Player Matchup

Mercury
Mercury
Kakjsakd
Mercury
Level 46
God Stats
1W - 1L
1,715 SR
Queue Stats
25W - 20L
1,725 Elo+
Party 2
Ymir
Ymir
Martinikus
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
КакЯЕбусь
Zeus
Level 29
God Stats
3W - 2L
1,696 SR
Queue Stats
8W - 8L
1,907 Elo+
Party 2
Team Averages
Level 27
1,637 SR
1,711 Elo+

VS

Team Averages
Level 71
1,655 SR
1,675 Elo+
Zeus
Zeus
DerVerstaubte
Zeus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,759 Elo+
Solo
Kali
Kali
Diavule
Kali
Level 108
God Stats
7W - 2L
1,751 SR
Queue Stats
88W - 71L
1,633 Elo+
Party 1
Cthulhu
Cthulhu
Vladismas
Cthulhu
Level 91
God Stats
2W - 0L
1,715 SR
Queue Stats
71W - 64L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kakjsakd
Mercury
9
3 / 7 / 1
7,308
731
3,395
8,350
3,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 5 / 3
6,688
669
4,055
9,997
7,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 8 / 4
7,822
782
10,090
8,886
3,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 3 / 4
9,514
951
10,809
5,704
2,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Diavule
Kali
12
5 / 4 / 11
9,276
928
6,382
8,981
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Vladismas
Cthulhu
12
4 / 1 / 16
9,401
940
6,246
9,882
6,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
8
Kills
20
20
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
11
3
4
4.33
W
Kali
Diavule
Kali
5
4
11
2.63
L
Mercury
Kakjsakd
Mercury
3
7
1
0.5
L
1
5
3
0.5
W
Cthulhu
Vladismas
Cthulhu
4
1
16
12
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,540
Damage
23,437
27,233
Taken
24,567
14,337
Mitigated
11,696
1,229
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,809
960
660
1,544
5,704
2,049
336
3,976
1,728
30,328
0
W
Kali
Diavule
Kali
6,382
3,217
0
4,332
8,981
3,294
475
4,032
4,949
0
29,747
L
Mercury
Kakjsakd
Mercury
3,395
1,113
0
0
8,350
3,120
0
4,243
4,107
0
12,068
L
4,055
938
0
0
9,997
7,920
0
7,923
2,074
10,477
0
W
Cthulhu
Vladismas
Cthulhu
6,246
362
0
332
9,882
6,353
180
6,739
3,143
24,565
0
L
10,090
1,634
0
1,229
8,886
3,297
0
4,893
3,993
34,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,818
Gold Earned
28,191
81
Minions Killed
121
0
Camps Cleared
0
576,289
Distance Traveled
589,081
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,514
951
49
5
0
179,538
0
W
Kali
9,276
928
38
4
0
208,358
2
L
Mercury
7,308
731
23
2
0
224,995
2
L
Ymir
6,688
669
10
1
0
174,065
4
W
Cthulhu
9,401
940
34
3
0
201,185
1
L
Zeus
7,822
782
48
5
0
177,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role