Player Matchup

Ymir
Ymir
Bidghur
Ymir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,705 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Krisy444
Tsukuyomi
Level 17
God Stats
1W - 1L
1,450 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 2
Amaterasu
Amaterasu
Lexykee
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 35
1,483 SR
1,637 Elo+

VS

Team Averages
Level 39
1,500 SR
1,446 Elo+
Bacchus
Bacchus
BaderKWT
Bacchus
Level 71
God Stats
7W - 4L
1,500 SR
Queue Stats
41W - 49L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
BloodyTokom
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BoSalem
Vulcan
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
42W - 35L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bidghur
Ymir
11
1 / 6 / 3
7,697
641
5,209
15,117
13,900
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Krisy444
Tsukuyomi
11
2 / 7 / 1
8,221
685
6,413
13,667
6,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Lexykee
Amaterasu
9
1 / 6 / 3
7,916
660
2,370
13,170
10,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BaderKWT
Bacchus
12
4 / 2 / 11
9,822
819
8,798
10,706
10,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
BloodyTokom
Danzaburou
13
6 / 2 / 10
9,631
803
8,483
7,021
2,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
BoSalem
Vulcan
14
9 / 1 / 9
10,261
855
15,744
4,135
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
4
Kills
19
19
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BaderKWT
Bacchus
4
2
11
4.75
L
Ymir
Bidghur
Ymir
1
6
3
0.42
W
Danzaburou
BloodyTokom
Danzaburou
6
2
10
5.5
W
Vulcan
BoSalem
Vulcan
9
1
9
13.5
L
Tsukuyomi
Krisy444
Tsukuyomi
2
7
1
0.36
L
Amaterasu
Lexykee
Amaterasu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,992
Damage
33,025
41,954
Taken
21,862
30,602
Mitigated
14,432
3,641
Healing
4,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BaderKWT
Bacchus
8,798
1,184
0
2,372
10,706
10,285
0
1,869
8,697
22,775
0
L
Ymir
Bidghur
Ymir
5,209
942
0
375
15,117
13,900
0
8,745
6,372
29,344
0
W
Danzaburou
BloodyTokom
Danzaburou
8,483
5,623
0
1,855
7,021
2,529
2,145
2,302
4,619
0
31,024
W
Vulcan
BoSalem
Vulcan
15,744
6,693
0
250
4,135
1,618
256
1,112
2,923
50,482
0
L
Tsukuyomi
Krisy444
Tsukuyomi
6,413
1,494
0
1,204
13,667
6,482
0
8,082
5,585
0
21,132
L
Amaterasu
Lexykee
Amaterasu
2,370
601
0
2,062
13,170
10,220
0
7,754
5,416
0
6,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,834
Gold Earned
29,714
83
Minions Killed
125
0
Camps Cleared
0
572,382
Distance Traveled
676,440
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,822
819
21
2
0
216,513
4
L
Ymir
7,697
641
40
3
0
190,848
3
W
Danzaburou
9,631
803
35
3
0
200,679
0
W
Vulcan
10,261
855
69
6
0
259,248
2
L
Tsukuyomi
8,221
685
21
2
0
211,072
0
L
Amaterasu
7,916
660
22
2
0
170,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role