Player Matchup

Izanami
Izanami
LPsama
Izanami
Level 36
God Stats
9W - 13L
1,437 SR
Queue Stats
22W - 22L
1,610 Elo+
Party 1
Thoth
Thoth
SkilpaddenRonny
Thoth
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,644 Elo+
Party 1
Erlang Shen
Erlang Shen
WorkAtSpar
Erlang Shen
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 33L
1,500 Elo+
Solo
Bacchus
Bacchus
shenronin
Bacchus
Level 26
God Stats
17W - 16L
1,673 SR
Queue Stats
333W - 412L
1,222 Elo+
Solo
Tsukuyomi
Tsukuyomi
skyon96
Tsukuyomi
Level 29
God Stats
7W - 12L
1,391 SR
Queue Stats
10W - 16L
1,487 Elo+
Solo
Team Averages
Level 27
1,500 SR
1,493 Elo+

VS

Team Averages
Level 22
1,479 SR
1,513 Elo+
Xing Tian
Xing Tian
M3sames
Xing Tian
Level 26
God Stats
2W - 0L
1,733 SR
Queue Stats
8W - 5L
1,623 Elo+
Solo
Tyr
Tyr
Meegaax
Tyr
Level 6
God Stats
16W - 18L
1,163 SR
Queue Stats
96W - 80L
1,128 Elo+
Solo
Artemis
Artemis
Mr Dawgi
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,761 Elo+
Solo
Thanatos
Thanatos
Smyy
Thanatos
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
95W - 108L
1,552 Elo+
Party 2
Chang'e
Chang'e
thebaechu
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LPsama
Izanami
11
3 / 4 / 5
6,996
500
4,905
9,345
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 6 / 0
6,686
478
7,246
8,276
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
WorkAtSpar
Erlang Shen
14
2 / 1 / 0
7,667
548
6,358
10,012
9,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
shenronin
Bacchus
8
1 / 4 / 4
5,605
400
2,117
6,948
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
skyon96
Tsukuyomi
10
1 / 4 / 3
6,153
440
4,495
9,747
2,825
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
M3sames
Xing Tian
13
6 / 1 / 4
8,198
586
5,111
6,872
3,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
14
1 / 1 / 1
8,400
600
6,503
11,169
9,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Mr Dawgi
Artemis
13
3 / 2 / 5
7,908
565
4,795
5,455
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Smyy
Thanatos
14
7 / 3 / 2
8,527
609
8,185
13,177
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
thebaechu
Chang'e
13
2 / 2 / 4
7,506
536
4,513
9,436
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
8
Kills
19
19
Deaths
9
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
LPsama
Izanami
3
4
5
1.38
W
Xing Tian
M3sames
Xing Tian
6
1
4
8
W
Tyr
1
1
1
1.5
W
Artemis
Mr Dawgi
Artemis
3
2
5
2.75
L
1
6
0
0.17
W
Thanatos
Smyy
Thanatos
7
3
2
2.67
L
Erlang Shen
WorkAtSpar
Erlang Shen
2
1
0
2
L
Bacchus
shenronin
Bacchus
1
4
4
0.75
L
Tsukuyomi
skyon96
Tsukuyomi
1
4
3
0.63
W
Chang'e
thebaechu
Chang'e
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,121
Damage
29,107
44,328
Taken
46,109
20,633
Mitigated
21,131
11,511
Healing
27,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
LPsama
Izanami
4,905
3,389
0
3,217
9,345
2,593
207
2,140
7,180
0
41,261
W
Xing Tian
M3sames
Xing Tian
5,111
565
0
1,726
6,872
3,439
170
883
5,949
22,171
0
W
Tyr
6,503
1,868
0
7,021
11,169
9,497
292
0
10,594
0
46,041
W
Artemis
Mr Dawgi
Artemis
4,795
3,089
0
2,082
5,455
1,497
2,804
1,153
4,302
0
42,999
L
7,246
677
0
1,059
8,276
2,269
154
2,998
5,278
37,844
0
W
Thanatos
Smyy
Thanatos
8,185
2,971
0
11,874
13,177
3,997
76
2,577
10,484
0
46,322
L
Erlang Shen
WorkAtSpar
Erlang Shen
6,358
3,055
0
4,186
10,012
9,616
25
0
9,628
0
44,968
L
Bacchus
shenronin
Bacchus
2,117
165
309
531
6,948
3,330
156
1,492
5,456
12,379
0
L
Tsukuyomi
skyon96
Tsukuyomi
4,495
1,102
0
2,209
9,747
2,825
138
2,994
6,753
0
27,831
W
Chang'e
thebaechu
Chang'e
4,513
913
360
4,922
9,436
2,701
970
4,244
4,842
30,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,107
Gold Earned
40,539
307
Minions Killed
360
0
Camps Cleared
0
1,160,269
Distance Traveled
1,290,131
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,996
500
84
6
0
205,796
2
W
Xing Tian
8,198
586
18
1
0
295,075
5
W
Tyr
8,400
600
106
8
0
269,684
5
W
Artemis
7,908
565
99
7
0
233,993
4
L
Thoth
6,686
478
73
5
0
226,746
2
W
Thanatos
8,527
609
70
5
0
235,596
0
L
Erlang Shen
7,667
548
86
6
0
249,093
5
L
Bacchus
5,605
400
15
1
0
282,039
5
L
Tsukuyomi
6,153
440
49
4
0
196,595
2
W
Chang'e
7,506
536
67
5
0
255,783
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role