Player Matchup

Agni
Agni
ALPHA_SiK
Agni
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 171L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
InstaBlazeX
Cthulhu
Level 16
God Stats
3W - 1L
1,822 SR
Queue Stats
78W - 102L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
Ykodzyn
Danzaburou
Level 28
God Stats
23W - 46L
1,597 SR
Queue Stats
147W - 183L
1,430 Elo+
Solo
Artemis
Artemis
jamiojamzie
Artemis
Level 12
God Stats
2W - 1L
1,468 SR
Queue Stats
97W - 111L
1,447 Elo+
Party 1
Thanatos
Thanatos
superbaum985
Thanatos
Level 6
God Stats
1W - 1L
1,682 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,614 SR
1,490 Elo+

VS

Team Averages
Level 16
1,488 SR
1,425 Elo+
Achilles
Achilles
CalicoTomFlint
Achilles
Level 22
God Stats
2W - 6L
1,500 SR
Queue Stats
61W - 61L
1,194 Elo+
Solo
Cthulhu
Cthulhu
Cynichols
Cthulhu
Level 16
God Stats
1W - 5L
1,409 SR
Queue Stats
4W - 6L
1,518 Elo+
Solo
Fenrir
Fenrir
Halogamer992
Fenrir
Level 18
God Stats
2W - 8L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Solo
Neith
Neith
sergio_4_aseca
Neith
Level 18
God Stats
1W - 2L
1,530 SR
Queue Stats
3W - 5L
1,411 Elo+
Solo
Ao Kuang
Ao Kuang
steliosdim11
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
8 / 7 / 5
13,522
466
17,644
22,571
11,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
InstaBlazeX
Cthulhu
20
8 / 2 / 5
15,114
521
21,053
25,851
34,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Ykodzyn
Danzaburou
20
3 / 11 / 3
15,959
550
15,043
23,077
11,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
jamiojamzie
Artemis
18
1 / 6 / 8
12,152
419
14,970
20,566
10,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
superbaum985
Thanatos
17
2 / 11 / 5
11,873
409
9,180
22,105
9,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
12 / 2 / 5
14,548
502
19,050
24,802
36,554
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Cynichols
Cthulhu
19
1 / 3 / 13
12,035
415
16,195
23,191
25,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
18
10 / 4 / 3
13,146
453
9,475
17,758
7,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 6 / 9
14,479
499
26,082
19,837
9,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
steliosdim11
Ao Kuang
17
3 / 7 / 2
11,549
398
10,712
22,485
9,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
69
22
Kills
37
37
Deaths
22
26
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Agni
8
7
5
1.5
L
Achilles
12
2
5
7.25
L
Cthulhu
Cynichols
Cthulhu
1
3
13
2.5
L
Fenrir
10
4
3
2.88
W
Cthulhu
InstaBlazeX
Cthulhu
8
2
5
5.25
W
Danzaburou
Ykodzyn
Danzaburou
3
11
3
0.41
W
Artemis
jamiojamzie
Artemis
1
6
8
0.83
L
11
6
9
2.58
L
Ao Kuang
steliosdim11
Ao Kuang
3
7
2
0.57
W
Thanatos
superbaum985
Thanatos
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,890
Damage
81,514
114,170
Taken
108,073
76,829
Mitigated
88,819
28,249
Healing
25,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
17,644
1,111
919
3,347
22,571
11,085
988
5,081
17,315
60,730
0
L
Achilles
19,050
5,770
0
4,215
24,802
36,554
2,963
7,754
17,048
0
80,774
L
Cthulhu
Cynichols
Cthulhu
16,195
934
1,166
1,363
23,191
25,383
255
8,957
14,234
54,140
0
L
Fenrir
9,475
2,495
0
7,629
17,758
7,913
2,779
3,227
14,531
0
67,014
W
Cthulhu
InstaBlazeX
Cthulhu
21,053
1,531
1,495
5,630
25,851
34,340
329
7,155
18,607
57,973
0
W
Danzaburou
Ykodzyn
Danzaburou
15,043
10,263
0
4,676
23,077
11,287
9,156
5,087
17,528
0
102,555
W
Artemis
jamiojamzie
Artemis
14,970
10,338
670
566
20,566
10,558
866
5,250
14,906
0
63,392
L
26,082
12,780
0
4,401
19,837
9,268
3,825
11,259
8,578
0
84,787
L
Ao Kuang
steliosdim11
Ao Kuang
10,712
2,024
0
7,220
22,485
9,701
574
7,500
14,985
37,965
0
W
Thanatos
superbaum985
Thanatos
9,180
2,618
0
10,946
22,105
9,559
1,063
4,334
17,646
0
48,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,620
Gold Earned
65,757
487
Minions Killed
511
0
Camps Cleared
0
2,419,066
Distance Traveled
2,318,312
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,522
466
81
3
0
419,387
2
L
Achilles
14,548
502
114
4
0
480,396
4
L
Cthulhu
12,035
415
84
3
0
550,397
0
L
Fenrir
13,146
453
119
4
0
373,895
1
W
Cthulhu
15,114
521
63
2
0
553,181
6
W
Danzaburou
15,959
550
180
6
0
442,103
0
W
Artemis
12,152
419
87
3
0
452,695
4
L
Neith
14,479
499
137
5
0
479,901
6
L
Ao Kuang
11,549
398
57
2
0
433,723
0
W
Thanatos
11,873
409
76
3
0
551,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role