Player Matchup

Tyr
Tyr
Chaccolate
Tyr
Level 15
God Stats
9W - 6L
1,744 SR
Queue Stats
52W - 30L
1,627 Elo+
Party 1
Odin
Odin
LimitlessRage
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 90L
1,295 Elo+
Party 2
Heimdallr
Heimdallr
Poisemn
Heimdallr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,737 Elo+
Party 1
Izanami
Izanami
Pudd1ncup
Izanami
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
cliqzy
Yemoja
Level 27
God Stats
5W - 7L
1,340 SR
Queue Stats
51W - 49L
1,508 Elo+
Party 2
Team Averages
Level 20
1,517 SR
1,533 Elo+

VS

Team Averages
Level 18
1,450 SR
1,649 Elo+
Cthulhu
Cthulhu
BigBooty89
Cthulhu
Level 18
God Stats
4W - 5L
1,801 SR
Queue Stats
601W - 661L
1,729 Elo+
Solo
Fenrir
Fenrir
TheCoolPersian
Fenrir
Level 17
God Stats
16W - 9L
1,285 SR
Queue Stats
19W - 11L
1,535 Elo+
Solo
Chiron
Chiron
fizzle33
Chiron
Level 27
God Stats
2W - 5L
1,272 SR
Queue Stats
51W - 44L
1,625 Elo+
Solo
Nemesis
Nemesis
sorrybruxo
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Solo
Janus
Janus
tvalb
Janus
Level 24
God Stats
3W - 2L
1,393 SR
Queue Stats
25W - 25L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 4
11,415
634
8,634
11,794
6,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 2 / 4
10,765
598
7,574
7,628
4,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Poisemn
Heimdallr
14
4 / 4 / 4
9,015
501
9,361
12,656
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Pudd1ncup
Izanami
14
9 / 3 / 2
9,515
529
15,698
11,799
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
cliqzy
Yemoja
13
3 / 5 / 11
9,130
507
5,999
12,292
8,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBooty89
Cthulhu
11
4 / 5 / 3
8,179
454
7,704
18,250
11,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 10 / 1
8,561
476
9,009
16,330
6,315
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
fizzle33
Chiron
11
2 / 8 / 2
7,235
402
8,886
11,341
3,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
sorrybruxo
Nemesis
9
1 / 6 / 3
6,773
376
718
8,546
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
tvalb
Janus
16
5 / 4 / 2
9,720
540
8,672
8,805
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
33
Kills
14
14
Deaths
33
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigBooty89
Cthulhu
4
5
3
1.1
W
9
0
4
11
W
8
2
4
5
W
Heimdallr
Poisemn
Heimdallr
4
4
4
1.5
W
Izanami
Pudd1ncup
Izanami
9
3
2
3.33
L
2
10
1
0.25
W
Yemoja
cliqzy
Yemoja
3
5
11
1.7
L
Chiron
fizzle33
Chiron
2
8
2
0.38
L
Nemesis
sorrybruxo
Nemesis
1
6
3
0.42
L
Janus
tvalb
Janus
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,266
Damage
34,989
56,169
Taken
63,272
27,994
Mitigated
25,965
21,805
Healing
13,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigBooty89
Cthulhu
7,704
895
0
4,097
18,250
11,472
367
3,055
15,195
26,702
0
W
8,634
1,261
0
7,984
11,794
6,197
1,436
2,383
9,297
0
90,249
W
7,574
1,384
0
1,425
7,628
4,760
2,020
428
7,154
0
51,807
W
Heimdallr
Poisemn
Heimdallr
9,361
5,338
0
4,931
12,656
4,806
1,985
5,084
7,284
0
46,360
W
Izanami
Pudd1ncup
Izanami
15,698
10,608
0
5,777
11,799
3,998
430
4,075
7,668
0
54,431
L
9,009
4,422
0
3,459
16,330
6,315
0
556
15,474
0
42,296
W
Yemoja
cliqzy
Yemoja
5,999
491
426
1,262
12,292
8,233
304
3,902
8,390
21,914
0
L
Chiron
fizzle33
Chiron
8,886
4,566
1,687
2,208
11,341
3,144
803
1,700
9,616
0
36,141
L
Nemesis
sorrybruxo
Nemesis
718
352
0
486
8,546
2,344
531
538
7,933
0
9,648
L
Janus
tvalb
Janus
8,672
1,060
0
1,119
8,805
2,690
308
150
8,655
61,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,840
Gold Earned
40,468
504
Minions Killed
321
0
Camps Cleared
0
1,542,553
Distance Traveled
1,514,838
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,179
454
32
2
0
319,517
0
W
Tyr
11,415
634
172
10
0
374,999
4
W
Odin
10,765
598
129
7
0
368,396
8
W
Heimdallr
9,015
501
72
4
0
244,476
0
W
Izanami
9,515
529
101
6
0
293,890
0
L
Fenrir
8,561
476
73
4
0
291,278
5
W
Yemoja
9,130
507
30
2
0
260,792
0
L
Chiron
7,235
402
72
4
0
292,888
3
L
Nemesis
6,773
376
17
1
0
266,116
1
L
Janus
9,720
540
127
7
0
345,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role