Player Matchup

King Arthur
King Arthur
Frostyshake90
King Arthur
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 13L
1,479 Elo+
Party 3
Neith
Neith
NãoPara
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,661 Elo+
Party 1
Terra
Terra
PINKR4NGER
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 3
Discordia
Discordia
SUNSHINELRS
Discordia
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Wighett
Pele
Level 40
God Stats
13W - 10L
1,500 SR
Queue Stats
71W - 104L
1,062 Elo+
Solo
Team Averages
Level 41
1,543 SR
1,391 Elo+

VS

Team Averages
Level 52
1,650 SR
1,597 Elo+
Hou Yi
Hou Yi
MLGilbertDadPatt
Hou Yi
Level 44
God Stats
1W - 1L
1,593 SR
Queue Stats
140W - 141L
1,502 Elo+
Party 2
Hades
Hades
Oltimate
Hades
Level 82
God Stats
119W - 61L
1,941 SR
Queue Stats
271W - 270L
1,915 Elo+
Solo
Set
Set
Onlyvlone
Set
Level 29
God Stats
3W - 1L
1,715 SR
Queue Stats
152W - 144L
1,699 Elo+
Party 2
Cthulhu
Cthulhu
TanuOfFaerun
Cthulhu
Level 39
God Stats
4W - 6L
1,500 SR
Queue Stats
24W - 40L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Thoalis
Erlang Shen
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 102L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Frostyshake90
King Arthur
12
0 / 2 / 0
6,959
464
5,037
13,142
6,772
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
NãoPara
Neith
10
1 / 3 / 0
5,809
387
6,051
8,639
2,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
10
0 / 0 / 2
6,343
423
3,011
7,207
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
SUNSHINELRS
Discordia
12
2 / 3 / 1
7,346
490
3,236
6,212
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
Wighett
Pele
11
1 / 8 / 2
6,831
455
4,803
14,343
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,892
459
5,722
7,751
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Oltimate
Hades
15
9 / 1 / 0
9,144
610
8,306
8,083
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 2 / 5
8,341
556
8,089
7,870
5,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
TanuOfFaerun
Cthulhu
12
1 / 1 / 4
6,786
452
5,533
10,755
5,143
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Thoalis
Erlang Shen
12
0 / 0 / 2
7,145
476
5,903
8,414
6,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
15
16
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Frostyshake90
King Arthur
0
2
0
0
W
1
0
2
2
L
Neith
NãoPara
Neith
1
3
0
0.33
W
Hades
Oltimate
Hades
9
1
0
9
W
4
2
5
3.25
L
Terra
0
0
2
1
L
Discordia
SUNSHINELRS
Discordia
2
3
1
0.83
W
Cthulhu
TanuOfFaerun
Cthulhu
1
1
4
3
W
Erlang Shen
Thoalis
Erlang Shen
0
0
2
1
L
Pele
Wighett
Pele
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,138
Damage
33,553
49,543
Taken
42,873
19,719
Mitigated
23,918
14,886
Healing
14,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Frostyshake90
King Arthur
5,037
327
0
2,863
13,142
6,772
0
1,413
11,315
0
37,793
W
5,722
1,140
0
3,062
7,751
2,318
698
1,827
5,924
0
38,238
L
Neith
NãoPara
Neith
6,051
2,953
0
2,549
8,639
2,601
0
3,369
5,214
0
33,443
W
Hades
Oltimate
Hades
8,306
578
140
4,853
8,083
3,792
348
1,366
6,717
48,537
0
W
8,089
3,258
0
920
7,870
5,740
17
967
6,903
6,643
49,456
L
Terra
3,011
438
1,509
2,800
7,207
4,071
0
2,592
4,573
12,007
0
L
Discordia
SUNSHINELRS
Discordia
3,236
153
0
790
6,212
1,693
0
2,570
3,438
42,411
0
W
Cthulhu
TanuOfFaerun
Cthulhu
5,533
250
0
3,167
10,755
5,143
66
2,087
8,668
28,779
0
W
Erlang Shen
Thoalis
Erlang Shen
5,903
3,321
0
2,319
8,414
6,925
454
0
8,414
0
38,325
L
Pele
Wighett
Pele
4,803
1,226
0
4,375
14,343
4,582
0
3,952
10,126
0
34,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,288
Gold Earned
38,308
312
Minions Killed
379
0
Camps Cleared
0
1,297,891
Distance Traveled
1,327,910
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,959
464
88
6
0
279,186
3
W
Hou Yi
6,892
459
62
4
0
246,192
5
L
Neith
5,809
387
60
4
0
228,213
2
W
Hades
9,144
610
98
7
0
293,206
5
W
Set
8,341
556
94
6
0
279,857
3
L
Terra
6,343
423
15
1
0
281,122
0
L
Discordia
7,346
490
83
6
0
251,533
2
W
Cthulhu
6,786
452
51
3
0
250,638
2
W
Erlang Shen
7,145
476
74
5
0
258,017
3
L
Pele
6,831
455
66
4
0
257,837
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role