Player Matchup

King Arthur
King Arthur
DMVCrush
King Arthur
Level 26
God Stats
0W - 6L
1,058 SR
Queue Stats
5W - 9L
1,178 Elo+
Party 2
Xbalanque
Xbalanque
Duexzy
Xbalanque
Level 23
God Stats
0W - 3L
1,194 SR
Queue Stats
1W - 4L
1,106 Elo+
Party 4
Janus
Janus
IgnisInLux
Janus
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 163L
1,249 Elo+
Party 4
Mercury
Mercury
Rtiky
Mercury
Level 39
God Stats
2W - 5L
1,500 SR
Queue Stats
172W - 178L
1,265 Elo+
Party 4
Kumbhakarna
Kumbhakarna
yoitsdanny
Kumbhakarna
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 94L
1,321 Elo+
Party 2
Team Averages
Level 35
1,350 SR
1,224 Elo+

VS

Team Averages
Level 39
1,420 SR
1,287 Elo+
Neith
Neith
Nukes YRN
Neith
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 14L
1,209 Elo+
Party 3
Hercules
Hercules
Stalelom1
Hercules
Level 36
God Stats
2W - 5L
1,515 SR
Queue Stats
20W - 32L
1,408 Elo+
Party 1
Janus
Janus
Trav_Boss24
Janus
Level 49
God Stats
26W - 16L
1,319 SR
Queue Stats
403W - 404L
1,382 Elo+
Solo
Cu Chulainn
Cu Chulainn
W3APONX2O
Cu Chulainn
Level 41
God Stats
3W - 4L
1,110 SR
Queue Stats
129W - 123L
1,025 Elo+
Party 3
Anubis
Anubis
hanteronyou
Anubis
Level 26
God Stats
2W - 3L
1,655 SR
Queue Stats
33W - 42L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DMVCrush
King Arthur
17
2 / 8 / 3
10,842
417
10,088
35,649
32,979
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
Duexzy
Xbalanque
15
0 / 10 / 4
10,295
396
9,915
20,488
7,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
20
7 / 6 / 6
13,607
523
30,576
19,261
8,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Rtiky
Mercury
19
6 / 10 / 5
12,404
477
13,770
25,091
10,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
yoitsdanny
Kumbhakarna
15
0 / 4 / 7
10,290
396
7,425
29,954
29,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nukes YRN
Neith
20
9 / 3 / 12
15,991
615
30,690
23,666
10,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Stalelom1
Hercules
20
8 / 2 / 11
14,219
547
13,150
25,569
26,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 5 / 9
13,867
533
10,047
18,786
7,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
W3APONX2O
Cu Chulainn
20
7 / 3 / 6
15,532
597
32,271
24,065
34,580
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
20
11 / 2 / 6
14,743
567
20,058
19,016
11,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
15
Kills
38
38
Deaths
15
25
Assists
44
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DMVCrush
King Arthur
2
8
3
0.44
L
Xbalanque
Duexzy
Xbalanque
0
10
4
0.2
L
Janus
7
6
6
1.67
W
Neith
Nukes YRN
Neith
9
3
12
5
L
Mercury
Rtiky
Mercury
6
10
5
0.85
W
Hercules
Stalelom1
Hercules
8
2
11
6.75
W
3
5
9
1.5
W
Cu Chulainn
W3APONX2O
Cu Chulainn
7
3
6
3.33
W
Anubis
11
2
6
7
L
Kumbhakarna
yoitsdanny
Kumbhakarna
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,774
Damage
106,216
130,443
Taken
111,102
89,353
Mitigated
90,729
22,536
Healing
39,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DMVCrush
King Arthur
10,088
1,229
0
9,159
35,649
32,979
0
8,499
27,150
0
52,967
L
Xbalanque
Duexzy
Xbalanque
9,915
5,625
0
2,344
20,488
7,870
952
7,120
13,368
0
58,743
L
Janus
30,576
807
270
3,223
19,261
8,104
0
6,359
12,902
89,962
0
W
Neith
Nukes YRN
Neith
30,690
14,993
0
11,245
23,666
10,892
5,581
8,211
15,455
0
140,814
L
Mercury
Rtiky
Mercury
13,770
6,935
0
4,940
25,091
10,980
0
4,239
20,852
0
64,016
W
Hercules
Stalelom1
Hercules
13,150
4,101
0
8,779
25,569
26,287
1,791
9,150
16,419
19
59,764
W
10,047
863
0
3,113
18,786
7,266
1,035
8,758
10,028
95,545
0
W
Cu Chulainn
W3APONX2O
Cu Chulainn
32,271
5,107
0
4,596
24,065
34,580
0
7,329
16,515
24,958
95,644
W
Anubis
20,058
2,103
568
11,394
19,016
11,704
1,631
6,732
12,284
95,948
0
L
Kumbhakarna
yoitsdanny
Kumbhakarna
7,425
1,441
0
2,600
29,954
29,420
0
10,107
19,847
31,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,438
Gold Earned
74,352
480
Minions Killed
704
0
Camps Cleared
0
2,395,618
Distance Traveled
2,419,945
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,842
417
92
4
0
444,533
0
L
Xbalanque
10,295
396
105
4
0
411,508
1
L
Janus
13,607
523
145
6
0
498,571
4
W
Neith
15,991
615
185
7
0
475,933
1
L
Mercury
12,404
477
88
3
0
491,629
4
W
Hercules
14,219
547
73
3
0
524,439
2
W
Janus
13,867
533
151
6
0
480,349
0
W
Cu Chulainn
15,532
597
179
7
0
475,923
1
W
Anubis
14,743
567
116
4
0
463,301
0
L
Kumbhakarna
10,290
396
50
2
0
549,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role