Player Matchup

Cthulhu
Cthulhu
Bafunary
Cthulhu
Level 124
God Stats
0W - 1L
1,505 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
C1rdec
Danzaburou
Level 48
God Stats
3W - 4L
1,689 SR
Queue Stats
3W - 5L
1,450 Elo+
Party 3
Ra
Ra
Draggingballs
Ra
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 77L
1,748 Elo+
Solo
Nemesis
Nemesis
LeComte-Dantes
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
kontrolkl
Hercules
Level 82
God Stats
3W - 3L
1,732 SR
Queue Stats
6W - 7L
1,603 Elo+
Party 3
Team Averages
Level 65
1,585 SR
1,560 Elo+

VS

Team Averages
Level 57
1,535 SR
1,397 Elo+
Bakasura
Bakasura
AtomicPrototype
Bakasura
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
267W - 239L
1,673 Elo+
Party 1
Hou Yi
Hou Yi
Bicsly
Hou Yi
Level 27
God Stats
3W - 1L
1,676 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Ganesha
Ganesha
EpicRobotRaptor
Ganesha
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Whitebound95
Horus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 144L
1,274 Elo+
Party 1
Nox
Nox
xXCamaronxX
Nox
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,036 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bafunary
Cthulhu
17
5 / 5 / 2
11,266
751
10,866
14,639
14,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
C1rdec
Danzaburou
17
3 / 5 / 3
10,479
699
10,038
12,284
4,866
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
0 / 4 / 3
9,647
643
9,008
9,251
3,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 5 / 6
10,029
669
10,961
14,098
6,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
kontrolkl
Hercules
16
1 / 7 / 6
9,233
616
8,376
19,504
13,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
12 / 4 / 6
13,413
894
15,866
13,610
7,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Bicsly
Hou Yi
19
7 / 2 / 8
12,654
844
19,035
12,185
5,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

17
0 / 4 / 19
10,327
688
13,623
20,432
22,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 0 / 12
11,009
734
3,631
14,029
16,123
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
4 / 0 / 11
11,438
763
9,677
7,528
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
10
Kills
26
26
Deaths
10
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bakasura
12
4
6
3.75
L
Cthulhu
Bafunary
Cthulhu
5
5
2
1.2
W
Hou Yi
Bicsly
Hou Yi
7
2
8
5.5
L
Danzaburou
C1rdec
Danzaburou
3
5
3
0.9
L
0
4
3
0.38
W
0
4
19
2.38
L
1
5
6
0.8
W
3
0
12
9
L
Hercules
kontrolkl
Hercules
1
7
6
0.57
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,249
Damage
61,832
69,776
Taken
67,784
43,196
Mitigated
55,874
12,791
Healing
16,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
15,866
9,550
0
2,415
13,610
7,141
1,227
3,517
10,093
0
33,955
L
Cthulhu
Bafunary
Cthulhu
10,866
362
1,533
590
14,639
14,382
72
4,761
8,820
28,459
0
W
Hou Yi
Bicsly
Hou Yi
19,035
9,013
456
1,344
12,185
5,865
1,406
3,149
9,036
0
64,976
L
Danzaburou
C1rdec
Danzaburou
10,038
5,183
0
1,097
12,284
4,866
399
2,056
9,798
0
25,684
L
9,008
1,037
2,525
2,606
9,251
3,911
0
2,094
6,711
43,211
0
W
13,623
1,696
932
1,159
20,432
22,922
270
6,458
13,974
28,602
0
L
10,961
2,997
0
1,089
14,098
6,973
0
6,071
7,742
1,875
32,055
W
3,631
1,503
4,743
4,769
14,029
16,123
488
4,719
9,310
0
9,900
L
Hercules
kontrolkl
Hercules
8,376
2,486
390
2,961
19,504
13,064
0
7,897
10,152
0
18,546
W
9,677
334
0
1,163
7,528
3,823
1,409
2,439
5,089
31,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,654
Gold Earned
58,841
277
Minions Killed
302
9
Camps Cleared
4
1,267,881
Distance Traveled
1,515,686
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,413
894
73
5
1
337,677
3
L
Cthulhu
11,266
751
45
3
0
263,786
0
W
Hou Yi
12,654
844
126
8
3
271,759
0
L
Danzaburou
10,479
699
45
3
0
238,329
1
L
Ra
9,647
643
96
6
0
217,551
1
W
Ganesha
10,327
688
1
0
0
293,059
2
L
Nemesis
10,029
669
58
4
7
284,039
0
W
Horus
11,009
734
23
2
0
307,367
1
L
Hercules
9,233
616
33
2
2
264,176
2
W
Nox
11,438
763
79
5
0
305,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role