Player Matchup

Nu Wa
Nu Wa
EMP__04
Nu Wa
Level 69
God Stats
20W - 10L
1,764 SR
Queue Stats
86W - 75L
1,548 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ivancito_N
Kumbhakarna
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 35L
1,548 Elo+
Party 1
King Arthur
King Arthur
Spartanien
King Arthur
Level 68
God Stats
0W - 2L
1,266 SR
Queue Stats
1W - 3L
1,245 Elo+
Solo
Medusa
Medusa
WeeD__SnPzZ
Medusa
Level 89
God Stats
34W - 20L
1,384 SR
Queue Stats
519W - 504L
1,139 Elo+
Solo
Tyr
Tyr
triplebadass
Tyr
Level 83
God Stats
2W - 7L
1,252 SR
Queue Stats
86W - 98L
1,106 Elo+
Solo
Team Averages
Level 79
1,433 SR
1,318 Elo+

VS

Team Averages
Level 80
1,580 SR
1,522 Elo+
Cu Chulainn
Cu Chulainn
AwfulSpy8944
Cu Chulainn
Level 89
God Stats
14W - 8L
1,677 SR
Queue Stats
127W - 118L
1,609 Elo+
Party 2
Ullr
Ullr
IceTea453
Ullr
Level 68
God Stats
21W - 14L
1,582 SR
Queue Stats
122W - 95L
1,686 Elo+
Party 2
Kali
Kali
JThompsxn
Kali
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,465 Elo+
Party 2
Scylla
Scylla
rzrmark
Scylla
Level 83
God Stats
12W - 1L
1,716 SR
Queue Stats
141W - 130L
1,652 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Âshromer
Kumbhakarna
Level 94
God Stats
1W - 0L
1,426 SR
Queue Stats
260W - 250L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EMP__04
Nu Wa
14
1 / 6 / 4
8,064
474
8,947
8,873
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Ivancito_N
Kumbhakarna
11
0 / 5 / 5
7,170
422
2,570
17,840
7,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Spartanien
King Arthur
13
0 / 7 / 1
7,795
459
3,698
13,439
7,191
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
12
3 / 5 / 1
7,898
465
6,209
12,578
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 4 / 1
8,146
479
6,292
14,793
5,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AwfulSpy8944
Cu Chulainn
18
11 / 0 / 10
11,425
672
15,029
14,150
13,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
17
8 / 2 / 3
10,568
622
11,752
10,064
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
14
0 / 2 / 9
9,020
531
3,265
9,573
6,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
rzrmark
Scylla
18
8 / 0 / 7
10,809
636
12,769
6,115
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Âshromer
Kumbhakarna
11
0 / 4 / 9
8,091
476
4,740
13,072
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
8
Kills
27
27
Deaths
8
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AwfulSpy8944
Cu Chulainn
11
0
10
16
L
Nu Wa
EMP__04
Nu Wa
1
6
4
0.5
W
Ullr
8
2
3
4.75
L
Kumbhakarna
Ivancito_N
Kumbhakarna
0
5
5
0.5
W
Kali
0
2
9
2.25
L
King Arthur
Spartanien
King Arthur
0
7
1
0.07
L
Medusa
3
5
1
0.7
W
Scylla
rzrmark
Scylla
8
0
7
11.5
L
4
4
1
1.13
W
Kumbhakarna
Âshromer
Kumbhakarna
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,716
Damage
47,555
67,523
Taken
52,974
27,340
Mitigated
30,957
15,326
Healing
20,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AwfulSpy8944
Cu Chulainn
15,029
2,578
0
7,408
14,150
13,815
970
2,338
11,374
3,944
67,184
L
Nu Wa
EMP__04
Nu Wa
8,947
1,841
0
869
8,873
3,168
45
3,528
5,221
49,736
0
W
Ullr
11,752
4,633
0
4,798
10,064
3,543
3,036
2,037
7,977
0
65,928
L
Kumbhakarna
Ivancito_N
Kumbhakarna
2,570
180
0
3,885
17,840
7,724
0
5,706
11,964
14,496
0
W
Kali
3,265
1,334
0
2,136
9,573
6,211
94
1,785
7,715
12,754
43,831
L
King Arthur
Spartanien
King Arthur
3,698
486
0
2,172
13,439
7,191
0
2,380
10,998
0
46,472
L
Medusa
6,209
3,564
0
2,752
12,578
3,502
0
2,914
9,610
0
39,288
W
Scylla
rzrmark
Scylla
12,769
429
0
2,343
6,115
2,206
58
1,664
4,317
78,551
0
L
6,292
1,406
0
5,648
14,793
5,755
696
3,241
11,502
0
52,805
W
Kumbhakarna
Âshromer
Kumbhakarna
4,740
225
186
3,714
13,072
5,182
35
3,124
9,792
23,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,073
Gold Earned
49,913
402
Minions Killed
496
0
Camps Cleared
0
1,459,661
Distance Traveled
1,675,441
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,425
672
114
7
0
369,818
0
L
Nu Wa
8,064
474
94
6
0
275,343
4
W
Ullr
10,568
622
132
8
0
304,480
1
L
Kumbhakarna
7,170
422
25
1
0
274,352
2
W
Kali
9,020
531
98
6
0
326,616
0
L
King Arthur
7,795
459
109
6
0
310,168
2
L
Medusa
7,898
465
78
5
0
272,160
1
W
Scylla
10,809
636
133
8
0
349,723
4
L
Tyr
8,146
479
96
6
0
327,638
3
W
Kumbhakarna
8,091
476
19
1
0
324,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role