Player Matchup

Neith
Neith
BardVikernes
Neith
Level 14
God Stats
0W - 2L
1,285 SR
Queue Stats
10W - 12L
1,504 Elo+
Solo
Olorun
Olorun
Idkaname213
Olorun
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
355W - 358L
1,435 Elo+
Solo
Yemoja
Yemoja
NiinnjaaLee
Yemoja
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,350 Elo+
Solo
Arachne
Arachne
Rezenkai
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,691 Elo+
Solo
Osiris
Osiris
jjaajw88
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,457 SR
1,496 Elo+

VS

Team Averages
Level 24
1,550 SR
1,743 Elo+
Bellona
Bellona
DannPIay
Bellona
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 61L
1,712 Elo+
Solo
Danzaburou
Danzaburou
Doggin53
Danzaburou
Level 66
God Stats
13W - 2L
1,773 SR
Queue Stats
54W - 20L
1,879 Elo+
Party 1
Nemesis
Nemesis
OgNiceWigg
Nemesis
Level 8
God Stats
1W - 1L
1,250 SR
Queue Stats
2W - 2L
1,326 Elo+
Solo
Bacchus
Bacchus
SusanoCarry9682
Bacchus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 5L
1,900 Elo+
Party 1
Nox
Nox
SusanoGetGud
Nox
Level 19
God Stats
2W - 0L
1,726 SR
Queue Stats
40W - 16L
1,900 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,986
554
2,481
4,463
1,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
5
0 / 3 / 0
3,935
437
2,439
6,280
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
6
0 / 4 / 0
4,011
446
2,068
4,883
2,822
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Rezenkai
Arachne
2
0 / 0 / 0
3,436
382
0
500
82
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
jjaajw88
Osiris
5
0 / 5 / 0
3,768
419
672
4,379
2,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DannPIay
Bellona
11
1 / 0 / 1
6,000
667
935
2,684
2,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Doggin53
Danzaburou
10
6 / 0 / 0
6,169
685
4,641
4,668
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
OgNiceWigg
Nemesis
9
3 / 1 / 3
5,293
588
2,092
4,034
1,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
1 / 0 / 2
5,278
586
1,394
4,387
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 0 / 6
6,024
669
4,618
5,190
1,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
14
15
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Bellona
DannPIay
Bellona
1
0
1
1.5
W
Danzaburou
Doggin53
Danzaburou
6
0
0
6
L
Olorun
0
3
0
0
L
Yemoja
0
4
0
0
W
Nemesis
OgNiceWigg
Nemesis
3
1
3
4.5
L
Arachne
Rezenkai
Arachne
0
0
0
0
W
1
0
2
2
W
3
0
6
6
L
Osiris
jjaajw88
Osiris
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,660
Damage
13,680
20,505
Taken
20,963
8,513
Mitigated
8,757
4,933
Healing
8,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,481
1,598
0
980
4,463
1,404
1,047
1,428
2,960
0
25,375
W
Bellona
DannPIay
Bellona
935
220
0
934
2,684
2,721
1,244
0
2,684
0
27,674
W
Danzaburou
Doggin53
Danzaburou
4,641
2,220
0
2,562
4,668
1,196
524
1,977
2,691
0
29,137
L
Olorun
2,439
1,369
72
2,379
6,280
1,457
116
2,054
4,226
14,786
0
L
Yemoja
2,068
793
533
519
4,883
2,822
0
1,748
3,135
8,557
0
W
Nemesis
OgNiceWigg
Nemesis
2,092
800
0
156
4,034
1,050
376
84
3,900
0
15,043
L
Arachne
Rezenkai
Arachne
0
0
0
388
500
82
0
0
500
0
1,525
W
1,394
98
0
2,182
4,387
1,904
0
0
4,363
22,886
0
W
4,618
1,032
0
2,328
5,190
1,886
120
2,446
2,719
19,831
0
L
Osiris
jjaajw88
Osiris
672
259
0
62
4,379
2,748
145
782
3,597
0
5,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,136
Gold Earned
28,764
107
Minions Killed
240
0
Camps Cleared
0
532,373
Distance Traveled
893,788
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,986
554
53
6
0
105,129
0
W
Bellona
6,000
667
79
9
0
173,702
0
W
Danzaburou
6,169
685
45
5
0
156,482
2
L
Olorun
3,935
437
25
3
0
112,725
0
L
Yemoja
4,011
446
12
1
0
130,033
2
W
Nemesis
5,293
588
33
4
0
196,595
0
L
Arachne
3,436
382
6
1
0
52,060
0
W
Bacchus
5,278
586
47
5
0
187,864
0
W
Nox
6,024
669
36
4
0
179,145
1
L
Osiris
3,768
419
11
1
0
132,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role