Player Matchup

Erlang Shen
Erlang Shen
BooSaul
Erlang Shen
Level 21
God Stats
7W - 3L
1,500 SR
Queue Stats
27W - 17L
1,500 Elo+
Solo
Zeus
Zeus
Ezellanos
Zeus
Level 13
God Stats
4W - 5L
1,726 SR
Queue Stats
157W - 154L
1,930 Elo+
Party 1
Tyr
Tyr
Siche_Bruno
Tyr
Level 118
God Stats
2W - 2L
1,726 SR
Queue Stats
137W - 131L
1,930 Elo+
Party 1
Ymir
Ymir
Warhound525
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,259 Elo+
Solo
Nemesis
Nemesis
iiSyncx
Nemesis
Level 12
God Stats
2W - 1L
1,518 SR
Queue Stats
6W - 4L
1,779 Elo+
Solo
Team Averages
Level 37
1,594 SR
1,680 Elo+

VS

Team Averages
Level 23
1,536 SR
1,686 Elo+
Yemoja
Yemoja
Danny_Red2630
Yemoja
Level 14
God Stats
3W - 1L
1,706 SR
Queue Stats
4W - 6L
1,833 Elo+
Solo
Chang'e
Chang'e
J_Phantomz
Chang'e
Level 27
God Stats
5W - 2L
1,473 SR
Queue Stats
30W - 32L
1,689 Elo+
Solo
Ymir
Ymir
May_Sunflower
Ymir
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 14L
1,591 Elo+
Solo
Cupid
Cupid
Pickletiddy
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,623 Elo+
Solo
Erlang Shen
Erlang Shen
jingobrazyyy
Erlang Shen
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 160L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BooSaul
Erlang Shen
11
0 / 1 / 0
6,715
480
5,677
6,261
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zeus
13
2 / 7 / 1
7,602
543
7,071
8,003
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 1 / 1
6,728
481
3,867
8,351
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 1 / 3
7,907
565
4,489
10,446
6,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
iiSyncx
Nemesis
10
1 / 5 / 3
6,465
462
2,590
7,828
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
6,476
463
1,965
3,831
1,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
J_Phantomz
Chang'e
13
3 / 1 / 4
7,512
537
6,008
10,051
3,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 0 / 0
7,252
518
2,585
8,991
5,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 2 / 1
6,992
499
4,286
7,755
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
jingobrazyyy
Erlang Shen
14
6 / 3 / 3
8,321
594
10,800
10,755
7,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
14
15
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BooSaul
Erlang Shen
0
1
0
0
W
0
1
3
1.5
L
Zeus
2
7
1
0.36
W
Chang'e
J_Phantomz
Chang'e
3
1
4
5
W
2
0
0
2
W
3
2
1
1.75
L
1
1
1
1.5
L
3
1
3
4.5
L
Nemesis
iiSyncx
Nemesis
1
5
3
0.5
W
Erlang Shen
jingobrazyyy
Erlang Shen
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,694
Damage
25,644
40,889
Taken
41,383
19,968
Mitigated
20,273
7,173
Healing
17,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BooSaul
Erlang Shen
5,677
2,622
0
1,314
6,261
4,846
807
2,372
3,889
0
31,509
W
1,965
723
1,387
883
3,831
1,898
188
1,742
2,089
11,960
0
L
Zeus
7,071
701
0
240
8,003
2,669
168
3,475
4,528
49,929
0
W
Chang'e
J_Phantomz
Chang'e
6,008
573
472
5,707
10,051
3,653
399
4,834
5,217
39,382
0
W
2,585
546
0
1,608
8,991
5,449
324
0
8,620
33,154
0
W
4,286
2,013
26
4,000
7,755
2,248
487
2,637
5,118
0
37,469
L
3,867
869
0
3,395
8,351
3,277
0
2,144
6,207
0
32,968
L
4,489
955
0
1,520
10,446
6,709
204
2,546
7,900
26,615
0
L
Nemesis
iiSyncx
Nemesis
2,590
931
0
704
7,828
2,467
1,198
1,012
6,816
0
17,381
W
Erlang Shen
jingobrazyyy
Erlang Shen
10,800
5,024
0
2,924
10,755
7,025
425
2,347
8,348
10,884
49,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,417
Gold Earned
36,553
296
Minions Killed
337
0
Camps Cleared
0
1,212,922
Distance Traveled
1,225,701
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,715
480
51
4
0
198,548
0
W
Yemoja
6,476
463
27
2
0
226,333
0
L
Zeus
7,602
543
103
7
0
223,167
2
W
Chang'e
7,512
537
66
5
0
247,333
2
W
Ymir
7,252
518
85
6
0
260,897
0
W
Cupid
6,992
499
63
5
0
210,748
1
L
Tyr
6,728
481
69
5
0
263,102
2
L
Ymir
7,907
565
34
2
0
234,931
2
L
Nemesis
6,465
462
39
3
0
293,174
0
W
Erlang Shen
8,321
594
96
7
0
280,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role