Player Matchup

Amaterasu
Amaterasu
ToledoTrix
Amaterasu
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 76L
1,338 Elo+
Party 1
Anhur
Anhur
falo3pac
Anhur
Level 23
God Stats
13W - 16L
1,108 SR
Queue Stats
60W - 46L
1,088 Elo+
Solo
Persephone
Persephone
faëry
Persephone
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
kidddyenzito
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,295 Elo+
Solo
Ra
Ra
zLakerFPS
Ra
Level 22
God Stats
5W - 4L
1,700 SR
Queue Stats
64W - 77L
1,355 Elo+
Party 1
Team Averages
Level 18
1,462 SR
1,315 Elo+

VS

Team Averages
Level 10
1,399 SR
1,338 Elo+
Odin
Odin
JumentoCruel
Odin
Level 6
God Stats
2W - 2L
1,166 SR
Queue Stats
7W - 10L
1,120 Elo+
Solo
Kali
Kali
LordSaturninho
Kali
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 22L
1,366 Elo+
Party 2
Ymir
Ymir
Well_WeeD
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
kamizenho
Izanami
Level 8
God Stats
1W - 2L
1,330 SR
Queue Stats
5W - 9L
1,380 Elo+
Party 2
Geb
Geb
tatuboreevil
Geb
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ToledoTrix
Amaterasu
14
4 / 2 / 2
8,738
514
4,890
10,265
8,704
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
falo3pac
Anhur
11
2 / 4 / 0
7,161
421
5,262
8,726
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
faëry
Persephone
11
1 / 3 / 1
7,388
435
5,348
6,655
2,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Nemesis
kidddyenzito
Nemesis
11
1 / 5 / 2
7,087
417
4,547
11,323
4,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 6 / 0
7,808
459
5,073
9,449
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 2
9,731
572
11,800
9,609
6,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
5 / 2 / 8
8,804
518
4,414
10,546
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
13
5 / 2 / 3
8,568
504
4,019
9,937
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
kamizenho
Izanami
15
4 / 1 / 5
9,480
558
7,010
9,495
2,976
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 1 / 8
7,070
416
3,799
10,413
6,388
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
9
Kills
20
20
Deaths
9
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
W
5
2
8
4.5
L
Amaterasu
ToledoTrix
Amaterasu
4
2
2
2.5
W
Ymir
5
2
3
3.25
L
Anhur
falo3pac
Anhur
2
4
0
0.5
L
Persephone
faëry
Persephone
1
3
1
0.5
W
Izanami
kamizenho
Izanami
4
1
5
6.5
L
Nemesis
kidddyenzito
Nemesis
1
5
2
0.4
W
1
1
8
5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,120
Damage
31,042
46,418
Taken
50,000
20,145
Mitigated
25,234
9,495
Healing
9,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,800
4,897
0
425
9,609
6,738
2,064
1,465
8,144
347
52,811
W
4,414
1,129
0
4,070
10,546
3,451
0
1,003
9,543
0
36,340
L
Amaterasu
ToledoTrix
Amaterasu
4,890
1,569
0
2,715
10,265
8,704
733
914
9,031
0
28,282
W
Ymir
4,019
591
0
272
9,937
5,681
0
3,730
6,207
28,521
0
L
Anhur
falo3pac
Anhur
5,262
1,910
0
2,286
8,726
2,416
76
1,174
7,502
0
32,326
L
Persephone
faëry
Persephone
5,348
367
0
818
6,655
2,065
965
1,579
5,074
27,084
0
W
Izanami
kamizenho
Izanami
7,010
3,330
0
4,094
9,495
2,976
1,726
1,057
8,438
0
68,336
L
Nemesis
kidddyenzito
Nemesis
4,547
1,925
0
1,970
11,323
4,098
132
2,204
9,019
0
29,612
W
3,799
543
0
820
10,413
6,388
450
3,166
7,247
20,005
0
L
5,073
1,140
304
1,402
9,449
2,862
396
2,293
7,131
40,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,182
Gold Earned
43,653
304
Minions Killed
367
0
Camps Cleared
0
1,468,067
Distance Traveled
1,546,808
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,731
572
108
6
0
290,615
2
W
Kali
8,804
518
64
4
0
368,846
1
L
Amaterasu
8,738
514
55
3
0
306,092
0
W
Ymir
8,568
504
42
2
0
278,753
0
L
Anhur
7,161
421
58
3
0
328,927
0
L
Persephone
7,388
435
55
3
0
224,676
0
W
Izanami
9,480
558
128
8
0
295,847
6
L
Nemesis
7,087
417
74
4
0
336,638
1
W
Geb
7,070
416
25
1
0
312,747
1
L
Ra
7,808
459
62
4
0
271,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role