Player Matchup

Nemesis
Nemesis
LoopyGourmand
Nemesis
Level 16
God Stats
12W - 22L
1,500 SR
Queue Stats
767W - 1,029L
1,541 Elo+
Solo
Ymir
Ymir
NavyCrow2020
Ymir
Level 29
God Stats
7W - 1L
1,500 SR
Queue Stats
16W - 20L
1,298 Elo+
Solo
Hercules
Hercules
Samuelfranco946
Hercules
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Hades
Hades
Wake4Life87
Hades
Level 28
God Stats
14W - 5L
1,468 SR
Queue Stats
69W - 51L
1,431 Elo+
Solo
Medusa
Medusa
alluring-magic
Medusa
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
39W - 45L
1,309 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,416 Elo+

VS

Team Averages
Level 8
1,462 SR
1,455 Elo+
Erlang Shen
Erlang Shen
Aldzhons
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Dr PhiI 13
Kuzenbo
Level 11
God Stats
5W - 7L
1,484 SR
Queue Stats
66W - 95L
1,388 Elo+
Party 1
Cupid
Cupid
LIGHTS OUT x56x
Cupid
Level 17
God Stats
8W - 18L
1,326 SR
Queue Stats
92W - 125L
1,388 Elo+
Party 1
Danzaburou
Danzaburou
Tiptop677
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
lusiferspet
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
1 / 0 / 0
4,522
646
130
1,713
350
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
4 / 0 / 7
5,200
743
1,413
4,037
1,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
5
1 / 3 / 1
3,609
516
538
3,585
2,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
10 / 1 / 4
6,032
862
4,710
4,315
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
3 / 0 / 1
4,607
658
2,210
2,740
720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aldzhons
Erlang Shen
1
0 / 2 / 0
2,856
408
72
1,153
326
Kuzenbo
Dr PhiI 13
Kuzenbo
6
2 / 1 / 1
3,765
538
1,279
2,784
1,438
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

5
1 / 3 / 0
3,567
510
1,102
3,641
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Tiptop677
Danzaburou
4
0 / 7 / 1
3,174
453
1,295
4,724
1,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 8 / 1
3,335
476
1,712
6,131
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
19
Kills
3
4
Deaths
21
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Aldzhons
Erlang Shen
0
2
0
0
L
Kuzenbo
Dr PhiI 13
Kuzenbo
2
1
1
2.5
L
1
3
0
0.33
W
Nemesis
1
0
0
1
W
4
0
7
7.5
W
Hercules
1
3
1
0.5
L
Danzaburou
Tiptop677
Danzaburou
0
7
1
0.07
W
10
1
4
12
W
3
0
1
3.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,001
Damage
5,460
16,390
Taken
18,433
6,117
Mitigated
5,551
5,730
Healing
1,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Aldzhons
Erlang Shen
72
72
0
0
1,153
326
0
262
891
0
72
L
Kuzenbo
Dr PhiI 13
Kuzenbo
1,279
807
0
192
2,784
1,438
0
285
2,478
5,299
0
L
1,102
754
0
619
3,641
966
132
1,874
1,767
0
8,227
W
Nemesis
130
130
0
671
1,713
350
492
0
1,713
0
10,412
W
1,413
547
0
1,000
4,037
1,520
0
0
4,037
12,495
0
W
Hercules
538
417
0
127
3,585
2,102
575
488
3,097
0
4,174
L
Danzaburou
Tiptop677
Danzaburou
1,295
1,111
0
58
4,724
1,404
10
2,562
2,162
0
4,282
W
4,710
490
312
1,878
4,315
1,425
351
80
4,235
22,360
0
W
2,210
864
0
1,742
2,740
720
115
711
2,029
0
20,109
L
1,712
1,094
0
397
6,131
1,417
0
1,140
4,966
0
9,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,970
Gold Earned
16,697
148
Minions Killed
35
0
Camps Cleared
0
653,713
Distance Traveled
546,086
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
2,856
408
0
0
0
31,785
0
L
Kuzenbo
3,765
538
6
1
0
115,762
0
L
Cupid
3,567
510
11
2
0
122,605
0
W
Nemesis
4,522
646
37
5
0
123,893
3
W
Ymir
5,200
743
30
4
0
114,030
0
W
Hercules
3,609
516
7
1
0
141,952
0
L
Danzaburou
3,174
453
4
1
0
139,259
1
W
Hades
6,032
862
45
6
0
152,589
1
W
Medusa
4,607
658
29
4
0
121,249
1
L
Thor
3,335
476
14
2
0
136,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role