Player Matchup

Chronos
Chronos
BerserkerFist
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,726 Elo+
Solo
Thanatos
Thanatos
MestreBaboon
Thanatos
Level 25
God Stats
1W - 5L
1,426 SR
Queue Stats
79W - 81L
1,428 Elo+
Solo
Mulan
Mulan
SmurfDoRoger
Mulan
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 24L
1,667 Elo+
Solo
Medusa
Medusa
monogod3958
Medusa
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 35L
1,556 Elo+
Solo
Yemoja
Yemoja
xleskx
Yemoja
Level 10
God Stats
2W - 2L
1,546 SR
Queue Stats
6W - 7L
1,511 Elo+
Solo
Team Averages
Level 16
1,494 SR
1,577 Elo+

VS

Team Averages
Level 17
1,529 SR
1,671 Elo+
Zeus
Zeus
CongoBlue
Zeus
Level 16
God Stats
21W - 4L
1,647 SR
Queue Stats
336W - 130L
2,018 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ex1it
Tsukuyomi
Level 18
God Stats
10W - 2L
1,500 SR
Queue Stats
84W - 95L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
HnreFnz
Cthulhu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
JustTakeiTTT
Anhur
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 188L
1,598 Elo+
Solo
Ares
Ares
NFGaming2k
Ares
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 51L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
8
0 / 3 / 0
4,468
496
828
4,843
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
MestreBaboon
Thanatos
9
3 / 2 / 3
5,565
618
3,671
6,824
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 0
4,390
488
838
4,780
2,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
8
5 / 1 / 0
5,404
600
5,918
3,219
1,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
xleskx
Yemoja
5
0 / 5 / 0
3,886
432
767
4,979
1,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
5 / 2 / 0
6,627
736
5,610
4,385
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Ex1it
Tsukuyomi
8
3 / 2 / 0
5,547
616
1,871
3,846
1,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
HnreFnz
Cthulhu
9
1 / 0 / 2
5,597
622
5,044
3,157
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
3 / 3 / 3
5,328
592
3,654
6,146
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 3
5,665
629
1,936
3,983
2,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
8
Kills
14
14
Deaths
8
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
0
3
0
0
W
Zeus
5
2
0
2.5
W
Tsukuyomi
Ex1it
Tsukuyomi
3
2
0
1.5
W
Cthulhu
HnreFnz
Cthulhu
1
0
2
2
W
3
3
3
1.5
L
Thanatos
MestreBaboon
Thanatos
3
2
3
2.25
W
2
1
3
3.5
L
0
3
0
0
L
Medusa
5
1
0
5
L
Yemoja
xleskx
Yemoja
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,022
Damage
18,115
24,645
Taken
21,517
10,224
Mitigated
7,589
7,374
Healing
7,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
828
35
0
1,400
4,843
1,702
334
4,205
638
17,353
0
W
Zeus
5,610
774
0
1,186
4,385
1,079
522
861
3,524
43,262
0
W
Tsukuyomi
Ex1it
Tsukuyomi
1,871
875
0
1,520
3,846
1,163
0
78
3,718
0
15,732
W
Cthulhu
HnreFnz
Cthulhu
5,044
509
0
760
3,157
1,473
0
42
3,020
24,422
0
W
3,654
2,334
0
2,437
6,146
1,872
603
883
5,263
0
22,121
L
Thanatos
MestreBaboon
Thanatos
3,671
1,419
0
4,055
6,824
3,625
0
3,373
3,403
4,653
20,933
W
1,936
217
111
1,224
3,983
2,002
135
519
3,464
11,453
0
L
838
131
0
1,027
4,780
2,371
0
2,454
2,053
0
14,436
L
Medusa
5,918
2,939
0
589
3,219
1,292
0
1,344
1,835
1,850
16,686
L
Yemoja
xleskx
Yemoja
767
229
87
216
4,979
1,234
0
853
4,126
5,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,713
Gold Earned
28,764
146
Minions Killed
238
0
Camps Cleared
0
760,286
Distance Traveled
877,552
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,468
496
32
4
0
164,511
0
W
Zeus
6,627
736
86
10
0
160,349
5
W
Tsukuyomi
5,547
616
37
4
0
187,334
0
W
Cthulhu
5,597
622
55
6
0
191,447
3
W
Anhur
5,328
592
47
5
0
151,243
0
L
Thanatos
5,565
618
53
6
0
182,938
2
W
Ares
5,665
629
13
1
0
187,179
2
L
Mulan
4,390
488
32
4
0
137,396
3
L
Medusa
5,404
600
22
2
0
134,675
1
L
Yemoja
3,886
432
7
1
0
140,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role