Player Matchup

Kuzenbo
Kuzenbo
Abraham--killer
Kuzenbo
Level 107
God Stats
1W - 7L
1,500 SR
Queue Stats
130W - 217L
1,175 Elo+
Party 1
Hercules
Hercules
Hugo_Mateus17
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,500 Elo+
Solo
Neith
Neith
Jonathan-_-temeo
Neith
Level 5
God Stats
47W - 92L
1,230 SR
Queue Stats
54W - 107L
1,175 Elo+
Party 1
Danzaburou
Danzaburou
Ralflv100
Danzaburou
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Solo
Ra
Ra
kmvkyz-2012
Ra
Level 16
God Stats
3W - 8L
1,500 SR
Queue Stats
14W - 31L
1,426 Elo+
Solo
Team Averages
Level 35
1,446 SR
1,355 Elo+

VS

Team Averages
Level 16
1,472 SR
1,362 Elo+
Olorun
Olorun
BoulleSquash
Olorun
Level 16
God Stats
34W - 20L
1,500 SR
Queue Stats
45W - 34L
1,434 Elo+
Solo
Sylvanus
Sylvanus
Exbuild
Sylvanus
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
25W - 24L
1,560 Elo+
Solo
Cthulhu
Cthulhu
Gymosx32
Cthulhu
Level 13
God Stats
1W - 2L
1,134 SR
Queue Stats
2W - 5L
1,214 Elo+
Solo
Baba Yaga
Baba Yaga
Kitty56
Baba Yaga
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
94W - 76L
1,267 Elo+
Solo
Aphrodite
Aphrodite
king louis 74
Aphrodite
Level 8
God Stats
2W - 1L
1,727 SR
Queue Stats
3W - 7L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 12
17,785
936
37,491
46,176
69,274
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Hugo_Mateus17
Hercules
20
7 / 0 / 9
17,876
941
25,663
30,261
33,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
4 / 9 / 10
16,749
882
43,688
27,231
11,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Ralflv100
Danzaburou
20
1 / 5 / 5
16,093
847
6,391
18,055
7,681
20
5 / 9 / 5
17,787
936
19,279
27,012
12,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
13 / 8 / 12
19,433
1,023
50,262
46,359
31,459
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Exbuild
Sylvanus
20
4 / 4 / 11
16,053
845
9,539
18,114
26,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Gymosx32
Cthulhu
20
8 / 5 / 20
18,541
976
33,603
34,732
30,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
Kitty56
Baba Yaga
20
7 / 3 / 16
18,596
979
34,377
22,265
11,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
king louis 74
Aphrodite
20
1 / 4 / 15
16,619
875
8,002
20,487
20,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
107
24
Kills
33
33
Deaths
24
41
Assists
74
Player
Kills
Deaths
Assists
KDA
L
7
10
12
1.3
W
Olorun
13
8
12
2.38
W
Sylvanus
Exbuild
Sylvanus
4
4
11
2.38
W
Cthulhu
Gymosx32
Cthulhu
8
5
20
3.6
L
Hercules
Hugo_Mateus17
Hercules
7
0
9
11.5
L
4
9
10
1
W
Baba Yaga
Kitty56
Baba Yaga
7
3
16
5
L
Danzaburou
Ralflv100
Danzaburou
1
5
5
0.7
W
Aphrodite
king louis 74
Aphrodite
1
4
15
2.13
L
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,512
Damage
135,783
148,735
Taken
141,957
134,381
Mitigated
121,178
32,609
Healing
56,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
37,491
11,680
747
6,267
46,176
69,274
0
42,306
3,352
56,584
0
W
Olorun
50,262
36,407
2,531
19,598
46,359
31,459
0
19,828
26,281
83,620
0
W
Sylvanus
Exbuild
Sylvanus
9,539
1,356
2,720
3,998
18,114
26,863
0
4,221
13,443
13,524
0
W
Cthulhu
Gymosx32
Cthulhu
33,603
4,460
737
3,860
34,732
30,933
0
12,282
22,277
58,492
0
L
Hercules
Hugo_Mateus17
Hercules
25,663
6,015
752
7,530
30,261
33,622
0
27,956
2,236
0
44,634
L
43,688
25,041
0
8,481
27,231
11,605
0
23,943
3,182
0
66,561
W
Baba Yaga
Kitty56
Baba Yaga
34,377
2,978
0
2,688
22,265
11,058
0
9,366
12,799
76,394
0
L
Danzaburou
Ralflv100
Danzaburou
6,391
865
0
1,197
18,055
7,681
0
16,892
1,113
0
25,777
W
Aphrodite
king louis 74
Aphrodite
8,002
803
11,715
8,683
20,487
20,865
0
11,073
9,239
20,348
0
L
19,279
2,982
968
6,667
27,012
12,199
0
23,793
3,069
74,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,290
Gold Earned
89,242
309
Minions Killed
307
10
Camps Cleared
0
1,591,453
Distance Traveled
1,396,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
17,785
936
40
2
0
343,236
0
W
Olorun
19,433
1,023
71
4
0
258,428
0
W
Sylvanus
16,053
845
4
0
0
95,795
0
W
Cthulhu
18,541
976
71
4
0
349,351
0
L
Hercules
17,876
941
44
2
0
391,678
0
L
Neith
16,749
882
51
3
0
304,550
0
W
Baba Yaga
18,596
979
111
6
0
361,566
0
L
Danzaburou
16,093
847
48
3
0
262,645
0
W
Aphrodite
16,619
875
50
3
0
331,794
0
L
Ra
17,787
936
126
7
10
289,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role