Player Matchup

Nemesis
Nemesis
Ekzarcount
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
NiktonPeR
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Würstchenkompott
Izanami
Level 24
God Stats
10W - 18L
1,126 SR
Queue Stats
11W - 26L
1,075 Elo+
Solo
Ao Kuang
Ao Kuang
niquetamer
Ao Kuang
Level 9
God Stats
0W - 1L
1,365 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
xLiu
Bastet
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Solo
Team Averages
Level 10
1,398 SR
1,415 Elo+

VS

Team Averages
Level 15
1,500 SR
1,473 Elo+
Artemis
Artemis
BadBatton
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
FeArMath
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,365 Elo+
Solo
Danzaburou
Danzaburou
MinstgaN13
Danzaburou
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
Misanthrope124
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Loki
Loki
yolostinerxd
Loki
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ekzarcount
Nemesis
9
2 / 5 / 2
5,618
562
3,137
6,393
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
NiktonPeR
Thoth
7
1 / 5 / 1
4,957
496
1,368
4,835
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 5 / 3
5,567
557
4,409
8,867
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
niquetamer
Ao Kuang
6
1 / 10 / 1
4,442
444
3,134
8,264
1,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bastet
xLiu
Bastet
6
0 / 5 / 0
4,317
432
186
6,659
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BadBatton
Artemis
9
1 / 4 / 5
5,773
577
1,648
6,618
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
FeArMath
Anubis
11
8 / 1 / 1
6,895
690
6,896
5,078
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
MinstgaN13
Danzaburou
10
6 / 1 / 3
6,786
679
6,394
5,230
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 1
5,463
546
256
4,861
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
11 / 0 / 1
7,932
793
7,306
5,970
1,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
27
30
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
BadBatton
Artemis
1
4
5
0.88
L
Nemesis
Ekzarcount
Nemesis
2
5
2
0.6
W
Anubis
FeArMath
Anubis
8
1
1
8.5
W
Danzaburou
MinstgaN13
Danzaburou
6
1
3
7.5
W
1
1
1
1.5
L
Thoth
NiktonPeR
Thoth
1
5
1
0.3
L
3
5
3
0.9
L
Ao Kuang
niquetamer
Ao Kuang
1
10
1
0.15
L
Bastet
xLiu
Bastet
0
5
0
0
W
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,234
Damage
22,500
35,018
Taken
27,757
8,062
Mitigated
9,043
5,326
Healing
10,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BadBatton
Artemis
1,648
876
0
2,241
6,618
1,797
960
184
6,434
0
16,370
L
Nemesis
Ekzarcount
Nemesis
3,137
1,907
0
672
6,393
1,585
0
937
5,414
0
11,212
W
Anubis
FeArMath
Anubis
6,896
610
0
2,475
5,078
2,478
604
2,215
2,863
28,640
0
W
Danzaburou
MinstgaN13
Danzaburou
6,394
2,846
0
2,377
5,230
1,582
1,376
1,124
4,106
0
29,959
W
256
114
0
1,350
4,861
1,261
0
116
4,745
0
20,683
L
Thoth
NiktonPeR
Thoth
1,368
255
0
0
4,835
946
0
2,489
2,030
7,936
0
L
4,409
3,218
0
2,646
8,867
2,280
0
365
8,456
0
22,815
L
Ao Kuang
niquetamer
Ao Kuang
3,134
1,259
0
735
8,264
1,803
0
1,951
6,255
9,478
0
L
Bastet
xLiu
Bastet
186
119
0
1,273
6,659
1,448
0
652
5,967
0
14,195
W
7,306
2,440
0
2,170
5,970
1,925
1,244
863
5,107
0
41,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,901
Gold Earned
32,849
128
Minions Killed
285
0
Camps Cleared
0
921,077
Distance Traveled
897,562
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,773
577
45
5
0
137,524
0
L
Nemesis
5,618
562
10
1
0
211,307
0
W
Anubis
6,895
690
58
6
0
158,639
0
W
Danzaburou
6,786
679
36
4
0
166,497
3
W
Nemesis
5,463
546
44
4
0
231,830
0
L
Thoth
4,957
496
20
2
0
191,173
0
L
Izanami
5,567
557
45
5
0
155,762
0
L
Ao Kuang
4,442
444
18
2
0
188,722
0
L
Bastet
4,317
432
35
4
0
174,113
0
W
Loki
7,932
793
102
10
0
203,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role