,666
2,581
14,940
6,168
635
7,839
6,943
15,456
0
L
Eset
Aloes
Eset
11,825
834
4,029
1,870
16,292
7,320
0
6,213
9,995
28,386
0
W
Chang'e
Badcrevette
Chang'e
19,299
980
13,803
11,106
22,133
17,605
1,021
12,312
9,501
40,663
0
L
Terra
Brundolf
Terra
12,544
632
6,747
5,721
21,269
14,417
474
9,771
11,236
25,324
0
W
Thoth
12,025
252
1,827
2,126
13,208
5,074
743
9,154
3,740
36,005
0
L
Discordia
McHem
Discordia
21,625
1,305
1,204
2,670
15,665
5,732
0
7,021
8,572
32,858
0
L
Agni
10,666
1,151
757
661
13,743
4,485
725
8,277
5,302
17,847
0
W
Hou Yi
22,920
14,991
3,429
6,767
22,201
9,334
2,500
16,496
5,329
0
37,834
W
Sun Wukong
VetGreen
Sun Wukong
17,579
2,938
3,840
5,793
23,045
23,844
151
11,130
11,529
0
24,356
L
17,861
7,118
2,298
9,160
24,461
22,500
359
9,356
14,584
4,800
25,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,832
Gold Earned
51,079
154
Minions Killed
131
0
Camps Cleared
0
1,249,273
Distance Traveled
1,094,942
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,862
704
14
1
0
237,368
0
L
Eset
10,643
760
39
3
0
203,208
0
W
Chang'e
12,204
872
40
3
0
249,925
0
L
Terra
9,804
700
24
2
0
261,657
0
W
Thoth
10,684
763
50
4
0
262,346
0
L
Discordia
10,358
740
21
2
0
208,452
1
L
Agni
9,226
659
19
1
0
147,863
1
W
Hou Yi
12,723
909
31
2
0
242,668
1
W
Sun Wukong
12,359
883
19
1
0
256,966
0
L
Vamana
11,048
789
28
2
0
273,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role