Player Matchup

Arachne
Arachne
AbsoluteSimp
Arachne
Level 106
God Stats
7W - 2L
1,500 SR
Queue Stats
299W - 296L
1,480 Elo+
Party 1
Chronos
Chronos
AfroChamploo27
Chronos
Level 131
God Stats
9W - 5L
1,500 SR
Queue Stats
280W - 282L
1,370 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Newkid315
Cu Chulainn
Level 157
God Stats
40W - 28L
1,702 SR
Queue Stats
759W - 719L
1,443 Elo+
Party 1
Aphrodite
Aphrodite
TnO Gizmo
Aphrodite
Level 52
God Stats
14W - 9L
1,795 SR
Queue Stats
209W - 210L
1,575 Elo+
Solo
Anhur
Anhur
VLAD_FIRE_CROTCH
Anhur
Level 155
God Stats
25W - 29L
1,500 SR
Queue Stats
784W - 726L
1,418 Elo+
Party 1
Team Averages
Level 120
1,599 SR
1,457 Elo+

VS

Team Averages
Level 112
1,601 SR
1,515 Elo+
Rama
Rama
AlecWBush
Rama
Level 122
God Stats
3W - 5L
1,557 SR
Queue Stats
39W - 51L
1,293 Elo+
Solo
Osiris
Osiris
MikeCoxSmol69
Osiris
Level 60
God Stats
5W - 2L
1,716 SR
Queue Stats
103W - 107L
1,647 Elo+
Party 2
Bellona
Bellona
jjh49012
Bellona
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 204L
1,688 Elo+
Party 2
Ao Kuang
Ao Kuang
nusfertosthe1
Ao Kuang
Level 122
God Stats
6W - 5L
1,500 SR
Queue Stats
282W - 291L
1,490 Elo+
Party 2
Agni
Agni
witness561
Agni
Level 148
God Stats
0W - 1L
1,730 SR
Queue Stats
3W - 18L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AbsoluteSimp
Arachne
12
5 / 0 / 2
6,818
620
3,788
6,179
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 0 / 3
6,751
614
7,395
6,553
3,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Newkid315
Cu Chulainn
12
2 / 1 / 1
6,984
635
6,022
7,397
6,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
TnO Gizmo
Aphrodite
10
2 / 3 / 3
6,444
586
3,994
8,473
3,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
5 / 1 / 5
7,296
663
4,211
5,076
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
1 / 3 / 1
5,267
479
3,001
9,355
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 4 / 1
5,085
462
3,177
8,446
4,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
jjh49012
Bellona
9
1 / 4 / 0
5,492
499
3,042
8,273
7,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
nusfertosthe1
Ao Kuang
8
0 / 5 / 1
5,184
471
2,509
7,856
1,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 4 / 0
5,204
473
3,549
4,537
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
20
Kills
4
5
Deaths
20
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
AbsoluteSimp
Arachne
5
0
2
6
W
6
0
3
7.5
L
Rama
1
3
1
0.5
L
1
4
1
0.38
W
Cu Chulainn
Newkid315
Cu Chulainn
2
1
1
2.5
W
Aphrodite
TnO Gizmo
Aphrodite
2
3
3
1.17
W
5
1
5
7.5
L
Bellona
jjh49012
Bellona
1
4
0
0.25
L
Ao Kuang
nusfertosthe1
Ao Kuang
0
5
1
0.1
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,410
Damage
15,278
33,678
Taken
38,467
16,624
Mitigated
17,597
15,467
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AbsoluteSimp
Arachne
3,788
2,219
0
2,375
6,179
1,996
0
939
5,092
0
42,187
W
7,395
2,970
0
1,535
6,553
3,412
41
531
5,986
29,049
0
L
Rama
3,001
2,543
0
4,271
9,355
2,812
0
5,309
4,046
0
25,850
L
3,177
1,409
0
810
8,446
4,641
0
4,062
4,384
0
16,717
W
Cu Chulainn
Newkid315
Cu Chulainn
6,022
1,360
0
3,218
7,397
6,101
678
956
6,441
5,001
35,847
W
Aphrodite
TnO Gizmo
Aphrodite
3,994
930
1,501
4,749
8,473
3,413
0
2,253
6,120
27,730
0
W
4,211
1,451
0
2,089
5,076
1,702
554
1,105
3,817
0
32,870
L
Bellona
jjh49012
Bellona
3,042
872
0
2,069
8,273
7,465
0
756
7,517
2,556
21,505
L
Ao Kuang
nusfertosthe1
Ao Kuang
2,509
601
0
1,153
7,856
1,643
0
1,296
6,560
26,629
0
L
3,549
0
0
390
4,537
1,036
228
722
3,815
17,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,293
Gold Earned
26,232
354
Minions Killed
244
0
Camps Cleared
0
1,119,419
Distance Traveled
1,019,484
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,818
620
87
8
0
262,058
0
W
Chronos
6,751
614
49
4
0
204,569
0
L
Rama
5,267
479
58
5
0
170,734
1
L
Osiris
5,085
462
28
3
0
211,530
0
W
Cu Chulainn
6,984
635
88
8
0
226,938
1
W
Aphrodite
6,444
586
61
6
0
203,808
5
W
Anhur
7,296
663
69
6
0
222,046
3
L
Bellona
5,492
499
62
6
0
229,551
3
L
Ao Kuang
5,184
471
56
5
0
216,924
5
L
Agni
5,204
473
40
4
0
190,745
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role