Player Matchup

Medusa
Medusa
Lavapies
Medusa
Level 5
God Stats
1W - 6L
1,500 SR
Queue Stats
125W - 136L
1,774 Elo+
Party 1
Ra
Ra
alexlence
Ra
Level 26
God Stats
8W - 5L
1,500 SR
Queue Stats
131W - 108L
1,774 Elo+
Party 1
Cthulhu
Cthulhu
luismessi77
Cthulhu
Level 16
God Stats
8W - 2L
1,779 SR
Queue Stats
74W - 80L
1,774 Elo+
Party 1
Team Averages
Level 16
1,593 SR
1,774 Elo+

VS

Team Averages
Level 29
1,398 SR
1,421 Elo+
Apollo
Apollo
Chvrdy
Apollo
Level 27
God Stats
3W - 1L
1,509 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Cerberus
Cerberus
Occae
Cerberus
Level 31
God Stats
2W - 2L
1,329 SR
Queue Stats
24W - 25L
1,263 Elo+
Party 2
Janus
Janus
TwiceAsNicee
Janus
Level 28
God Stats
1W - 2L
1,358 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lavapies
Medusa
12
1 / 7 / 3
8,898
593
7,035
11,106
3,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 5 / 2
9,542
636
9,220
10,199
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
luismessi77
Cthulhu
11
1 / 5 / 4
8,783
586
4,650
12,851
7,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chvrdy
Apollo
14
5 / 3 / 8
10,778
719
7,476
13,402
4,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Occae
Cerberus
13
1 / 1 / 14
9,773
652
5,710
12,734
8,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
11 / 1 / 6
11,834
789
16,650
6,222
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
17
17
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Apollo
Chvrdy
Apollo
5
3
8
3
L
Medusa
Lavapies
Medusa
1
7
3
0.36
W
Cerberus
Occae
Cerberus
1
1
14
8
W
11
1
6
14
L
3
5
2
0.8
L
Cthulhu
luismessi77
Cthulhu
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,905
Damage
29,836
34,156
Taken
32,358
15,220
Mitigated
15,902
8,048
Healing
13,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Chvrdy
Apollo
7,476
4,119
0
4,735
13,402
4,869
2,544
5,284
7,636
0
41,859
L
Medusa
Lavapies
Medusa
7,035
3,499
0
994
11,106
3,941
310
6,877
4,229
0
29,160
W
Cerberus
Occae
Cerberus
5,710
266
231
5,089
12,734
8,891
203
4,767
7,359
26,720
0
W
16,650
807
0
3,256
6,222
2,142
899
2,751
3,197
75,722
0
L
9,220
957
1,497
2,486
10,199
3,658
275
6,634
3,565
38,681
0
L
Cthulhu
luismessi77
Cthulhu
4,650
209
0
3,071
12,851
7,621
0
8,893
3,958
25,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,223
Gold Earned
32,385
166
Minions Killed
209
0
Camps Cleared
0
742,059
Distance Traveled
835,616
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,778
719
56
4
0
279,119
2
L
Medusa
8,898
593
43
3
0
240,162
0
W
Cerberus
9,773
652
41
3
0
272,845
0
W
Janus
11,834
789
112
7
0
283,652
0
L
Ra
9,542
636
88
6
0
259,527
0
L
Cthulhu
8,783
586
35
2
0
242,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role