Player Matchup

Artemis
Artemis
DR_F4M1N3
Artemis
Level 90
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 100L
1,586 Elo+
Party 1
Hercules
Hercules
Dark2night2000
Hercules
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Arachne
Arachne
OMGITSGenesis
Arachne
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 210L
1,900 Elo+
Party 1
Bellona
Bellona
PmbUniverse250
Bellona
Level 23
God Stats
22W - 25L
1,517 SR
Queue Stats
147W - 162L
1,273 Elo+
Party 3
Janus
Janus
Void Barrel
Janus
Level 64
God Stats
8W - 8L
1,308 SR
Queue Stats
227W - 200L
1,273 Elo+
Party 3
Team Averages
Level 67
1,465 SR
1,506 Elo+

VS

Team Averages
Level 53
1,553 SR
1,656 Elo+
Khepri
Khepri
Dr-Dash5
Khepri
Level 38
God Stats
8W - 5L
1,500 SR
Queue Stats
293W - 279L
1,555 Elo+
Party 2
Horus
Horus
Impishwolf
Horus
Level 88
God Stats
6W - 4L
1,500 SR
Queue Stats
12W - 10L
1,764 Elo+
Party 4
Nox
Nox
TheDevilsPancake
Nox
Level 24
God Stats
5W - 5L
1,766 SR
Queue Stats
631W - 652L
1,631 Elo+
Party 2
Merlin
Merlin
codylymburner
Merlin
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 4
Thanatos
Thanatos
xWPGx LoneWolf
Thanatos
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 12L
1,830 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DR_F4M1N3
Artemis
13
4 / 0 / 4
8,638
508
8,144
8,786
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
14
1 / 2 / 5
9,117
536
3,993
9,843
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
17
11 / 1 / 2
11,058
650
11,300
12,524
8,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 3 / 3
8,957
527
5,424
10,866
9,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
5 / 2 / 5
10,556
621
12,424
9,271
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dr-Dash5
Khepri
11
0 / 4 / 2
7,017
413
4,874
11,259
6,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
13
3 / 3 / 0
7,717
454
7,721
14,808
12,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 6 / 1
6,789
399
6,338
9,666
3,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 0
7,552
444
3,481
8,706
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
14
2 / 4 / 1
8,288
488
5,501
11,971
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
21
Kills
8
8
Deaths
21
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
DR_F4M1N3
Artemis
4
0
4
6
W
Hercules
1
2
5
1.75
L
Khepri
Dr-Dash5
Khepri
0
4
2
0.25
L
Horus
3
3
0
1
W
Arachne
11
1
2
12
W
0
3
3
0.5
L
2
6
1
0.42
W
5
2
5
3.75
L
1
4
0
0.25
L
Thanatos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,285
Damage
27,915
51,290
Taken
56,410
30,737
Mitigated
30,545
19,693
Healing
19,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DR_F4M1N3
Artemis
8,144
2,663
0
5,797
8,786
3,196
930
3,470
5,316
0
48,641
W
Hercules
3,993
1,154
0
2,882
9,843
6,132
198
5,888
3,955
0
24,127
L
Khepri
Dr-Dash5
Khepri
4,874
321
306
1,038
11,259
6,979
100
1,518
9,711
26,989
0
L
Horus
7,721
3,186
187
5,262
14,808
12,767
203
3,518
10,395
0
32,540
W
Arachne
11,300
6,822
0
5,055
12,524
8,478
0
1,890
10,634
11,152
77,110
W
5,424
1,154
0
2,596
10,866
9,582
2,367
0
10,866
0
39,457
L
6,338
935
0
220
9,666
3,410
382
538
9,122
26,452
0
W
12,424
571
0
3,363
9,271
3,349
580
3,445
5,826
68,646
0
L
3,481
169
402
1,741
8,706
2,967
663
4,250
4,276
44,744
0
L
Thanatos
5,501
1,198
683
9,432
11,971
4,422
0
2,655
9,166
0
45,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,326
Gold Earned
37,363
412
Minions Killed
326
0
Camps Cleared
0
1,587,739
Distance Traveled
1,529,568
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,638
508
69
4
0
278,810
0
W
Hercules
9,117
536
47
3
0
350,209
0
L
Khepri
7,017
413
43
3
0
325,057
3
L
Horus
7,717
454
54
3
0
323,608
4
W
Arachne
11,058
650
105
6
0
356,897
1
W
Bellona
8,957
527
69
4
0
275,947
0
L
Nox
6,789
399
49
3
0
263,754
1
W
Janus
10,556
621
122
7
0
325,876
4
L
Merlin
7,552
444
86
5
0
274,093
5
L
Thanatos
8,288
488
94
6
0
343,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role