Player Matchup

Kukulkan
Kukulkan
Aleksey__1987
Kukulkan
Level 97
God Stats
12W - 9L
1,500 SR
Queue Stats
1,046W - 1,058L
1,537 Elo+
Party 1
Discordia
Discordia
Falling_Crow
Discordia
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
371W - 390L
1,172 Elo+
Solo
Nu Wa
Nu Wa
Moczi
Nu Wa
Level 29
God Stats
8W - 3L
1,715 SR
Queue Stats
346W - 330L
1,483 Elo+
Solo
Scylla
Scylla
bomsanchu
Scylla
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
АНДРОПОГЕН
Baron Samedi
Level 127
God Stats
11W - 14L
1,500 SR
Queue Stats
565W - 552L
1,537 Elo+
Party 1
Team Averages
Level 83
1,543 SR
1,446 Elo+

VS

Team Averages
Level 68
1,457 SR
1,418 Elo+
Jormungandr
Jormungandr
Meo-072
Jormungandr
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 73L
1,444 Elo+
Solo
Rama
Rama
TR__Valkyrie
Rama
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 181L
1,422 Elo+
Solo
Eset
Eset
lgnias
Eset
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,499 Elo+
Solo
Fenrir
Fenrir
paanda93
Fenrir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 43L
1,384 Elo+
Solo
Bastet
Bastet
tinaycagdas
Bastet
Level 67
God Stats
3W - 8L
1,285 SR
Queue Stats
638W - 670L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aleksey__1987
Kukulkan
20
6 / 5 / 10
12,490
735
20,901
20,191
10,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Falling_Crow
Discordia
19
3 / 7 / 9
11,271
663
18,635
17,933
10,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Moczi
Nu Wa
20
11 / 8 / 8
14,374
846
23,776
16,712
7,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
bomsanchu
Scylla
16
2 / 10 / 9
10,751
632
5,383
15,443
7,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
16
1 / 9 / 10
10,257
603
8,167
18,793
11,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Meo-072
Jormungandr
20
8 / 3 / 25
13,257
780
13,407
21,543
27,936
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 4 / 20
12,994
764
14,694
14,848
6,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
lgnias
Eset
19
9 / 6 / 18
12,549
738
29,217
20,598
12,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
paanda93
Fenrir
18
7 / 6 / 17
12,597
741
12,076
19,838
16,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
20
9 / 4 / 16
12,857
756
12,603
16,007
6,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
135
23
Kills
39
39
Deaths
23
46
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aleksey__1987
Kukulkan
6
5
10
2.2
L
Discordia
Falling_Crow
Discordia
3
7
9
1.07
W
Jormungandr
Meo-072
Jormungandr
8
3
25
6.83
L
Nu Wa
Moczi
Nu Wa
11
8
8
1.88
W
6
4
20
4
L
Scylla
bomsanchu
Scylla
2
10
9
0.65
W
Eset
lgnias
Eset
9
6
18
3
W
Fenrir
paanda93
Fenrir
7
6
17
2.58
W
Bastet
9
4
16
4.25
L
Baron Samedi
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,862
Damage
81,997
89,072
Taken
92,834
46,958
Mitigated
70,352
27,672
Healing
38,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aleksey__1987
Kukulkan
20,901
3,079
1,976
6,975
20,191
10,002
167
8,441
11,750
48,497
0
L
Discordia
Falling_Crow
Discordia
18,635
582
1,402
5,672
17,933
10,401
614
7,404
10,529
24,894
0
W
Jormungandr
Meo-072
Jormungandr
13,407
1,148
4,284
3,138
21,543
27,936
1,076
15,815
5,433
43,880
0
L
Nu Wa
Moczi
Nu Wa
23,776
7,775
966
1,035
16,712
7,774
366
8,714
7,998
46,262
0
W
14,694
7,651
2,953
1,921
14,848
6,653
2,840
13,688
1,085
0
56,984
L
Scylla
bomsanchu
Scylla
5,383
729
993
889
15,443
7,059
563
7,354
8,089
12,332
0
W
Eset
lgnias
Eset
29,217
1,907
2,109
5,997
20,598
12,709
720
15,734
4,574
59,462
0
W
Fenrir
paanda93
Fenrir
12,076
3,114
6,609
5,172
19,838
16,334
721
16,409
3,249
0
21,900
W
Bastet
12,603
4,762
2,728
3,487
16,007
6,720
1,192
14,126
1,631
0
31,057
L
Baron Samedi
8,167
621
4,945
2,819
18,793
11,722
126
10,711
8,082
22,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,143
Gold Earned
64,254
184
Minions Killed
251
0
Camps Cleared
0
1,293,565
Distance Traveled
1,545,407
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,490
735
78
5
0
292,835
3
L
Discordia
11,271
663
16
1
0
293,925
0
W
Jormungandr
13,257
780
58
3
0
284,856
0
L
Nu Wa
14,374
846
57
3
0
256,358
0
W
Rama
12,994
764
83
5
0
280,799
4
L
Scylla
10,751
632
10
1
0
227,222
1
W
Eset
12,549
738
54
3
0
294,219
0
W
Fenrir
12,597
741
16
1
0
309,362
0
W
Bastet
12,857
756
40
2
0
376,171
0
L
Baron Samedi
10,257
603
23
1
0
223,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role