Player Matchup

Cerberus
Cerberus
Silver V
FROST305
Cerberus
Silver V
Level 146
God Stats
1W - 3L
1,288 SR
Queue Stats
14W - 19L
1,365 MMR
Solo
Anubis
Anubis
Silver IV
Plat_ano_GaNgg
Anubis
Silver IV
Level 103
God Stats
4W - 5L
1,348 SR
Queue Stats
37W - 40L
1,365 MMR
Solo
Cupid
Cupid
Bronze III
VexingManatee73
Cupid
Bronze III
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
251W - 240L
1,366 MMR
Solo
Kali
Kali
Bronze III
a_c_v_g_l
Kali
Bronze III
Level 156
God Stats
13W - 13L
1,667 SR
Queue Stats
499W - 478L
1,412 MMR
Solo
Bellona
Bellona
Silver III
trivagofurro69
Bellona
Silver III
Level 106
God Stats
8W - 7L
1,500 SR
Queue Stats
107W - 127L
1,366 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 130
1,461 SR
1,375 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,432 SR
1,338 MMR
Guan Yu
Guan Yu
Silver IV
MASSIOTA_
Guan Yu
Silver IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,273 MMR
Solo
Hou Yi
Hou Yi
Bronze III
PapiDaSlayer
Hou Yi
Bronze III
Level 69
God Stats
5W - 4L
1,285 SR
Queue Stats
62W - 79L
1,365 MMR
Solo
Discordia
Discordia
Silver IV
jessy_geymer
Discordia
Silver IV
Level 99
God Stats
2W - 9L
1,500 SR
Queue Stats
172W - 209L
1,366 MMR
Solo
Hades
Hades
Silver IV
remilson1
Hades
Silver IV
Level 160
God Stats
20W - 25L
1,686 SR
Queue Stats
1,120W - 1,120L
1,366 MMR
Solo
Hercules
Hercules
Bronze III
temp-353745
Hercules
Bronze III
Level 160
God Stats
80W - 81L
1,192 SR
Queue Stats
449W - 443L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FROST305
Cerberus
16
5 / 0 / 4
10,774
539
6,450
13,866
10,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 0 / 6
12,332
617
10,464
8,839
5,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 3
10,291
515
5,574
11,197
3,706
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
19
8 / 3 / 5
12,372
619
9,796
22,266
11,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 3 / 2
11,534
577
14,533
15,933
14,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ArachneGaneshaCthulhuNu WaKing Arthur

VS

Bans
SkadiKuzenboThanatosBastetAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MASSIOTA_
Guan Yu
13
0 / 3 / 2
7,725
386
7,807
14,044
7,373
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
11
1 / 5 / 0
7,378
369
7,508
12,968
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
jessy_geymer
Discordia
13
2 / 7 / 0
8,662
433
4,182
11,182
3,055
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
remilson1
Hades
17
3 / 5 / 2
10,467
523
13,088
19,135
15,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
temp-353745
Hercules
17
2 / 2 / 1
9,976
499
4,417
13,860
10,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
22
Kills
8
8
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FROST305
Cerberus
5
0
4
7
L
Guan Yu
MASSIOTA_
Guan Yu
0
3
2
0.33
L
Hou Yi
1
5
0
0.2
W
5
0
6
8
W
2
2
3
1.75
W
Kali
8
3
5
3.5
L
Discordia
jessy_geymer
Discordia
2
7
0
0.29
L
Hades
remilson1
Hades
3
5
2
0.8
L
Hercules
temp-353745
Hercules
2
2
1
1.25
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,817
Damage
37,002
72,101
Taken
71,189
45,365
Mitigated
39,978
37,949
Healing
28,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FROST305
Cerberus
6,450
433
306
6,297
13,866
10,709
348
1,800
12,066
31,716
0
L
Guan Yu
MASSIOTA_
Guan Yu
7,807
866
270
4,540
14,044
7,373
0
5,036
9,008
0
28,593
L
Hou Yi
7,508
2,616
207
4,107
12,968
3,394
82
4,045
8,923
0
40,034
W
10,464
511
0
6,743
8,839
5,194
581
2,466
6,373
95,692
0
W
5,574
3,328
250
6,203
11,197
3,706
2,772
918
10,279
0
64,979
W
Kali
9,796
4,862
0
13,170
22,266
11,158
1,219
3,660
18,606
0
84,011
L
Discordia
jessy_geymer
Discordia
4,182
196
0
2,243
11,182
3,055
0
5,503
5,679
47,011
0
L
Hades
remilson1
Hades
13,088
1,788
81
10,485
19,135
15,614
855
2,265
16,870
69,512
0
L
Hercules
temp-353745
Hercules
4,417
1,784
0
6,224
13,860
10,542
0
1,319
12,541
7,938
65,667
W
14,533
5,872
0
4,980
15,933
14,598
1,901
8,619
7,314
5,701
66,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,303
Gold Earned
44,208
594
Minions Killed
458
0
Camps Cleared
0
1,814,255
Distance Traveled
1,687,357
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,774
539
43
2
0
382,570
10
L
Guan Yu
7,725
386
43
2
0
394,597
0
L
Hou Yi
7,378
369
58
3
0
309,745
3
W
Anubis
12,332
617
168
8
0
364,523
2
W
Cupid
10,291
515
133
7
0
335,852
0
W
Kali
12,372
619
106
5
0
347,967
3
L
Discordia
8,662
433
90
5
0
241,335
6
L
Hades
10,467
523
142
7
0
342,046
3
L
Hercules
9,976
499
125
6
0
399,634
20
W
Bellona
11,534
577
144
7
0
383,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role