Player Matchup

Ares
Ares
Comm4ndo
Ares
Level 56
God Stats
5W - 8L
1,500 SR
Queue Stats
84W - 80L
1,659 Elo+
Party 1
Achilles
Achilles
Destant
Achilles
Level 26
God Stats
6W - 9L
1,674 SR
Queue Stats
87W - 102L
1,704 Elo+
Party 1
Set
Set
Haykosaroyan7
Set
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 25L
1,372 Elo+
Solo
Scylla
Scylla
IamDust
Scylla
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 47L
1,635 Elo+
Party 1
Chiron
Chiron
Zerefx
Chiron
Level 68
God Stats
2W - 5L
1,751 SR
Queue Stats
219W - 204L
1,659 Elo+
Party 1
Team Averages
Level 44
1,585 SR
1,606 Elo+

VS

Team Averages
Level 63
1,386 SR
1,365 Elo+
Danzaburou
Danzaburou
MexicanWolverine
Danzaburou
Level 120
God Stats
12W - 6L
1,500 SR
Queue Stats
250W - 176L
1,500 Elo+
Party 3
Thanatos
Thanatos
QuaTani
Thanatos
Level 44
God Stats
4W - 2L
1,285 SR
Queue Stats
16W - 23L
1,316 Elo+
Solo
Nox
Nox
Raychill
Nox
Level 84
God Stats
33W - 57L
1,148 SR
Queue Stats
428W - 605L
1,232 Elo+
Party 2
Athena
Athena
Vashirii
Athena
Level 17
God Stats
127W - 63L
1,500 SR
Queue Stats
176W - 108L
1,500 Elo+
Party 3
Anubis
Anubis
gardon-revisite
Anubis
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
914W - 1,075L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
2 / 2 / 2
4,957
551
3,854
8,229
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
Destant
Achilles
1
0 / 1 / 0
3,296
366
0
975
525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

10
3 / 2 / 2
5,855
651
2,678
4,996
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
IamDust
Scylla
8
1 / 4 / 1
4,794
533
3,316
4,873
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Chiron
Zerefx
Chiron
7
1 / 2 / 3
4,566
507
4,539
5,583
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MexicanWolverine
Danzaburou
8
2 / 2 / 2
4,747
527
7,272
6,285
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
QuaTani
Thanatos
9
5 / 1 / 1
5,604
623
2,397
5,181
1,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
1 / 1 / 4
5,373
597
1,499
2,718
1,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
Vashirii
Athena
7
0 / 1 / 3
4,785
532
1,397
5,005
1,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 2 / 2
5,435
604
2,255
3,991
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
7
Kills
11
11
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
2
2
2
1.5
L
Achilles
Destant
Achilles
0
1
0
0
L
3
2
2
2
L
Scylla
IamDust
Scylla
1
4
1
0.38
W
Danzaburou
MexicanWolverine
Danzaburou
2
2
2
1.5
W
Thanatos
QuaTani
Thanatos
5
1
1
5.5
W
1
1
4
3
W
Athena
Vashirii
Athena
0
1
3
1.5
L
Chiron
Zerefx
Chiron
1
2
3
1.25
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,387
Damage
14,820
24,656
Taken
23,180
7,862
Mitigated
8,061
8,100
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,854
261
0
1,597
8,229
3,662
0
1,992
6,237
9,601
0
L
Achilles
Destant
Achilles
0
0
0
0
975
525
0
0
975
0
930
L
2,678
1,030
0
2,464
4,996
1,495
0
356
4,630
0
29,402
L
Scylla
IamDust
Scylla
3,316
610
0
500
4,873
949
0
2,445
2,132
19,122
0
W
Danzaburou
MexicanWolverine
Danzaburou
7,272
3,046
0
2,719
6,285
1,691
185
1,951
4,294
0
24,440
W
Thanatos
QuaTani
Thanatos
2,397
362
0
5,511
5,181
1,536
0
580
4,511
0
20,379
W
1,499
95
0
366
2,718
1,196
722
305
2,385
18,228
0
W
Athena
Vashirii
Athena
1,397
667
0
1,392
5,005
1,909
300
2,078
2,887
6,328
0
L
Chiron
Zerefx
Chiron
4,539
1,950
1,128
2,411
5,583
1,231
0
52
5,494
0
22,522
W
2,255
84
0
677
3,991
1,729
741
1,850
1,933
18,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,468
Gold Earned
25,944
148
Minions Killed
204
0
Camps Cleared
0
622,694
Distance Traveled
812,477
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,957
551
4
0
0
142,708
0
L
Achilles
3,296
366
3
0
0
24,216
0
L
Set
5,855
651
70
8
0
172,518
2
L
Scylla
4,794
533
32
4
0
144,236
1
W
Danzaburou
4,747
527
42
5
0
144,873
2
W
Thanatos
5,604
623
45
5
0
178,054
2
W
Nox
5,373
597
50
6
0
155,099
2
W
Athena
4,785
532
16
2
0
190,452
5
L
Chiron
4,566
507
39
4
0
139,016
0
W
Anubis
5,435
604
51
6
0
143,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role