Player Matchup

Neith
Neith
AudaciousOtter69
Neith
Level 12
God Stats
20W - 18L
1,447 SR
Queue Stats
48W - 37L
1,312 Elo+
Solo
Ra
Ra
PosidenKing
Ra
Level 7
God Stats
3W - 1L
1,292 SR
Queue Stats
5W - 2L
1,189 Elo+
Solo
Kukulkan
Kukulkan
osiruko0225
Kukulkan
Level 26
God Stats
34W - 27L
1,547 SR
Queue Stats
57W - 52L
1,493 Elo+
Party 1
Bastet
Bastet
sandrox321
Bastet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,204 Elo+
Solo
Arachne
Arachne
みんとん
Arachne
Level 13
God Stats
3W - 2L
1,323 SR
Queue Stats
61W - 65L
1,493 Elo+
Party 1
Team Averages
Level 13
1,422 SR
1,338 Elo+

VS

Team Averages
Level 20
1,461 SR
1,338 Elo+
Thoth
Thoth
Doyouliftbro274
Thoth
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
JustinPineal96
Ymir
Level 25
God Stats
32W - 33L
1,459 SR
Queue Stats
78W - 57L
1,429 Elo+
Solo
Chang'e
Chang'e
NL Spectre3777
Chang'e
Level 21
God Stats
4W - 5L
1,305 SR
Queue Stats
44W - 46L
1,267 Elo+
Solo
Awilix
Awilix
StyleShiver25
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,041 Elo+
Solo
Aphrodite
Aphrodite
tOpHaTcAt25
Aphrodite
Level 16
God Stats
33W - 22L
1,543 SR
Queue Stats
87W - 88L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 17
12,150
1,105
12,583
8,338
3,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 5 / 9
12,717
1,156
13,390
12,544
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
osiruko0225
Kukulkan
19
7 / 1 / 15
12,715
1,156
15,217
3,454
1,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
sandrox321
Bastet
18
2 / 3 / 17
10,957
996
10,568
6,794
2,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
みんとん
Arachne
18
6 / 3 / 15
12,286
1,117
12,610
17,077
6,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

234

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 4
9,587
872
1,601
7,961
2,565
17
2 / 4 / 9
11,196
1,018
4,341
16,001
11,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 4 / 7
11,063
1,006
7,457
17,912
6,981
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 8 / 5
12,401
1,127
20,520
16,308
6,536
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
tOpHaTcAt25
Aphrodite
15
1 / 9 / 5
9,887
899
11,043
17,552
14,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
44
29
Kills
14
14
Deaths
29
73
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
2
17
7.25
L
0
4
4
0.5
L
2
4
9
1.63
L
2
4
7
1.38
W
8
5
9
2.5
L
9
8
5
1.44
W
Kukulkan
osiruko0225
Kukulkan
7
1
15
14.5
W
Bastet
sandrox321
Bastet
2
3
17
3.5
L
Aphrodite
tOpHaTcAt25
Aphrodite
1
9
5
0.39
W
Arachne
みんとん
Arachne
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,368
Damage
44,962
48,207
Taken
75,734
19,122
Mitigated
42,562
4,967
Healing
14,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,583
6,565
0
608
8,338
3,146
0
4,311
4,027
0
32,851
L
1,601
252
0
0
7,961
2,565
0
3,940
4,021
13,208
0
L
4,341
0
279
754
16,001
11,771
0
5,368
10,633
39,117
0
L
7,457
737
2,790
4,678
17,912
6,981
0
7,799
10,113
29,980
0
W
13,390
1,491
663
860
12,544
5,115
0
5,655
6,889
39,110
0
L
20,520
9,624
0
150
16,308
6,536
0
5,178
10,314
0
26,608
W
Kukulkan
osiruko0225
Kukulkan
15,217
722
16
618
3,454
1,464
0
1,639
1,815
49,293
0
W
Bastet
sandrox321
Bastet
10,568
2,804
0
0
6,794
2,408
0
3,670
3,124
0
14,384
L
Aphrodite
tOpHaTcAt25
Aphrodite
11,043
1,945
1,472
4,580
17,552
14,709
0
6,322
11,230
28,131
0
W
Arachne
みんとん
Arachne
12,610
10,249
0
2,202
17,077
6,989
0
9,167
7,910
0
21,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,825
Gold Earned
54,134
225
Minions Killed
202
10
Camps Cleared
3
1,081,418
Distance Traveled
853,174
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,150
1,105
46
4
2
182,705
1
L
Thoth
9,587
872
28
3
1
145,573
0
L
Ymir
11,196
1,018
74
7
1
178,373
0
L
Chang'e
11,063
1,006
49
4
0
168,580
1
W
Ra
12,717
1,156
49
4
4
222,164
0
L
Awilix
12,401
1,127
9
1
1
197,894
0
W
Kukulkan
12,715
1,156
97
9
1
217,338
1
W
Bastet
10,957
996
17
2
0
218,121
0
L
Aphrodite
9,887
899
42
4
0
162,754
0
W
Arachne
12,286
1,117
16
1
3
241,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role