Player Matchup

Horus
Horus
ColderKay
Horus
Level 18
God Stats
18W - 15L
1,812 SR
Queue Stats
25W - 27L
1,453 Elo+
Party 1
Chang'e
Chang'e
LarienKalimor
Chang'e
Level 15
God Stats
7W - 7L
1,507 SR
Queue Stats
48W - 79L
1,506 Elo+
Solo
Anubis
Anubis
Rafiusca0
Anubis
Level 29
God Stats
16W - 9L
1,797 SR
Queue Stats
21W - 14L
1,699 Elo+
Solo
Ra
Ra
VladHell
Ra
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
82W - 78L
1,389 Elo+
Party 1
Sol
Sol
stoic_Shadow
Sol
Level 27
God Stats
13W - 20L
1,167 SR
Queue Stats
190W - 170L
1,474 Elo+
Party 1
Team Averages
Level 23
1,557 SR
1,504 Elo+

VS

Team Averages
Level 18
1,445 SR
1,522 Elo+
Neith
Neith
GodkeennY
Neith
Level 6
God Stats
1W - 3L
1,754 SR
Queue Stats
1W - 3L
1,812 Elo+
Solo
Bellona
Bellona
HmmQueRicoMate
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 31L
1,847 Elo+
Solo
Zeus
Zeus
Lamaral19
Zeus
Level 8
God Stats
2W - 5L
1,227 SR
Queue Stats
3W - 10L
1,173 Elo+
Solo
He Bo
He Bo
Mabellz
He Bo
Level 16
God Stats
1W - 3L
1,245 SR
Queue Stats
70W - 82L
1,516 Elo+
Solo
Hades
Hades
Noé965
Hades
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 97L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ColderKay
Horus
17
5 / 1 / 19
11,504
1,046
8,633
8,368
7,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
16
4 / 0 / 17
10,454
950
6,698
8,172
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Rafiusca0
Anubis
18
7 / 0 / 16
11,817
1,074
16,207
5,401
2,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
7 / 3 / 16
11,499
1,045
15,647
9,184
4,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 0 / 18
10,357
942
14,227
12,259
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

296

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GodkeennY
Neith
15
0 / 5 / 1
9,065
824
8,136
9,649
3,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 1 / 2
9,452
859
13,484
16,177
16,595
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
13
1 / 7 / 0
8,615
783
3,552
7,866
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Mabellz
He Bo
16
1 / 7 / 2
9,666
879
9,348
12,899
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
Noé965
Hades
15
1 / 6 / 2
9,592
872
6,269
21,803
11,788
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
11
26
Kills
4
4
Deaths
26
86
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
ColderKay
Horus
5
1
19
14.5
L
Neith
GodkeennY
Neith
0
5
1
0.1
L
1
1
2
2
L
Zeus
1
7
0
0.14
W
Chang'e
4
0
17
12.5
L
He Bo
Mabellz
He Bo
1
7
2
0.29
L
Hades
Noé965
Hades
1
6
2
0.33
W
Anubis
Rafiusca0
Anubis
7
0
16
15
W
7
3
16
5
W
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,412
Damage
40,789
43,384
Taken
68,394
22,640
Mitigated
38,406
26,873
Healing
1,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
ColderKay
Horus
8,633
4,566
3,642
3,085
8,368
7,340
0
3,146
5,222
0
12,415
L
Neith
GodkeennY
Neith
8,136
4,768
0
355
9,649
3,389
0
7,588
2,061
0
25,995
L
13,484
1,954
0
514
16,177
16,595
0
10,011
6,166
741
38,588
L
Zeus
3,552
786
0
110
7,866
2,543
0
6,773
1,093
8,781
0
W
Chang'e
6,698
875
8,292
4,012
8,172
3,304
0
3,993
4,179
23,566
0
L
He Bo
Mabellz
He Bo
9,348
556
0
338
12,899
4,091
0
10,038
2,861
22,991
0
L
Hades
Noé965
Hades
6,269
181
0
451
21,803
11,788
0
18,369
3,434
20,984
0
W
Anubis
Rafiusca0
Anubis
16,207
876
267
2,343
5,401
2,910
0
1,242
4,159
53,096
0
W
15,647
2,227
1,158
1,513
9,184
4,030
0
5,534
3,650
30,138
0
W
14,227
5,106
0
2,561
12,259
5,056
0
5,945
6,314
28,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,631
Gold Earned
46,390
210
Minions Killed
158
9
Camps Cleared
3
965,026
Distance Traveled
770,897
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,504
1,046
7
1
0
216,129
0
L
Neith
9,065
824
42
4
1
162,569
1
L
Bellona
9,452
859
51
5
0
201,757
3
L
Zeus
8,615
783
8
1
1
59,116
4
W
Chang'e
10,454
950
40
4
1
198,604
0
L
He Bo
9,666
879
22
2
1
171,011
0
L
Hades
9,592
872
35
3
0
176,444
0
W
Anubis
11,817
1,074
76
7
6
201,826
0
W
Ra
11,499
1,045
54
5
1
177,620
0
W
Sol
10,357
942
33
3
1
170,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role