Player Matchup

Neith
Neith
Barzdonas
Neith
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,500 Elo+
Solo
Hera
Hera
EdSivan
Hera
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 14L
1,626 Elo+
Party 1
Tyr
Tyr
IamSadLmao
Tyr
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,560 Elo+
Party 1
Hachiman
Hachiman
Screloza
Hachiman
Level 117
God Stats
7W - 4L
1,715 SR
Queue Stats
407W - 393L
1,324 Elo+
Solo
Merlin
Merlin
SpyroRu
Merlin
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 143L
1,667 Elo+
Party 1
Team Averages
Level 115
1,543 SR
1,535 Elo+

VS

Team Averages
Level 123
1,550 SR
1,463 Elo+
Anhur
Anhur
Lrunner
Anhur
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 150L
1,516 Elo+
Solo
Izanami
Izanami
Marvinod
Izanami
Level 135
God Stats
1W - 0L
1,751 SR
Queue Stats
3W - 1L
1,474 Elo+
Party 2
Chaac
Chaac
Sektruez
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Seregapehotaa
Chronos
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 77L
1,502 Elo+
Solo
Hachiman
Hachiman
Zmeroz
Hachiman
Level 123
God Stats
5W - 6L
1,500 SR
Queue Stats
336W - 311L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Barzdonas
Neith
16
4 / 5 / 12
10,013
715
11,499
13,619
5,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
EdSivan
Hera
17
2 / 3 / 13
9,883
706
9,791
11,360
3,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 8
10,287
735
11,642
19,429
19,781
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Screloza
Hachiman
16
4 / 5 / 9
9,895
707
14,991
14,397
5,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
SpyroRu
Merlin
18
5 / 3 / 10
10,602
757
9,919
12,107
4,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Lrunner
Anhur
16
4 / 5 / 9
10,273
734
7,656
11,742
4,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Marvinod
Izanami
19
6 / 5 / 7
11,542
824
15,654
12,983
5,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Sektruez
Chaac
18
4 / 5 / 8
11,056
790
15,098
17,018
16,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Chronos
19
1 / 2 / 8
11,243
803
15,203
11,599
5,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Zmeroz
Hachiman
18
5 / 3 / 8
10,942
782
11,193
13,667
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
60
20
Kills
20
20
Deaths
20
52
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
Barzdonas
Neith
4
5
12
2
L
Hera
EdSivan
Hera
2
3
13
2.83
L
5
4
8
2.25
W
Anhur
Lrunner
Anhur
4
5
9
1.7
W
Izanami
Marvinod
Izanami
6
5
7
1.9
L
Hachiman
Screloza
Hachiman
4
5
9
1.7
W
Chaac
Sektruez
Chaac
4
5
8
1.6
W
Chronos
1
2
8
2.5
L
Merlin
SpyroRu
Merlin
5
3
10
3.33
W
Hachiman
Zmeroz
Hachiman
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,842
Damage
64,804
70,912
Taken
67,009
39,211
Mitigated
38,350
31,133
Healing
26,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Barzdonas
Neith
11,499
3,780
2,595
3,611
13,619
5,392
873
3,339
10,280
0
26,075
L
Hera
EdSivan
Hera
9,791
2,149
3,111
2,675
11,360
3,985
633
2,411
8,949
20,902
0
L
11,642
552
2,715
4,848
19,429
19,781
390
3,136
16,293
336
15,035
W
Anhur
Lrunner
Anhur
7,656
2,703
2,261
1,743
11,742
4,736
0
4,138
7,485
0
12,817
W
Izanami
Marvinod
Izanami
15,654
11,571
1,764
2,236
12,983
5,720
3,864
2,844
9,921
0
47,066
L
Hachiman
Screloza
Hachiman
14,991
6,547
2,923
3,422
14,397
5,734
979
2,498
11,899
0
23,194
W
Chaac
Sektruez
Chaac
15,098
1,988
489
6,789
17,018
16,949
0
3,244
13,606
0
30,541
W
Chronos
15,203
3,011
2,419
3,301
11,599
5,161
568
3,810
7,499
37,864
0
L
Merlin
SpyroRu
Merlin
9,919
471
2,358
2,875
12,107
4,319
718
3,819
8,288
32,125
0
W
Hachiman
Zmeroz
Hachiman
11,193
6,510
2,110
3,406
13,667
5,784
1,315
4,911
8,482
0
19,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,680
Gold Earned
55,056
138
Minions Killed
170
0
Camps Cleared
0
1,155,876
Distance Traveled
1,178,026
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,013
715
23
2
0
225,165
4
L
Hera
9,883
706
31
2
0
229,350
0
L
Tyr
10,287
735
5
0
0
252,876
2
W
Anhur
10,273
734
8
1
0
212,430
0
W
Izanami
11,542
824
61
4
0
216,855
2
L
Hachiman
9,895
707
21
2
0
224,309
0
W
Chaac
11,056
790
23
2
0
264,680
5
W
Chronos
11,243
803
60
4
0
242,281
3
L
Merlin
10,602
757
58
4
0
224,176
0
W
Hachiman
10,942
782
18
1
0
241,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role