Player Matchup

Danzaburou
Danzaburou
CAutION000ME
Danzaburou
Level 32
God Stats
4W - 7L
1,845 SR
Queue Stats
78W - 65L
1,500 Elo+
Party 1
Tyr
Tyr
Remick17
Tyr
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 1
Ares
Ares
Stay Gassy 181
Ares
Level 39
God Stats
1W - 0L
1,717 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 50
1,687 SR
1,500 Elo+

VS

Team Averages
Level 56
1,452 SR
1,564 Elo+
Ymir
Ymir
Avery14RJ
Ymir
Level 61
God Stats
3W - 8L
1,636 SR
Queue Stats
43W - 46L
1,472 Elo+
Solo
Izanami
Izanami
Misster Cupcake
Izanami
Level 64
God Stats
1W - 4L
1,287 SR
Queue Stats
166W - 198L
1,829 Elo+
Solo
Zhong Kui
Zhong Kui
Mr-_Espionage
Zhong Kui
Level 43
God Stats
19W - 23L
1,434 SR
Queue Stats
119W - 169L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CAutION000ME
Danzaburou
15
2 / 3 / 10
11,441
673
12,775
13,032
5,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 2 / 9
11,290
664
17,762
18,654
13,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 4 / 6
13,187
776
5,332
14,854
14,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 2 / 5
10,632
625
9,006
16,417
16,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 6 / 2
10,352
609
8,941
14,000
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Mr-_Espionage
Zhong Kui
13
3 / 8 / 6
10,690
629
14,107
16,718
9,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
15
Kills
8
9
Deaths
16
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
2
5
2.25
W
Danzaburou
CAutION000ME
Danzaburou
2
3
10
2.33
L
3
6
2
0.67
L
Zhong Kui
Mr-_Espionage
Zhong Kui
3
8
6
0.75
W
5
2
9
4.75
W
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,869
Damage
32,054
46,540
Taken
47,135
33,351
Mitigated
31,335
10,850
Healing
12,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
9,006
941
0
4,157
16,417
16,188
0
3,417
13,000
24,024
0
W
Danzaburou
CAutION000ME
Danzaburou
12,775
5,665
0
3,844
13,032
5,418
1,842
6,474
6,558
0
62,182
L
8,941
6,572
0
4,394
14,000
5,451
664
1,864
12,136
0
63,510
L
Zhong Kui
Mr-_Espionage
Zhong Kui
14,107
976
900
2,875
16,718
9,696
785
3,028
13,690
33,752
0
W
17,762
2,994
0
3,961
18,654
13,343
1,033
11,079
7,575
7,551
42,216
W
5,332
563
0
3,045
14,854
14,590
382
5,602
9,252
16,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,918
Gold Earned
31,674
162
Minions Killed
154
0
Camps Cleared
0
858,808
Distance Traveled
764,424
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,632
625
23
1
0
273,213
3
W
Danzaburou
11,441
673
81
5
0
263,497
4
L
Izanami
10,352
609
83
5
0
240,661
2
L
Zhong Kui
10,690
629
48
3
0
250,550
0
W
Tyr
11,290
664
63
4
0
333,072
2
W
Ares
13,187
776
18
1
0
262,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role