Player Matchup

Thor
Thor
Gold IV
BenitoAntonio
Thor
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold V
CHIKISTRIKIS
Artio
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
MisterWafflez
Danzaburou
Silver I
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 48L
1,634 MMR
Party 1
Janus
Janus
Gold V
Sejuaspro
Janus
Gold V
Level 124
God Stats
6W - 4L
1,797 SR
Queue Stats
351W - 339L
1,682 MMR
Solo
Hun Batz
Hun Batz
Silver I
thelonelywolfe
Hun Batz
Silver I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,588 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,559 SR
1,581 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,608 SR
1,648 MMR
Poseidon
Poseidon
Gold IV
CuteMiniMuffin
Poseidon
Gold IV
Level 159
God Stats
34W - 21L
1,543 SR
Queue Stats
347W - 382L
1,684 MMR
Solo
Athena
Athena
Gold IV
Draveus
Athena
Gold IV
Level 126
God Stats
10W - 5L
1,905 SR
Queue Stats
84W - 89L
1,676 MMR
Solo
Ne Zha
Ne Zha
Gold III
INEEDYOUtostfu
Ne Zha
Gold III
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 61L
1,726 MMR
Party 2
Achilles
Achilles
Gold III
KingGuap
Achilles
Gold III
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Gold III
pucmm
Anhur
Gold III
Level 160
God Stats
7W - 6L
1,594 SR
Queue Stats
400W - 344L
1,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 7
8,256
459
4,311
15,046
6,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 4 / 3
8,761
487
6,769
16,668
12,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
MisterWafflez
Danzaburou
19
8 / 3 / 2
11,720
651
12,858
14,184
5,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Sejuaspro
Janus
14
1 / 4 / 2
8,946
497
6,296
12,523
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
15
1 / 7 / 5
9,206
511
5,776
16,721
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
NemesisSetCthulhuThe MorriganApollo

VS

Bans
PersephoneKuzenboArachneGebTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
4 / 2 / 6
11,322
629
5,989
7,959
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Draveus
Athena
15
2 / 5 / 10
10,788
599
7,667
16,406
12,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 1 / 7
12,163
676
14,301
15,898
9,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
KingGuap
Achilles
18
7 / 2 / 8
12,454
692
19,635
17,605
11,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
pucmm
Anhur
17
4 / 3 / 6
11,873
660
7,413
12,929
4,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
13
Kills
24
24
Deaths
13
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
L
1
4
3
0.63
W
Poseidon
4
2
6
3.5
W
Athena
Draveus
Athena
2
5
10
1.4
W
7
1
7
10.5
W
Achilles
KingGuap
Achilles
7
2
8
5.5
L
Danzaburou
MisterWafflez
Danzaburou
8
3
2
3
L
Janus
Sejuaspro
Janus
1
4
2
0.5
W
Anhur
pucmm
Anhur
4
3
6
2.33
L
Hun Batz
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,010
Damage
55,005
75,142
Taken
70,797
35,124
Mitigated
40,621
18,961
Healing
27,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,311
1,072
0
347
15,046
6,802
0
3,365
11,625
0
35,900
L
6,769
980
937
7,250
16,668
12,922
0
2,231
14,423
49,942
0
W
Poseidon
5,989
602
308
3,316
7,959
2,824
1,755
2,824
5,059
72,170
0
W
Athena
Draveus
Athena
7,667
3,164
0
3,285
16,406
12,689
362
3,142
13,126
32,545
0
W
14,301
5,880
0
6,150
15,898
9,017
3,086
2,298
13,546
0
103,114
W
Achilles
KingGuap
Achilles
19,635
4,630
0
7,376
17,605
11,889
440
5,540
11,969
0
76,806
L
Danzaburou
MisterWafflez
Danzaburou
12,858
6,518
0
6,133
14,184
5,828
3,128
1,999
12,059
0
85,212
L
Janus
Sejuaspro
Janus
6,296
353
0
714
12,523
3,772
0
4,006
8,383
54,508
0
W
Anhur
pucmm
Anhur
7,413
4,171
0
6,908
12,929
4,202
3,381
1,882
11,019
0
81,024
L
Hun Batz
5,776
2,115
0
3,580
16,721
5,800
0
1,685
14,996
0
60,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,889
Gold Earned
58,600
527
Minions Killed
593
0
Camps Cleared
0
1,747,786
Distance Traveled
1,868,664
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,256
459
63
4
0
362,554
6
L
Artio
8,761
487
92
5
0
344,685
4
W
Poseidon
11,322
629
127
7
0
333,023
8
W
Athena
10,788
599
36
2
0
395,198
5
W
Ne Zha
12,163
676
146
8
0
430,983
2
W
Achilles
12,454
692
148
8
0
383,070
1
L
Danzaburou
11,720
651
143
8
0
319,445
6
L
Janus
8,946
497
120
7
0
358,052
4
W
Anhur
11,873
660
136
8
0
326,390
0
L
Hun Batz
9,206
511
109
6
0
363,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role