Player Matchup

Neith
Neith
FaulkNRams
Neith
Level 18
God Stats
23W - 25L
1,512 SR
Queue Stats
23W - 25L
1,544 Elo+
Solo
Bastet
Bastet
Kingdaworld
Bastet
Level 11
God Stats
1W - 2L
1,502 SR
Queue Stats
5W - 10L
1,483 Elo+
Solo
Ymir
Ymir
Rondobeste9
Ymir
Level 8
God Stats
14W - 14L
1,731 SR
Queue Stats
48W - 37L
1,520 Elo+
Solo
Fenrir
Fenrir
SlimJimmyx99
Fenrir
Level 26
God Stats
2W - 2L
1,826 SR
Queue Stats
40W - 35L
1,849 Elo+
Solo
Nemesis
Nemesis
Space fox5113
Nemesis
Level 4
God Stats
11W - 22L
1,500 SR
Queue Stats
20W - 32L
1,500 Elo+
Solo
Team Averages
Level 13
1,614 SR
1,579 Elo+

VS

Team Averages
Level 18
1,562 SR
1,555 Elo+
Ymir
Ymir
BetkaUst
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,630 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bum_pa
Tsukuyomi
Level 6
God Stats
2W - 0L
1,717 SR
Queue Stats
4W - 3L
1,484 Elo+
Solo
Pele
Pele
Rafaelmcoutinho
Pele
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
77W - 91L
1,631 Elo+
Solo
Ganesha
Ganesha
TwiZZy TooNN
Ganesha
Level 17
God Stats
14W - 13L
1,665 SR
Queue Stats
33W - 33L
1,590 Elo+
Solo
Olorun
Olorun
fiery_greg
Olorun
Level 8
God Stats
31W - 22L
1,428 SR
Queue Stats
59W - 64L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
5 / 5 / 5
11,963
1,088
21,031
14,487
5,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bastet
16
2 / 7 / 5
10,236
931
6,187
14,156
10,581
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 7 / 6
10,564
960
10,801
20,901
17,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
16
2 / 10 / 5
10,901
991
16,323
22,584
8,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
17
3 / 16 / 5
10,592
963
13,302
30,931
13,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

60

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
14 / 0 / 21
13,957
1,269
21,617
14,514
14,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Bum_pa
Tsukuyomi
18
4 / 9 / 24
10,998
1,000
13,095
14,160
6,757
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
13 / 2 / 18
13,234
1,203
20,324
16,168
7,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
TwiZZy TooNN
Ganesha
20
0 / 0 / 38
11,903
1,082
13,165
15,768
22,249
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
fiery_greg
Olorun
19
14 / 1 / 18
13,556
1,232
24,470
11,907
5,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
164
12
Kills
45
45
Deaths
12
26
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Ymir
14
0
21
24.5
W
Tsukuyomi
Bum_pa
Tsukuyomi
4
9
24
1.78
L
Neith
5
5
5
1.5
L
Bastet
2
7
5
0.64
W
13
2
18
11
L
0
7
6
0.43
L
Fenrir
2
10
5
0.45
L
Nemesis
3
16
5
0.34
W
Ganesha
TwiZZy TooNN
Ganesha
0
0
38
19
W
Olorun
fiery_greg
Olorun
14
1
18
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,644
Damage
92,671
103,059
Taken
72,517
55,006
Mitigated
57,181
6,003
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
21,617
3,465
0
0
14,514
14,623
0
2,724
11,790
50,185
0
W
Tsukuyomi
Bum_pa
Tsukuyomi
13,095
5,567
0
179
14,160
6,757
0
1,109
13,051
0
18,872
L
Neith
21,031
9,854
0
801
14,487
5,531
0
7,328
7,159
0
61,421
L
Bastet
6,187
2,237
0
0
14,156
10,581
0
6,643
7,513
0
15,170
W
20,324
6,449
0
3,392
16,168
7,643
0
1,828
14,340
0
36,936
L
10,801
1,947
0
873
20,901
17,596
0
12,289
8,612
24,570
0
L
Fenrir
16,323
4,867
0
860
22,584
8,272
0
13,773
8,811
0
35,452
L
Nemesis
13,302
7,091
0
3,469
30,931
13,026
0
19,219
11,712
0
25,850
W
Ganesha
TwiZZy TooNN
Ganesha
13,165
1,511
0
228
15,768
22,249
0
2,124
13,644
20,325
0
W
Olorun
fiery_greg
Olorun
24,470
15,664
1,258
7,170
11,907
5,909
0
3,016
8,891
42,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,256
Gold Earned
63,648
172
Minions Killed
187
7
Camps Cleared
5
1,002,604
Distance Traveled
912,471
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,957
1,269
72
7
1
185,126
0
W
Tsukuyomi
10,998
1,000
10
1
1
137,175
3
L
Neith
11,963
1,088
69
6
1
164,756
1
L
Bastet
10,236
931
14
1
1
190,354
0
W
Pele
13,234
1,203
47
4
3
216,607
0
L
Ymir
10,564
960
34
3
0
200,449
0
L
Fenrir
10,901
991
35
3
5
228,927
0
L
Nemesis
10,592
963
20
2
0
218,118
2
W
Ganesha
11,903
1,082
2
0
0
183,944
0
W
Olorun
13,556
1,232
56
5
0
189,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role