Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Razak89
Olorun
Level 18
God Stats
0W - 1L
1,387 SR
Queue Stats
0W - 8L
1,130 Elo+
Solo
Kukulkan
Kukulkan
SG-X000
Kukulkan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,399 Elo+
Solo
Cu Chulainn
Cu Chulainn
SenseiZenyth
Cu Chulainn
Level 21
God Stats
4W - 4L
1,719 SR
Queue Stats
43W - 45L
1,561 Elo+
Solo
Pele
Pele
malinforreal
Pele
Level 26
God Stats
1W - 3L
1,182 SR
Queue Stats
5W - 3L
1,253 Elo+
Solo
Team Averages
Level 18
1,457 SR
1,369 Elo+

VS

Team Averages
Level 23
1,449 SR
1,547 Elo+
Khepri
Khepri
KnightsofNii445
Khepri
Level 27
God Stats
4W - 1L
1,574 SR
Queue Stats
26W - 20L
1,618 Elo+
Solo
Anubis
Anubis
SPeeDy HAndGuN
Anubis
Level 28
God Stats
7W - 8L
1,500 SR
Queue Stats
31W - 32L
1,500 Elo+
Party 1
Kali
Kali
Sergioflkch
Kali
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
127W - 137L
1,518 Elo+
Party 2
Xbalanque
Xbalanque
alex_lemaa
Xbalanque
Level 18
God Stats
2W - 3L
1,495 SR
Queue Stats
50W - 35L
1,518 Elo+
Party 2
Bakasura
Bakasura
kpkane
Bakasura
Level 18
God Stats
31W - 15L
1,177 SR
Queue Stats
70W - 61L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
0 / 9 / 2
8,588
330
1,074
12,719
4,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Razak89
Olorun
11
1 / 7 / 1
8,816
339
2,171
11,244
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
SG-X000
Kukulkan
18
3 / 11 / 4
12,026
463
15,244
17,491
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
SenseiZenyth
Cu Chulainn
16
5 / 7 / 4
10,983
422
18,689
26,320
24,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
10 / 8 / 2
13,426
516
18,161
19,346
14,816
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 12
13,959
537
8,067
14,568
27,274
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
11 / 5 / 9
13,786
530
23,095
15,267
9,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 4 / 8
13,117
505
8,403
13,884
6,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
alex_lemaa
Xbalanque
18
6 / 7 / 10
12,022
462
17,596
22,888
10,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
kpkane
Bakasura
20
12 / 4 / 5
15,697
604
15,865
25,791
13,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
19
Kills
40
42
Deaths
20
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
9
2
0.11
W
6
0
12
12
L
Olorun
Razak89
Olorun
1
7
1
0.21
L
Kukulkan
SG-X000
Kukulkan
3
11
4
0.45
W
11
5
9
3.1
L
Cu Chulainn
SenseiZenyth
Cu Chulainn
5
7
4
1
W
5
4
8
2.25
W
Xbalanque
alex_lemaa
Xbalanque
6
7
10
1.57
W
Bakasura
kpkane
Bakasura
12
4
5
3.63
L
10
8
2
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,339
Damage
73,026
87,120
Taken
92,398
54,009
Mitigated
66,581
11,204
Healing
40,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,074
291
0
154
12,719
4,202
890
1,563
11,016
0
16,039
W
8,067
843
0
5,900
14,568
27,274
2,191
5,752
8,816
41,399
0
L
Olorun
Razak89
Olorun
2,171
1,591
177
735
11,244
4,892
0
3,838
6,916
19,679
0
L
Kukulkan
SG-X000
Kukulkan
15,244
726
0
760
17,491
5,493
308
9,779
7,357
77,105
0
W
23,095
1,921
0
6,180
15,267
9,755
2,705
4,842
10,425
90,364
0
L
Cu Chulainn
SenseiZenyth
Cu Chulainn
18,689
3,961
0
7,233
26,320
24,606
165
7,531
18,445
7,100
63,881
W
8,403
3,314
0
4,877
13,884
6,304
2,437
1,858
12,026
0
69,337
W
Xbalanque
alex_lemaa
Xbalanque
17,596
11,582
0
9,745
22,888
10,212
3,696
3,840
19,048
0
76,663
W
Bakasura
kpkane
Bakasura
15,865
11,692
0
14,136
25,791
13,036
1,590
2,838
20,991
0
135,729
L
18,161
6,003
0
2,145
19,346
14,816
2,102
8,451
10,258
325
63,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,839
Gold Earned
68,581
441
Minions Killed
649
0
Camps Cleared
0
1,659,146
Distance Traveled
2,378,967
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,588
330
31
1
0
252,130
0
W
Khepri
13,959
537
62
2
0
463,956
0
L
Olorun
8,816
339
33
1
0
249,197
0
L
Kukulkan
12,026
463
146
6
0
343,588
3
W
Anubis
13,786
530
133
5
0
401,111
0
L
Cu Chulainn
10,983
422
127
5
0
423,371
0
W
Kali
13,117
505
130
5
0
543,707
0
W
Xbalanque
12,022
462
117
5
0
442,087
1
W
Bakasura
15,697
604
207
8
0
528,106
3
L
Pele
13,426
516
104
4
0
390,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role