Player Matchup

Danzaburou
Danzaburou
BLKPxRoyalty
Danzaburou
Level 66
God Stats
9W - 6L
1,847 SR
Queue Stats
229W - 215L
1,640 Elo+
Party 1
Erlang Shen
Erlang Shen
ButtahSnaps
Erlang Shen
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 59L
1,297 Elo+
Party 1
Ymir
Ymir
HastyBoï
Ymir
Level 89
God Stats
4W - 3L
1,724 SR
Queue Stats
82W - 77L
1,451 Elo+
Party 1
Thanatos
Thanatos
Kevinj305
Thanatos
Level 138
God Stats
5W - 5L
1,500 SR
Queue Stats
515W - 397L
1,836 Elo+
Party 1
Sol
Sol
ScyrenKasaiyuki
Sol
Level 149
God Stats
5W - 4L
1,592 SR
Queue Stats
143W - 117L
1,622 Elo+
Party 1
Team Averages
Level 98
1,633 SR
1,569 Elo+

VS

Team Averages
Level 102
1,546 SR
1,562 Elo+
Achilles
Achilles
ChaosJumper
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Eliad09
Loki
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 115L
1,644 Elo+
Party 3
Yemoja
Yemoja
Krtoz
Yemoja
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 48L
1,644 Elo+
Party 3
Heimdallr
Heimdallr
pandapancakes84
Heimdallr
Level 69
God Stats
9W - 13L
1,731 SR
Queue Stats
268W - 269L
1,536 Elo+
Party 2
Raijin
Raijin
pandooli
Raijin
Level 85
God Stats
6W - 7L
1,500 SR
Queue Stats
373W - 340L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLKPxRoyalty
Danzaburou
12
5 / 1 / 2
7,724
594
4,757
6,210
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
ButtahSnaps
Erlang Shen
10
0 / 3 / 1
6,383
491
2,819
9,636
5,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
10
2 / 2 / 8
6,753
519
6,542
9,002
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Kevinj305
Thanatos
12
7 / 4 / 2
7,416
570
9,298
10,020
5,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 0 / 2
8,685
668
8,378
6,118
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChaosJumper
Achilles
10
1 / 1 / 4
6,190
476
4,727
9,854
8,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Loki
Eliad09
Loki
11
5 / 4 / 2
6,793
523
5,328
7,750
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Krtoz
Yemoja
8
0 / 4 / 5
5,619
432
2,755
8,420
3,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
pandapancakes84
Heimdallr
10
1 / 4 / 0
6,117
471
4,510
8,212
2,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
pandooli
Raijin
12
3 / 8 / 1
7,200
554
3,849
9,876
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
21
Kills
10
10
Deaths
21
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BLKPxRoyalty
Danzaburou
5
1
2
6
W
Erlang Shen
ButtahSnaps
Erlang Shen
0
3
1
0.17
L
Achilles
ChaosJumper
Achilles
1
1
4
3
L
Loki
Eliad09
Loki
5
4
2
1.5
W
Ymir
2
2
8
3
W
Thanatos
Kevinj305
Thanatos
7
4
2
2
L
Yemoja
Krtoz
Yemoja
0
4
5
0.63
W
7
0
2
8
L
Heimdallr
pandapancakes84
Heimdallr
1
4
0
0.25
L
Raijin
pandooli
Raijin
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,794
Damage
21,169
40,986
Taken
44,112
21,163
Mitigated
20,103
18,598
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BLKPxRoyalty
Danzaburou
4,757
1,923
0
1,115
6,210
1,829
426
405
5,805
0
44,413
W
Erlang Shen
ButtahSnaps
Erlang Shen
2,819
1,365
0
1,746
9,636
5,660
0
213
9,150
0
29,451
L
Achilles
ChaosJumper
Achilles
4,727
1,455
0
4,481
9,854
8,887
0
1,834
7,675
0
19,695
L
Loki
Eliad09
Loki
5,328
1,503
0
1,978
7,750
2,202
0
3,087
4,663
0
29,265
W
Ymir
6,542
2,730
0
3,692
9,002
4,604
0
742
8,235
20,876
0
W
Thanatos
Kevinj305
Thanatos
9,298
3,472
0
8,180
10,020
5,523
0
2,822
6,907
4,549
33,431
L
Yemoja
Krtoz
Yemoja
2,755
1,011
472
855
8,420
3,136
30
3,017
5,378
12,874
0
W
8,378
3,026
0
3,865
6,118
3,547
1,224
2,146
3,837
54,856
0
L
Heimdallr
pandapancakes84
Heimdallr
4,510
1,951
0
2,140
8,212
2,634
0
1,547
6,665
0
34,781
L
Raijin
pandooli
Raijin
3,849
644
0
1,318
9,876
3,244
210
5,879
3,997
42,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,961
Gold Earned
31,919
316
Minions Killed
277
0
Camps Cleared
0
1,283,297
Distance Traveled
1,166,745
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,724
594
75
6
0
309,736
4
W
Erlang Shen
6,383
491
56
4
0
208,544
0
L
Achilles
6,190
476
40
3
0
232,719
4
L
Loki
6,793
523
63
5
0
264,206
2
W
Ymir
6,753
519
19
1
0
257,900
5
W
Thanatos
7,416
570
55
4
0
263,686
2
L
Yemoja
5,619
432
28
2
0
234,410
2
W
Sol
8,685
668
111
9
0
243,431
4
L
Heimdallr
6,117
471
54
4
0
222,928
3
L
Raijin
7,200
554
92
7
0
212,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role