Player Matchup

Heimdallr
Heimdallr
GazSenpai
Heimdallr
Level 18
God Stats
13W - 4L
1,500 SR
Queue Stats
127W - 57L
1,500 Elo+
Solo
Izanami
Izanami
LightSalve
Izanami
Level 24
God Stats
2W - 1L
1,735 SR
Queue Stats
21W - 16L
1,661 Elo+
Party 1
Hel
Hel
LittleRedPerson
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,735 Elo+
Party 1
Arachne
Arachne
Nico666
Arachne
Level 28
God Stats
21W - 11L
1,670 SR
Queue Stats
32W - 27L
1,661 Elo+
Party 1
Nu Wa
Nu Wa
VladAdam
Nu Wa
Level 39
God Stats
0W - 2L
1,286 SR
Queue Stats
36W - 32L
1,661 Elo+
Party 1
Team Averages
Level 28
1,538 SR
1,643 Elo+

VS

Team Averages
Level 24
1,594 SR
1,634 Elo+
Neith
Neith
DerVerstaubte
Neith
Level 13
God Stats
1W - 0L
1,267 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Guido2111
The Morrigan
Level 26
God Stats
12W - 4L
1,958 SR
Queue Stats
118W - 63L
1,966 Elo+
Solo
Awilix
Awilix
THEWAGE
Awilix
Level 26
God Stats
2W - 0L
1,746 SR
Queue Stats
17W - 16L
1,483 Elo+
Solo
Bacchus
Bacchus
Twodc
Bacchus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 36L
1,655 Elo+
Solo
Anubis
Anubis
chiefik
Anubis
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 95L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GazSenpai
Heimdallr
11
2 / 1 / 1
5,909
591
5,407
4,826
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
LightSalve
Izanami
8
3 / 5 / 0
5,185
519
4,626
9,242
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 1
4,413
441
1,471
5,811
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
Nico666
Arachne
8
3 / 3 / 0
5,284
528
1,801
7,905
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
VladAdam
Nu Wa
9
0 / 4 / 2
4,955
496
2,807
4,139
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 8
5,874
587
4,628
4,480
1,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Guido2111
The Morrigan
10
0 / 2 / 0
5,498
550
2,727
5,133
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
THEWAGE
Awilix
10
3 / 1 / 2
5,980
598
3,509
5,577
1,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Twodc
Bacchus
10
8 / 0 / 3
6,537
654
6,997
5,673
3,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
chiefik
Anubis
12
5 / 2 / 1
6,878
688
5,130
5,212
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
8
Kills
18
18
Deaths
8
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
L
Heimdallr
GazSenpai
Heimdallr
2
1
1
2.5
W
The Morrigan
Guido2111
The Morrigan
0
2
0
0
L
Izanami
LightSalve
Izanami
3
5
0
0.6
L
0
5
1
0.1
L
Arachne
Nico666
Arachne
3
3
0
1
W
Awilix
THEWAGE
Awilix
3
1
2
4
W
Bacchus
Twodc
Bacchus
8
0
3
9.5
L
Nu Wa
VladAdam
Nu Wa
0
4
2
0.25
W
Anubis
chiefik
Anubis
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,112
Damage
22,991
31,923
Taken
26,075
10,069
Mitigated
9,628
10,317
Healing
7,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,628
2,155
663
1,198
4,480
1,133
428
638
3,842
0
28,094
L
Heimdallr
GazSenpai
Heimdallr
5,407
2,242
0
1,831
4,826
2,680
30
1,949
2,720
5,431
32,569
W
The Morrigan
Guido2111
The Morrigan
2,727
601
0
1,295
5,133
1,616
0
504
4,629
27,748
0
L
Izanami
LightSalve
Izanami
4,626
3,479
0
2,597
9,242
2,539
0
3,522
5,720
0
28,291
L
1,471
270
1,218
1,489
5,811
2,079
0
3,200
2,611
10,817
0
L
Arachne
Nico666
Arachne
1,801
1,339
0
2,852
7,905
1,905
0
3,495
4,254
0
19,619
W
Awilix
THEWAGE
Awilix
3,509
1,554
0
655
5,577
1,579
0
453
5,124
0
32,035
W
Bacchus
Twodc
Bacchus
6,997
956
0
1,781
5,673
3,001
0
1,078
4,595
17,154
0
L
Nu Wa
VladAdam
Nu Wa
2,807
345
0
330
4,139
866
0
2,157
1,764
24,594
0
W
Anubis
chiefik
Anubis
5,130
334
0
2,227
5,212
2,299
0
2,046
3,166
43,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,746
Gold Earned
30,767
238
Minions Killed
300
0
Camps Cleared
0
853,110
Distance Traveled
947,553
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,874
587
51
5
0
163,450
1
L
Heimdallr
5,909
591
73
7
0
155,033
2
W
The Morrigan
5,498
550
65
7
0
198,069
2
L
Izanami
5,185
519
61
6
0
156,808
1
L
Hel
4,413
441
15
2
0
173,500
1
L
Arachne
5,284
528
44
4
0
189,616
2
W
Awilix
5,980
598
67
7
0
205,472
2
W
Bacchus
6,537
654
15
2
0
215,388
3
L
Nu Wa
4,955
496
45
5
0
178,153
1
W
Anubis
6,878
688
102
10
0
165,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role