Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ca1en07
Fenrir
Level 123
God Stats
2W - 2L
1,818 SR
Queue Stats
10W - 14L
1,562 Elo+
Solo
King Arthur
King Arthur
Chilledsonic1112
King Arthur
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 176L
1,584 Elo+
Solo
Eset
Eset
Kovxr
Eset
Level 128
God Stats
10W - 5L
1,752 SR
Queue Stats
28W - 31L
1,734 Elo+
Party 1
Danzaburou
Danzaburou
byebyemonkey
Danzaburou
Level 146
God Stats
13W - 7L
1,713 SR
Queue Stats
199W - 183L
1,758 Elo+
Party 1
Team Averages
Level 130
1,657 SR
1,627 Elo+

VS

Team Averages
Level 128
1,509 SR
1,646 Elo+
Osiris
Osiris
CherryCweed
Osiris
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MustlShowtek-
Anubis
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
42W - 28L
1,784 Elo+
Solo
Ares
Ares
Ray_5679
Ares
Level 140
God Stats
11W - 4L
1,500 SR
Queue Stats
418W - 380L
1,574 Elo+
Solo
Erlang Shen
Erlang Shen
Satelliiiiiiitee
Erlang Shen
Level 127
God Stats
2W - 2L
1,285 SR
Queue Stats
1,092W - 806L
1,802 Elo+
Solo
Neith
Neith
ShadowAmposte
Neith
Level 129
God Stats
49W - 35L
1,543 SR
Queue Stats
481W - 477L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
3 / 3 / 0
5,532
553
4,726
5,592
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Ca1en07
Fenrir
10
1 / 4 / 2
5,743
574
2,071
8,071
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Chilledsonic1112
King Arthur
9
0 / 4 / 1
5,114
511
4,903
9,448
3,963
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
Kovxr
Eset
8
0 / 2 / 1
4,626
463
3,464
4,527
1,183
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
byebyemonkey
Danzaburou
10
2 / 1 / 0
5,519
552
3,094
5,707
1,656
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
2 / 2 / 9
6,321
632
5,174
5,233
4,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
6 / 1 / 2
6,691
669
5,640
5,678
2,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
8
0 / 1 / 3
5,125
513
1,781
6,763
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
Satelliiiiiiitee
Erlang Shen
12
5 / 1 / 0
6,739
674
5,907
8,277
2,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 1
5,993
599
3,525
4,128
1,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
14
14
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
3
0
1
L
Fenrir
Ca1en07
Fenrir
1
4
2
0.5
W
Osiris
2
2
9
3.25
L
King Arthur
Chilledsonic1112
King Arthur
0
4
1
0.13
L
Eset
Kovxr
Eset
0
2
1
0.25
W
6
1
2
7
W
Ares
0
1
3
1.5
W
Erlang Shen
Satelliiiiiiitee
Erlang Shen
5
1
0
5
W
1
1
1
1.5
L
Danzaburou
byebyemonkey
Danzaburou
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,258
Damage
22,027
33,345
Taken
30,079
10,605
Mitigated
15,029
11,562
Healing
13,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,726
483
180
1,648
5,592
1,374
58
2,889
2,703
28,637
0
L
Fenrir
Ca1en07
Fenrir
2,071
266
0
3,564
8,071
2,429
0
1,816
6,255
0
26,550
W
Osiris
5,174
2,054
0
730
5,233
4,616
0
877
4,320
7,838
26,556
L
King Arthur
Chilledsonic1112
King Arthur
4,903
582
0
1,608
9,448
3,963
0
82
9,366
0
26,170
L
Eset
Kovxr
Eset
3,464
600
576
1,718
4,527
1,183
0
2,569
1,958
21,181
0
W
5,640
206
0
4,243
5,678
2,584
0
3,050
2,386
38,333
0
W
Ares
1,781
85
0
1,395
6,763
3,721
0
3,486
3,135
6,874
0
W
Erlang Shen
Satelliiiiiiitee
Erlang Shen
5,907
2,281
0
5,513
8,277
2,919
0
0
8,277
0
37,029
W
3,525
1,949
0
1,438
4,128
1,189
0
357
3,771
0
39,724
L
Danzaburou
byebyemonkey
Danzaburou
3,094
1,912
0
2,268
5,707
1,656
0
577
5,130
0
23,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,534
Gold Earned
30,869
277
Minions Killed
293
0
Camps Cleared
0
924,510
Distance Traveled
951,959
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,532
553
56
6
0
184,884
1
L
Fenrir
5,743
574
69
7
0
189,430
3
W
Osiris
6,321
632
58
6
0
216,565
4
L
King Arthur
5,114
511
49
5
0
200,975
3
L
Eset
4,626
463
39
4
0
176,623
1
W
Anubis
6,691
669
73
7
0
190,864
1
W
Ares
5,125
513
10
1
0
188,997
3
W
Erlang Shen
6,739
674
78
8
0
190,105
2
W
Neith
5,993
599
74
7
0
165,428
1
L
Danzaburou
5,519
552
64
6
0
172,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role