Player Matchup

Ra
Ra
FlacidTubeSnake
Ra
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 15L
1,601 Elo+
Solo
Cthulhu
Cthulhu
HareSandwich
Cthulhu
Level 18
God Stats
8W - 4L
1,846 SR
Queue Stats
67W - 62L
1,968 Elo+
Solo
Anubis
Anubis
SunTzul
Anubis
Level 17
God Stats
25W - 29L
1,500 SR
Queue Stats
25W - 29L
1,500 Elo+
Solo
Thor
Thor
iLuthric
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 80L
1,683 Elo+
Solo
Merlin
Merlin
lohyde
Merlin
Level 6
God Stats
8W - 6L
1,713 SR
Queue Stats
52W - 55L
1,697 Elo+
Solo
Team Averages
Level 15
1,612 SR
1,690 Elo+

VS

Team Averages
Level 25
1,505 SR
1,549 Elo+
Hel
Hel
Fallen822
Hel
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 13L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
Itz Kafi
Sun Wukong
Level 37
God Stats
5W - 4L
1,530 SR
Queue Stats
447W - 400L
1,391 Elo+
Party 1
Ganesha
Ganesha
Lain66
Ganesha
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
27W - 25L
1,500 Elo+
Solo
Apollo
Apollo
Lydatt
Apollo
Level 23
God Stats
6W - 10L
1,287 SR
Queue Stats
93W - 82L
1,391 Elo+
Party 1
Izanami
Izanami
xlentz
Izanami
Level 27
God Stats
3W - 0L
1,707 SR
Queue Stats
18W - 8L
1,882 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 8
13,149
939
15,041
27,304
21,865
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
HareSandwich
Cthulhu
19
7 / 7 / 5
14,520
1,037
27,604
36,424
54,659
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anubis
SunTzul
Anubis
17
1 / 3 / 6
11,881
849
7,674
7,084
2,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
18
4 / 11 / 7
12,951
925
14,893
24,322
12,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
lohyde
Merlin
19
0 / 13 / 9
12,153
868
25,356
21,889
8,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 26
13,979
999
13,953
20,641
21,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
Itz Kafi
Sun Wukong
19
5 / 0 / 13
13,523
966
9,428
11,982
7,987
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Lain66
Ganesha
20
0 / 6 / 37
15,297
1,093
17,818
27,922
39,481
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Lydatt
Apollo
20
11 / 1 / 13
14,467
1,033
19,978
16,592
10,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
xlentz
Izanami
20
19 / 5 / 10
15,174
1,084
50,031
21,108
13,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
137
15
Kills
38
38
Deaths
15
35
Assists
99
Player
Kills
Deaths
Assists
KDA
W
3
3
26
5.33
L
3
4
8
1.75
L
Cthulhu
HareSandwich
Cthulhu
7
7
5
1.36
W
Sun Wukong
Itz Kafi
Sun Wukong
5
0
13
11.5
W
Ganesha
Lain66
Ganesha
0
6
37
3.08
W
Apollo
Lydatt
Apollo
11
1
13
17.5
L
Anubis
SunTzul
Anubis
1
3
6
1.33
L
Thor
4
11
7
0.68
L
Merlin
lohyde
Merlin
0
13
9
0.35
W
Izanami
xlentz
Izanami
19
5
10
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,568
Damage
111,208
117,023
Taken
98,245
99,671
Mitigated
93,763
12,015
Healing
30,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,953
1,319
8,793
9,524
20,641
21,830
0
16,445
4,196
38,117
0
L
15,041
956
3,058
5,228
27,304
21,865
0
8,203
19,101
46,225
0
L
Cthulhu
HareSandwich
Cthulhu
27,604
2,224
982
1,969
36,424
54,659
0
11,953
24,471
49,774
0
W
Sun Wukong
Itz Kafi
Sun Wukong
9,428
1,454
0
3,636
11,982
7,987
0
9,745
1,748
0
36,003
W
Ganesha
Lain66
Ganesha
17,818
446
0
2,308
27,922
39,481
0
23,075
4,847
24,668
0
W
Apollo
Lydatt
Apollo
19,978
16,758
0
0
16,592
10,545
0
12,538
3,490
0
43,782
L
Anubis
SunTzul
Anubis
7,674
79
0
454
7,084
2,920
0
734
6,350
19,965
0
L
Thor
14,893
2,647
0
0
24,322
12,146
0
5,616
18,706
0
30,354
L
Merlin
lohyde
Merlin
25,356
2,360
0
324
21,889
8,081
0
5,265
16,624
60,793
0
W
Izanami
xlentz
Izanami
50,031
46,224
0
5,761
21,108
13,920
0
13,872
7,236
0
85,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,654
Gold Earned
72,440
228
Minions Killed
283
5
Camps Cleared
12
1,157,387
Distance Traveled
1,269,412
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,979
999
80
6
0
256,412
0
L
Ra
13,149
939
54
4
0
279,374
2
L
Cthulhu
14,520
1,037
38
3
1
264,602
0
W
Sun Wukong
13,523
966
67
5
1
232,819
0
W
Ganesha
15,297
1,093
0
0
0
283,451
2
W
Apollo
14,467
1,033
42
3
6
283,848
0
L
Anubis
11,881
849
28
2
2
182,042
0
L
Thor
12,951
925
39
3
2
222,637
1
L
Merlin
12,153
868
69
5
0
208,732
1
W
Izanami
15,174
1,084
94
7
5
212,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role