Player Matchup

Serqet
Serqet
AkirameMiko
Serqet
Level 26
God Stats
20W - 25L
1,188 SR
Queue Stats
629W - 587L
1,505 Elo+
Solo
Ra
Ra
DEZrus24
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,409 Elo+
Solo
Bellona
Bellona
Dioxissw
Bellona
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
140W - 174L
1,708 Elo+
Solo
Aphrodite
Aphrodite
Einyel
Aphrodite
Level 29
God Stats
2W - 2L
1,281 SR
Queue Stats
6W - 7L
1,254 Elo+
Solo
Neith
Neith
LaBananeJaune
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 19
1,394 SR
1,475 Elo+

VS

Team Averages
Level 16
1,502 SR
1,483 Elo+
Bellona
Bellona
AlexValic
Bellona
Level 15
God Stats
2W - 2L
1,611 SR
Queue Stats
10W - 12L
1,338 Elo+
Solo
Arachne
Arachne
Delaoo
Arachne
Level 30
God Stats
2W - 2L
1,613 SR
Queue Stats
5W - 6L
1,463 Elo+
Solo
Persephone
Persephone
DemIDleha
Persephone
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,411 Elo+
Party 1
Hercules
Hercules
Fac277
Hercules
Level 8
God Stats
0W - 2L
1,286 SR
Queue Stats
9W - 7L
1,431 Elo+
Party 1
Cabrakan
Cabrakan
Saltyperks
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 61L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
14 / 3 / 3
13,156
598
12,658
12,292
4,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 6 / 12
10,535
479
15,908
18,492
6,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Dioxissw
Bellona
19
5 / 3 / 2
11,828
538
10,609
16,618
17,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Einyel
Aphrodite
17
8 / 2 / 8
11,958
544
12,307
13,516
8,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 8 / 8
10,531
479
8,724
16,792
6,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlexValic
Bellona
17
2 / 7 / 3
10,528
479
10,441
17,892
17,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
Delaoo
Arachne
19
15 / 4 / 0
13,033
592
13,747
17,774
12,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
DemIDleha
Persephone
14
1 / 8 / 3
8,771
399
13,648
11,149
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Fac277
Hercules
13
1 / 9 / 5
8,119
369
7,058
19,272
18,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
Saltyperks
Cabrakan
15
2 / 6 / 5
9,107
414
10,789
21,039
17,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
34
Kills
21
22
Deaths
34
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Serqet
14
3
3
5.17
L
Bellona
AlexValic
Bellona
2
7
3
0.5
W
5
6
12
1.83
L
Arachne
Delaoo
Arachne
15
4
0
3.75
L
Persephone
DemIDleha
Persephone
1
8
3
0.31
W
Bellona
Dioxissw
Bellona
5
3
2
2
W
Aphrodite
Einyel
Aphrodite
8
2
8
6
L
Hercules
Fac277
Hercules
1
9
5
0.39
W
2
8
8
0.75
L
Cabrakan
Saltyperks
Cabrakan
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,206
Damage
55,683
77,710
Taken
87,126
43,392
Mitigated
69,498
33,578
Healing
16,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
12,658
2,895
0
4,066
12,292
4,681
868
879
11,263
0
70,252
L
Bellona
AlexValic
Bellona
10,441
3,211
0
2,454
17,892
17,700
671
356
17,194
0
62,963
W
15,908
2,723
1,642
3,656
18,492
6,980
1,997
9,276
9,052
61,179
0
L
Arachne
Delaoo
Arachne
13,747
8,125
0
6,537
17,774
12,084
706
4,116
12,620
7,375
73,952
L
Persephone
DemIDleha
Persephone
13,648
773
0
831
11,149
3,526
0
5,402
5,438
57,499
0
W
Bellona
Dioxissw
Bellona
10,609
3,239
0
2,237
16,618
17,009
238
66
16,002
6,554
75,844
W
Aphrodite
Einyel
Aphrodite
12,307
1,903
8,470
8,449
13,516
8,041
1,418
9,031
4,385
45,070
0
L
Hercules
Fac277
Hercules
7,058
1,799
0
3,451
19,272
18,602
0
9,367
9,497
0
24,989
W
8,724
4,748
0
5,058
16,792
6,681
3,433
5,878
10,789
0
55,785
L
Cabrakan
Saltyperks
Cabrakan
10,789
1,642
0
2,862
21,039
17,586
0
9,412
11,368
52,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,008
Gold Earned
49,558
501
Minions Killed
457
0
Camps Cleared
0
1,966,819
Distance Traveled
1,826,871
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,156
598
105
5
0
413,584
2
L
Bellona
10,528
479
125
6
0
383,687
0
W
Ra
10,535
479
108
5
0
391,991
1
L
Arachne
13,033
592
141
6
0
372,016
9
L
Persephone
8,771
399
99
5
0
363,931
2
W
Bellona
11,828
538
123
6
0
415,179
9
W
Aphrodite
11,958
544
69
3
0
408,548
4
L
Hercules
8,119
369
32
1
0
382,965
0
W
Neith
10,531
479
96
4
0
337,517
1
L
Cabrakan
9,107
414
60
3
0
324,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role