Player Matchup

King Arthur
King Arthur
Bhodi_SUN_Trip
King Arthur
Level 68
God Stats
85W - 60L
1,490 SR
Queue Stats
280W - 299L
1,425 Elo+
Solo
Hel
Hel
BigPoppaJ13
Hel
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ymir
Ymir
BurtHarvey
Ymir
Level 84
God Stats
21W - 24L
1,232 SR
Queue Stats
66W - 87L
1,253 Elo+
Solo
Nemesis
Nemesis
PGI-Sora_0_o
Nemesis
Level 88
God Stats
4W - 10L
1,356 SR
Queue Stats
268W - 280L
1,773 Elo+
Solo
Medusa
Medusa
UNO DA GOD
Medusa
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 88
1,416 SR
1,490 Elo+

VS

Team Averages
Level 74
1,594 SR
1,584 Elo+
Ra
Ra
MANTEQUILLA18X
Ra
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 54L
1,595 Elo+
Solo
Awilix
Awilix
Mr-Six-Seven
Awilix
Level 82
God Stats
24W - 22L
1,616 SR
Queue Stats
730W - 674L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
Pain_the_demon
Heimdallr
Level 62
God Stats
3W - 2L
1,715 SR
Queue Stats
329W - 324L
1,744 Elo+
Party 1
Anubis
Anubis
RAMBOincarnage
Anubis
Level 65
God Stats
19W - 10L
1,641 SR
Queue Stats
265W - 249L
1,682 Elo+
Solo
Horus
Horus
nicollau2815
Horus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 221L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bhodi_SUN_Trip
King Arthur
14
2 / 5 / 1
8,378
441
8,100
16,184
10,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 1
8,103
426
5,463
8,635
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 4 / 3
8,005
421
6,302
16,001
9,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
PGI-Sora_0_o
Nemesis
12
2 / 2 / 2
7,709
406
6,473
13,768
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
UNO DA GOD
Medusa
12
1 / 4 / 1
7,348
387
7,018
9,933
2,612
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 7
10,307
542
12,595
9,448
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
17
5 / 0 / 7
10,050
529
9,259
10,694
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Pain_the_demon
Heimdallr
13
1 / 3 / 5
8,391
442
6,645
7,928
2,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
7 / 0 / 8
11,157
587
11,610
9,946
5,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 10
9,212
485
6,184
14,736
9,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
6
Kills
18
18
Deaths
6
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bhodi_SUN_Trip
King Arthur
2
5
1
0.5
L
1
3
1
0.5
L
0
4
3
0.38
W
3
2
7
3.25
W
Awilix
5
0
7
8.5
L
Nemesis
PGI-Sora_0_o
Nemesis
2
2
2
1.5
W
Heimdallr
Pain_the_demon
Heimdallr
1
3
5
1.17
W
7
0
8
11
L
Medusa
UNO DA GOD
Medusa
1
4
1
0.38
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,356
Damage
46,293
64,521
Taken
52,752
29,504
Mitigated
26,820
18,076
Healing
27,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bhodi_SUN_Trip
King Arthur
8,100
1,564
0
1,802
16,184
10,961
0
5,157
10,721
0
51,576
L
5,463
139
2,751
3,659
8,635
2,378
0
4,017
4,606
47,360
0
L
6,302
604
0
3,998
16,001
9,331
0
4,910
10,946
29,714
0
W
12,595
1,208
4,792
5,445
9,448
4,239
1,388
636
8,812
72,621
0
W
Awilix
9,259
3,534
729
4,285
10,694
4,089
2,773
1,197
9,369
0
51,101
L
Nemesis
PGI-Sora_0_o
Nemesis
6,473
1,630
0
4,393
13,768
4,222
0
6,571
7,016
0
30,962
W
Heimdallr
Pain_the_demon
Heimdallr
6,645
2,005
0
570
7,928
2,972
2,740
3,418
4,444
0
35,355
W
11,610
745
0
6,034
9,946
5,698
1,310
2,352
7,246
83,742
0
L
Medusa
UNO DA GOD
Medusa
7,018
2,353
738
735
9,933
2,612
215
2,841
7,027
0
35,930
W
6,184
2,838
1,856
3,965
14,736
9,822
528
3,530
11,116
0
26,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,543
Gold Earned
49,117
349
Minions Killed
449
0
Camps Cleared
0
1,776,220
Distance Traveled
1,800,314
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,378
441
88
5
0
327,337
1
L
Hel
8,103
426
98
5
0
357,537
2
L
Ymir
8,005
421
40
2
0
362,343
2
W
Ra
10,307
542
133
7
0
374,495
0
W
Awilix
10,050
529
88
5
0
426,211
0
L
Nemesis
7,709
406
45
2
0
409,693
3
W
Heimdallr
8,391
442
62
3
0
301,019
0
W
Anubis
11,157
587
141
7
0
361,769
6
L
Medusa
7,348
387
78
4
0
319,310
6
W
Horus
9,212
485
25
1
0
336,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role