Player Matchup

Nox
Nox
BlackAncel
Nox
Level 28
God Stats
8W - 1L
1,500 SR
Queue Stats
399W - 391L
1,376 Elo+
Solo
Nike
Nike
Dwayder408360
Nike
Level 17
God Stats
2W - 0L
1,735 SR
Queue Stats
8W - 13L
1,321 Elo+
Solo
Izanami
Izanami
JustNah
Izanami
Level 15
God Stats
1W - 0L
1,285 SR
Queue Stats
12W - 11L
1,504 Elo+
Solo
Yemoja
Yemoja
Kasalina1
Yemoja
Level 29
God Stats
5W - 5L
1,715 SR
Queue Stats
111W - 125L
1,273 Elo+
Solo
Thoth
Thoth
manados2233
Thoth
Level 26
God Stats
2W - 1L
1,499 SR
Queue Stats
68W - 39L
1,428 Elo+
Solo
Team Averages
Level 23
1,547 SR
1,381 Elo+

VS

Team Averages
Level 17
1,556 SR
1,671 Elo+
Thor
Thor
Brljavko
Thor
Level 18
God Stats
10W - 16L
1,161 SR
Queue Stats
284W - 321L
1,325 Elo+
Solo
Thoth
Thoth
Chitin9999
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,764 Elo+
Party 1
Fenrir
Fenrir
JAVAN 11
Fenrir
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 10L
1,764 Elo+
Party 1
Ares
Ares
Sandy111111
Ares
Level 5
God Stats
2W - 1L
1,866 SR
Queue Stats
2W - 1L
1,846 Elo+
Solo
Bastet
Bastet
Торбрант
Bastet
Level 8
God Stats
0W - 1L
1,753 SR
Queue Stats
5W - 3L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 0 / 22
12,321
1,232
13,799
5,554
2,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 1 / 29
11,532
1,153
16,982
14,663
13,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
JustNah
Izanami
18
12 / 2 / 23
11,796
1,180
24,463
10,397
4,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Kasalina1
Yemoja
17
2 / 1 / 30
11,292
1,129
9,479
6,497
7,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 3 / 32
10,597
1,060
16,750
8,648
3,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

321

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
5 / 9 / 1
10,182
1,018
14,009
18,967
8,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
15
1 / 4 / 3
9,108
911
5,069
10,865
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
JAVAN 11
Fenrir
14
0 / 9 / 1
8,916
892
2,983
16,784
7,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
0 / 11 / 3
8,713
871
9,164
23,300
20,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
1 / 10 / 5
9,595
960
10,699
17,917
9,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
20
43
Kills
7
7
Deaths
43
136
Assists
13
Player
Kills
Deaths
Assists
KDA
W
15
0
22
26
L
Thor
5
9
1
0.61
L
Thoth
1
4
3
0.63
W
9
1
29
23.5
L
Fenrir
JAVAN 11
Fenrir
0
9
1
0.06
W
Izanami
JustNah
Izanami
12
2
23
11.75
W
Yemoja
Kasalina1
Yemoja
2
1
30
17
L
0
11
3
0.14
W
5
3
32
7
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,473
Damage
41,924
45,759
Taken
87,833
31,461
Mitigated
50,217
7,431
Healing
2,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,799
1,219
0
0
5,554
2,241
0
1,491
4,063
27,829
0
L
Thor
14,009
1,807
0
726
18,967
8,937
0
8,433
10,509
0
25,970
L
Thoth
5,069
795
0
170
10,865
3,855
0
4,941
5,774
17,939
0
W
16,982
3,194
0
595
14,663
13,979
0
5,300
9,363
12
20,862
L
Fenrir
JAVAN 11
Fenrir
2,983
746
0
1,133
16,784
7,196
0
8,873
7,811
0
25,642
W
Izanami
JustNah
Izanami
24,463
18,057
0
0
10,397
4,589
0
3,351
7,046
0
40,882
W
Yemoja
Kasalina1
Yemoja
9,479
914
4,443
1,370
6,497
7,050
0
1,870
4,627
24,211
0
L
9,164
458
0
0
23,300
20,462
0
10,926
12,249
22,554
0
W
16,750
2,863
0
1,023
8,648
3,602
0
2,221
6,427
20,971
0
L
10,699
2,228
0
0
17,917
9,767
0
6,855
10,762
0
18,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,538
Gold Earned
46,514
153
Minions Killed
114
3
Camps Cleared
9
946,537
Distance Traveled
909,244
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,321
1,232
40
4
0
207,865
0
L
Thor
10,182
1,018
22
2
1
174,278
2
L
Thoth
9,108
911
18
2
0
171,559
2
W
Nike
11,532
1,153
18
2
1
198,975
1
L
Fenrir
8,916
892
44
4
7
180,150
0
W
Izanami
11,796
1,180
50
5
1
178,606
0
W
Yemoja
11,292
1,129
27
3
1
189,192
0
L
Ares
8,713
871
17
2
0
183,084
3
W
Thoth
10,597
1,060
18
2
0
171,899
0
L
Bastet
9,595
960
13
1
1
200,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role