Player Matchup

Horus
Horus
Bronze III
JannikRadi
Horus
Bronze III
Level 104
God Stats
11W - 10L
1,759 SR
Queue Stats
169W - 142L
1,562 MMR
Party 1
Thoth
Thoth
Bronze III
Passkontrolle_
Thoth
Bronze III
Level 97
God Stats
19W - 17L
1,500 SR
Queue Stats
169W - 141L
1,562 MMR
Party 1
Set
Set
Bronze III
joshigraffi
Set
Bronze III
Level 118
God Stats
9W - 6L
1,308 SR
Queue Stats
169W - 140L
1,562 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,522 SR
1,562 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 60
1,506 SR
1,405 MMR
Neith
Neith
Bronze III
CrosTaXx
Neith
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,443 MMR
Party 2
Zeus
Zeus
Bronze III
MadTime17
Zeus
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,443 MMR
Party 2
Medusa
Medusa
Bronze IV
T0ya
Medusa
Bronze IV
Level 88
God Stats
2W - 9L
1,519 SR
Queue Stats
98W - 179L
1,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
9 / 1 / 8
11,218
801
5,760
16,796
13,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 14
10,372
741
17,968
7,789
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 2 / 8
10,270
734
10,427
13,795
10,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
CthulhuDanzaburouAphroditeCerberusChaac

VS

Bans
Chang'eBacchusAh Muzen CabCabrakanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CrosTaXx
Neith
13
1 / 2 / 2
8,382
599
8,954
10,682
3,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
11
1 / 10 / 1
8,402
600
6,134
11,404
2,943
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
T0ya
Medusa
11
1 / 9 / 0
8,277
591
4,955
15,177
4,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
21
Kills
3
4
Deaths
21
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
CrosTaXx
Neith
1
2
2
1
W
Horus
9
1
8
13
L
Zeus
1
10
1
0.15
W
4
1
14
11
L
Medusa
T0ya
Medusa
1
9
0
0.11
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,155
Damage
20,043
38,380
Taken
37,263
26,533
Mitigated
10,335
18,939
Healing
7,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CrosTaXx
Neith
8,954
3,607
0
3,052
10,682
3,000
0
7,615
2,942
0
30,243
W
Horus
5,760
3,148
3,754
9,511
16,796
13,810
1,479
3,756
13,040
0
22,684
L
Zeus
6,134
510
0
1,781
11,404
2,943
0
3,797
7,457
21,573
0
W
17,968
199
0
1,822
7,789
2,649
661
1,611
6,178
65,278
0
L
Medusa
T0ya
Medusa
4,955
1,725
627
2,418
15,177
4,392
0
6,592
8,410
0
34,270
W
10,427
4,130
0
3,852
13,795
10,074
1,116
1,696
12,099
0
40,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,860
Gold Earned
25,061
164
Minions Killed
120
0
Camps Cleared
0
759,889
Distance Traveled
559,902
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,382
599
37
3
0
215,655
1
W
Horus
11,218
801
33
2
0
261,223
3
L
Zeus
8,402
600
39
3
0
167,032
0
W
Thoth
10,372
741
86
6
0
261,627
2
L
Medusa
8,277
591
44
3
0
177,215
0
W
Set
10,270
734
45
3
0
237,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role