Player Matchup

Ares
Ares
Aven2334
Ares
Level 48
God Stats
11W - 3L
1,715 SR
Queue Stats
19W - 9L
1,653 Elo+
Party 2
Erlang Shen
Erlang Shen
Damiem
Erlang Shen
Level 108
God Stats
6W - 10L
1,486 SR
Queue Stats
351W - 361L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
DrowsyDodo
Nu Wa
Level 93
God Stats
20W - 10L
1,723 SR
Queue Stats
125W - 102L
1,611 Elo+
Party 2
Bakasura
Bakasura
ImAgitated
Bakasura
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 87L
1,500 Elo+
Party 3
Apollo
Apollo
xHappy57
Apollo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 3
Team Averages
Level 78
1,585 SR
1,562 Elo+

VS

Team Averages
Level 71
1,454 SR
1,555 Elo+
Zeus
Zeus
Conor7Fttv
Zeus
Level 139
God Stats
4W - 2L
1,500 SR
Queue Stats
78W - 58L
1,607 Elo+
Party 1
Chang'e
Chang'e
Kiossss
Chang'e
Level 74
God Stats
2W - 3L
1,270 SR
Queue Stats
40W - 43L
1,579 Elo+
Solo
Mercury
Mercury
Roadkill02
Mercury
Level 41
God Stats
6W - 7L
1,500 SR
Queue Stats
90W - 101L
1,375 Elo+
Solo
Odin
Odin
Tsata
Odin
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,607 Elo+
Party 1
Persephone
Persephone
VelenoNex
Persephone
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 10L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 7 / 2
7,549
397
6,406
16,054
14,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Damiem
Erlang Shen
17
3 / 2 / 3
9,871
520
13,393
12,078
10,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
13
7 / 7 / 6
8,913
469
16,680
9,791
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
ImAgitated
Bakasura
16
6 / 5 / 5
9,869
519
11,677
19,247
9,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
xHappy57
Apollo
14
1 / 7 / 5
8,591
452
5,652
14,239
5,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 3 / 4
11,456
603
26,131
13,161
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Kiossss
Chang'e
17
0 / 3 / 6
10,105
532
9,087
18,163
9,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mercury
Roadkill02
Mercury
18
7 / 5 / 3
10,905
574
8,948
17,441
6,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
Tsata
Odin
13
1 / 3 / 15
9,397
495
5,153
13,122
9,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
VelenoNex
Persephone
13
2 / 5 / 9
8,965
472
6,305
10,133
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
19
Kills
27
28
Deaths
19
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ares
2
7
2
0.43
W
17
3
4
6.33
L
Erlang Shen
Damiem
Erlang Shen
3
2
3
2.25
L
Nu Wa
7
7
6
1.43
L
Bakasura
ImAgitated
Bakasura
6
5
5
1.7
W
Chang'e
Kiossss
Chang'e
0
3
6
1
W
Mercury
Roadkill02
Mercury
7
5
3
1.7
W
Odin
Tsata
Odin
1
3
15
2.83
W
Persephone
VelenoNex
Persephone
2
5
9
1.3
L
Apollo
xHappy57
Apollo
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,808
Damage
55,624
71,409
Taken
72,020
43,272
Mitigated
30,769
15,218
Healing
29,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,406
277
851
2,320
16,054
14,141
0
9,951
6,015
18,673
0
W
26,131
5,262
0
6,553
13,161
4,084
1,060
5,453
7,275
82,208
0
L
Erlang Shen
Damiem
Erlang Shen
13,393
6,316
0
2,756
12,078
10,788
0
5,948
5,821
8,036
63,877
L
Nu Wa
16,680
3,789
0
1
9,791
3,771
78
5,945
3,846
51,591
0
L
Bakasura
ImAgitated
Bakasura
11,677
8,115
0
6,125
19,247
9,138
0
9,773
9,426
0
42,447
W
Chang'e
Kiossss
Chang'e
9,087
940
2,621
11,237
18,163
9,349
624
3,585
14,103
66,333
0
W
Mercury
Roadkill02
Mercury
8,948
4,783
0
6,137
17,441
6,046
1,271
3,977
12,676
0
79,906
W
Odin
Tsata
Odin
5,153
869
0
2,087
13,122
9,253
51
3,690
8,645
0
11,972
W
Persephone
VelenoNex
Persephone
6,305
205
0
1,065
10,133
2,037
108
6,174
3,546
41,986
0
L
Apollo
xHappy57
Apollo
5,652
2,939
0
3,165
14,239
5,434
448
9,453
4,778
0
51,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,793
Gold Earned
50,828
378
Minions Killed
519
0
Camps Cleared
0
1,715,459
Distance Traveled
1,802,329
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,549
397
17
1
0
356,982
4
W
Zeus
11,456
603
128
7
0
329,674
1
L
Erlang Shen
9,871
520
120
6
0
358,388
8
L
Nu Wa
8,913
469
58
3
0
315,327
8
L
Bakasura
9,869
519
96
5
0
357,523
3
W
Chang'e
10,105
532
159
8
0
331,290
2
W
Mercury
10,905
574
135
7
0
398,550
5
W
Odin
9,397
495
5
0
0
391,558
5
W
Persephone
8,965
472
92
5
0
351,257
6
L
Apollo
8,591
452
87
5
0
327,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role