Player Matchup

Discordia
Discordia
Beeprev26
Discordia
Level 88
God Stats
4W - 3L
1,282 SR
Queue Stats
61W - 77L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
ChuckDoy
Cernunnos
Level 123
God Stats
3W - 2L
1,715 SR
Queue Stats
54W - 59L
1,832 Elo+
Solo
Kuzenbo
Kuzenbo
Pugking0913
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Susano GE
Erlang Shen
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xXRiSK4BOWXx
Tsukuyomi
Level 18
God Stats
0W - 3L
1,285 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 81
1,456 SR
1,566 Elo+

VS

Team Averages
Level 84
1,566 SR
1,428 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
EdzMoney
Vulcan
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 19L
1,340 Elo+
Solo
Bellona
Bellona
GriefSon
Bellona
Level 27
God Stats
2W - 3L
1,813 SR
Queue Stats
77W - 72L
1,518 Elo+
Solo
Pele
Pele
JHSAGG
Pele
Level 115
God Stats
3W - 3L
1,519 SR
Queue Stats
55W - 68L
1,244 Elo+
Solo
Erlang Shen
Erlang Shen
babyynugg
Erlang Shen
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 15L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Beeprev26
Discordia
16
3 / 2 / 4
9,383
722
7,402
7,434
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ChuckDoy
Cernunnos
17
2 / 1 / 1
9,412
724
8,530
7,872
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Pugking0913
Kuzenbo
16
2 / 3 / 4
8,654
666
9,069
13,312
12,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
Susano GE
Erlang Shen
15
1 / 5 / 3
8,541
657
6,835
12,800
8,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
xXRiSK4BOWXx
Tsukuyomi
14
1 / 4 / 3
8,265
636
3,142
10,353
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
3 / 1 / 6
10,038
772
7,741
6,456
2,521
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
EdzMoney
Vulcan
17
2 / 1 / 4
9,605
739
11,435
5,793
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
GriefSon
Bellona
13
0 / 4 / 6
8,132
626
7,600
12,814
9,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
JHSAGG
Pele
17
5 / 3 / 7
10,874
836
7,507
11,118
4,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
babyynugg
Erlang Shen
18
5 / 0 / 2
10,188
784
7,405
6,966
4,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
9
Kills
15
15
Deaths
9
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
6
6
L
Discordia
Beeprev26
Discordia
3
2
4
2.5
L
Cernunnos
ChuckDoy
Cernunnos
2
1
1
2.5
W
Vulcan
EdzMoney
Vulcan
2
1
4
4
W
Bellona
GriefSon
Bellona
0
4
6
0.75
W
Pele
JHSAGG
Pele
5
3
7
2.83
L
Kuzenbo
Pugking0913
Kuzenbo
2
3
4
1.33
L
Erlang Shen
Susano GE
Erlang Shen
1
5
3
0.5
W
Erlang Shen
babyynugg
Erlang Shen
5
0
2
6
L
Tsukuyomi
xXRiSK4BOWXx
Tsukuyomi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,978
Damage
41,688
51,771
Taken
43,147
31,837
Mitigated
23,492
7,370
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,741
1,273
0
2,991
6,456
2,521
949
2,104
4,156
0
32,634
L
Discordia
Beeprev26
Discordia
7,402
342
0
741
7,434
2,724
0
1,486
5,920
29,791
0
L
Cernunnos
ChuckDoy
Cernunnos
8,530
3,674
0
1,042
7,872
3,415
576
2,873
4,827
0
44,405
W
Vulcan
EdzMoney
Vulcan
11,435
2,738
0
915
5,793
2,276
0
1,503
4,136
44,501
0
W
Bellona
GriefSon
Bellona
7,600
1,590
0
380
12,814
9,385
0
6,093
6,554
536
15,853
W
Pele
JHSAGG
Pele
7,507
1,860
0
953
11,118
4,424
1
3,684
7,228
0
37,896
L
Kuzenbo
Pugking0913
Kuzenbo
9,069
3,082
695
2,929
13,312
12,872
0
3,771
9,351
28,393
0
L
Erlang Shen
Susano GE
Erlang Shen
6,835
2,399
0
1,544
12,800
8,723
758
1,450
11,229
1,881
26,406
W
Erlang Shen
babyynugg
Erlang Shen
7,405
2,917
0
2,212
6,966
4,886
1
2,858
4,010
0
39,396
L
Tsukuyomi
xXRiSK4BOWXx
Tsukuyomi
3,142
818
0
419
10,353
4,103
242
1,800
8,391
0
19,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,255
Gold Earned
48,837
314
Minions Killed
340
9
Camps Cleared
8
1,225,963
Distance Traveled
1,324,843
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,038
772
74
6
2
254,065
3
L
Discordia
9,383
722
67
5
2
254,766
2
L
Cernunnos
9,412
724
109
8
0
230,717
2
W
Vulcan
9,605
739
94
7
3
269,461
2
W
Bellona
8,132
626
15
1
1
249,347
1
W
Pele
10,874
836
87
7
0
282,619
2
L
Kuzenbo
8,654
666
41
3
3
279,688
1
L
Erlang Shen
8,541
657
59
5
3
257,261
2
W
Erlang Shen
10,188
784
70
5
2
269,351
0
L
Tsukuyomi
8,265
636
38
3
1
203,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role