Player Matchup

Arachne
Arachne
Pcnc Bandit
Arachne
Level 28
God Stats
3W - 2L
1,715 SR
Queue Stats
90W - 94L
1,674 Elo+
Party 1
Sylvanus
Sylvanus
Raffydaffyduck
Sylvanus
Level 55
God Stats
7W - 18L
1,426 SR
Queue Stats
124W - 189L
1,552 Elo+
Party 1
Sol
Sol
XxAaronstotlexX
Sol
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 148L
1,531 Elo+
Party 1
Team Averages
Level 52
1,547 SR
1,586 Elo+

VS

Team Averages
Level 50
1,369 SR
1,170 Elo+
Thoth
Thoth
GRM deja vu
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 71L
1,260 Elo+
Solo
Cu Chulainn
Cu Chulainn
Susano GE
Cu Chulainn
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,176 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xXRiSK4BOWXx
Tsukuyomi
Level 18
God Stats
3W - 6L
1,108 SR
Queue Stats
42W - 44L
1,072 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Pcnc Bandit
Arachne
13
6 / 4 / 4
10,537
702
7,571
13,536
5,164
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
14
1 / 0 / 10
9,799
653
5,312
10,245
7,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
6 / 2 / 6
10,600
707
13,945
12,727
6,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
9,635
642
10,924
9,229
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Susano GE
Cu Chulainn
12
2 / 4 / 4
9,753
650
8,762
12,159
7,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
xXRiSK4BOWXx
Tsukuyomi
12
2 / 7 / 4
9,488
633
8,722
11,346
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
13
Kills
6
6
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Arachne
Pcnc Bandit
Arachne
6
4
4
2
W
Sylvanus
1
0
10
6
L
Cu Chulainn
Susano GE
Cu Chulainn
2
4
4
1
W
6
2
6
4.5
L
Tsukuyomi
xXRiSK4BOWXx
Tsukuyomi
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,828
Damage
28,408
36,508
Taken
32,734
19,897
Mitigated
14,940
16,052
Healing
2,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,924
662
545
1,368
9,229
3,036
0
4,145
5,084
32,929
0
W
Arachne
Pcnc Bandit
Arachne
7,571
5,305
0
2,167
13,536
5,164
402
3,603
9,541
0
38,851
W
Sylvanus
5,312
1,571
3,546
4,192
10,245
7,892
82
3,930
5,779
22,183
0
L
Cu Chulainn
Susano GE
Cu Chulainn
8,762
1,834
0
360
12,159
7,543
0
8,554
3,605
13,420
34,761
W
13,945
3,867
0
6,147
12,727
6,841
2,415
3,715
8,809
46,106
0
L
Tsukuyomi
xXRiSK4BOWXx
Tsukuyomi
8,722
1,984
0
334
11,346
4,361
0
6,597
4,749
0
31,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,936
Gold Earned
28,876
166
Minions Killed
165
0
Camps Cleared
0
722,077
Distance Traveled
730,314
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,635
642
66
4
0
258,653
4
W
Arachne
10,537
702
50
3
0
273,699
4
W
Sylvanus
9,799
653
34
2
0
224,247
1
L
Cu Chulainn
9,753
650
66
4
0
266,136
0
W
Sol
10,600
707
82
5
0
224,131
3
L
Tsukuyomi
9,488
633
33
2
0
205,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role