Player Matchup

Kukulkan
Kukulkan
Badger_Original
Kukulkan
Level 99
God Stats
4W - 5L
1,500 SR
Queue Stats
153W - 145L
1,383 Elo+
Solo
Awilix
Awilix
BucKetsGetter
Awilix
Level 137
God Stats
20W - 10L
1,411 SR
Queue Stats
186W - 184L
1,488 Elo+
Solo
Danzaburou
Danzaburou
OsB IceDragon
Danzaburou
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 23L
1,500 Elo+
Solo
Team Averages
Level 106
1,470 SR
1,457 Elo+

VS

Team Averages
Level 57
1,500 SR
1,531 Elo+
Medusa
Medusa
Deathwish0210
Medusa
Level 47
God Stats
5W - 9L
1,500 SR
Queue Stats
7W - 15L
1,269 Elo+
Solo
King Arthur
King Arthur
Uvogin23
King Arthur
Level 62
God Stats
9W - 8L
1,500 SR
Queue Stats
163W - 149L
1,923 Elo+
Solo
Nox
Nox
randomperson170
Nox
Level 63
God Stats
23W - 30L
1,500 SR
Queue Stats
512W - 534L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
5 / 4 / 1
10,269
685
9,773
9,785
4,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

1
0 / 0 / 0
5,670
378
0
0
0
Danzaburou
OsB IceDragon
Danzaburou
14
2 / 2 / 4
9,985
666
5,199
8,948
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 5
9,659
644
3,350
9,766
3,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Uvogin23
King Arthur
15
5 / 2 / 1
12,178
812
7,989
12,772
10,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 0 / 4
10,013
668
4,195
5,432
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
6
6
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
5
4
1
1.38
L
0
0
0
0
W
0
5
5
0.5
L
Danzaburou
OsB IceDragon
Danzaburou
2
2
4
2
W
King Arthur
Uvogin23
King Arthur
5
2
1
2.75
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,972
Damage
15,534
18,733
Taken
27,970
7,395
Mitigated
15,655
4,343
Healing
6,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
9,773
207
449
2,376
9,785
4,204
134
1,424
8,155
50,244
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,350
294
0
3,062
9,766
3,242
2,833
6,372
3,394
0
40,939
L
Danzaburou
OsB IceDragon
Danzaburou
5,199
1,951
0
1,518
8,948
3,191
0
2,585
6,207
0
37,993
W
King Arthur
Uvogin23
King Arthur
7,989
1,023
0
2,277
12,772
10,235
185
2,881
9,891
0
48,523
W
4,195
327
0
982
5,432
2,178
340
1,381
4,051
41,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,924
Gold Earned
31,850
161
Minions Killed
206
0
Camps Cleared
0
369,189
Distance Traveled
812,347
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,269
685
104
7
0
184,666
1
L
Awilix
5,670
378
0
0
0
0
0
W
Medusa
9,659
644
60
4
0
231,388
0
L
Danzaburou
9,985
666
57
4
0
184,523
2
W
King Arthur
12,178
812
55
4
0
306,928
9
W
Nox
10,013
668
91
6
0
274,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role