Player Matchup

Kukulkan
Kukulkan
DianaMiha16
Kukulkan
Level 19
God Stats
167W - 166L
1,342 SR
Queue Stats
177W - 172L
1,330 Elo+
Solo
Artemis
Artemis
DimiDrool
Artemis
Level 18
God Stats
2W - 0L
1,686 SR
Queue Stats
10W - 12L
1,384 Elo+
Solo
Janus
Janus
GARNiDELLiA
Janus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,464 Elo+
Party 2
Hercules
Hercules
KrasuRyuu
Hercules
Level 20
God Stats
1W - 1L
1,210 SR
Queue Stats
12W - 14L
1,287 Elo+
Solo
Merlin
Merlin
kijee
Merlin
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 24L
1,224 Elo+
Party 2
Team Averages
Level 22
1,448 SR
1,338 Elo+

VS

Team Averages
Level 15
1,560 SR
1,564 Elo+
Zeus
Zeus
DaKeeper
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,459 Elo+
Party 1
Anubis
Anubis
Floridablanca
Anubis
Level 16
God Stats
3W - 2L
1,801 SR
Queue Stats
5W - 3L
1,649 Elo+
Solo
Bellona
Bellona
Minensäge
Bellona
Level 10
God Stats
23W - 24L
1,500 SR
Queue Stats
25W - 25L
1,500 Elo+
Party 1
Ymir
Ymir
Norphys87
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
Timwork
Kuzenbo
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 28L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DianaMiha16
Kukulkan
17
5 / 0 / 15
10,821
1,082
11,880
2,871
1,153
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
DimiDrool
Artemis
18
12 / 1 / 11
11,882
1,188
18,141
9,944
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
10 / 4 / 14
11,416
1,142
20,280
10,812
3,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
KrasuRyuu
Hercules
18
5 / 0 / 24
11,610
1,161
12,600
22,333
17,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
kijee
Merlin
17
4 / 0 / 22
11,115
1,112
14,232
6,849
2,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

303

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
1 / 7 / 2
9,865
987
12,138
13,387
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 2
9,783
978
9,251
14,558
6,656
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Minensäge
Bellona
15
1 / 11 / 2
9,463
946
10,453
19,051
17,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
15
1 / 7 / 0
9,724
972
3,439
14,320
11,658
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
Timwork
Kuzenbo
16
0 / 6 / 3
10,053
1,005
12,492
24,094
30,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
14
36
Kills
5
5
Deaths
36
86
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
7
2
0.29
W
Kukulkan
DianaMiha16
Kukulkan
5
0
15
12.5
W
Artemis
DimiDrool
Artemis
12
1
11
17.5
L
2
5
2
0.6
W
10
4
14
4.25
W
Hercules
KrasuRyuu
Hercules
5
0
24
17
L
Bellona
Minensäge
Bellona
1
11
2
0.18
L
Ymir
1
7
0
0.14
L
Kuzenbo
Timwork
Kuzenbo
0
6
3
0.25
W
Merlin
kijee
Merlin
4
0
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,133
Damage
47,773
52,809
Taken
85,410
29,619
Mitigated
71,574
17,305
Healing
6,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
12,138
2,411
0
0
13,387
5,048
0
9,266
3,975
32,542
0
W
Kukulkan
DianaMiha16
Kukulkan
11,880
354
0
0
2,871
1,153
0
2,139
707
42,982
0
W
Artemis
DimiDrool
Artemis
18,141
11,218
0
3,003
9,944
3,868
0
6,794
3,075
0
32,821
L
9,251
831
0
3,717
14,558
6,656
0
7,820
6,688
37,161
0
W
20,280
2,079
0
787
10,812
3,908
0
7,665
3,047
32,152
0
W
Hercules
KrasuRyuu
Hercules
12,600
5,643
613
12,576
22,333
17,955
0
16,339
5,718
0
23,178
L
Bellona
Minensäge
Bellona
10,453
3,139
0
820
19,051
17,581
0
10,548
8,377
127
25,255
L
Ymir
3,439
954
0
468
14,320
11,658
0
8,436
5,767
16,609
0
L
Kuzenbo
Timwork
Kuzenbo
12,492
3,839
0
1,027
24,094
30,631
0
10,322
13,481
20,523
0
W
Merlin
kijee
Merlin
14,232
1,098
0
326
6,849
2,735
0
4,420
2,354
27,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,844
Gold Earned
48,888
218
Minions Killed
171
5
Camps Cleared
9
941,550
Distance Traveled
830,931
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,865
987
32
3
1
159,923
0
W
Kukulkan
10,821
1,082
88
9
3
191,543
4
W
Artemis
11,882
1,188
33
3
1
181,675
0
L
Anubis
9,783
978
79
8
1
138,234
0
W
Janus
11,416
1,142
28
3
0
169,584
0
W
Hercules
11,610
1,161
30
3
1
195,808
0
L
Bellona
9,463
946
30
3
0
179,123
1
L
Ymir
9,724
972
18
2
6
147,420
1
L
Kuzenbo
10,053
1,005
12
1
1
206,231
2
W
Merlin
11,115
1,112
39
4
0
202,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role