Player Matchup

Fafnir
Fafnir
ColderKay
Fafnir
Level 18
God Stats
2W - 3L
1,467 SR
Queue Stats
25W - 27L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
SSS_Imanol-06
Cthulhu
Level 6
God Stats
2W - 2L
1,606 SR
Queue Stats
2W - 2L
1,416 Elo+
Party 3
Bellona
Bellona
VladHell
Bellona
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 78L
1,558 Elo+
Party 1
Nemesis
Nemesis
sssmoyai
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,416 Elo+
Party 3
Ao Kuang
Ao Kuang
stoic_Shadow
Ao Kuang
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
190W - 170L
1,600 Elo+
Party 1
Team Averages
Level 16
1,515 SR
1,500 Elo+

VS

Team Averages
Level 17
1,565 SR
1,425 Elo+
Neith
Neith
Brunohydr4
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,265 Elo+
Solo
Zeus
Zeus
Carlinhoslol11
Zeus
Level 18
God Stats
3W - 1L
1,506 SR
Queue Stats
4W - 3L
1,421 Elo+
Party 2
Cerberus
Cerberus
Eliteofsoldier
Cerberus
Level 15
God Stats
3W - 0L
1,715 SR
Queue Stats
4W - 3L
1,421 Elo+
Party 2
Chang'e
Chang'e
LarienKalimor
Chang'e
Level 15
God Stats
7W - 7L
1,361 SR
Queue Stats
48W - 79L
1,360 Elo+
Solo
Anubis
Anubis
Rafiusca0
Anubis
Level 29
God Stats
16W - 9L
1,740 SR
Queue Stats
21W - 14L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ColderKay
Fafnir
16
1 / 6 / 7
11,419
952
7,591
20,116
26,351
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
16
0 / 6 / 6
9,846
821
12,844
22,020
11,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
VladHell
Bellona
16
4 / 5 / 4
11,000
917
11,413
20,531
14,894
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
sssmoyai
Nemesis
16
2 / 10 / 4
10,304
859
6,237
20,712
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
stoic_Shadow
Ao Kuang
16
1 / 9 / 6
10,397
866
8,313
19,768
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
9 / 0 / 21
12,965
1,080
18,350
8,572
3,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 2 / 18
11,993
999
22,062
6,568
2,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
19
2 / 3 / 30
11,842
987
17,311
14,836
14,659
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
18
3 / 3 / 24
11,595
966
9,369
11,292
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Rafiusca0
Anubis
20
15 / 0 / 16
14,288
1,191
26,577
7,839
4,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
145
8
Kills
36
36
Deaths
8
27
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Neith
9
0
21
19.5
W
7
2
18
8
L
Fafnir
ColderKay
Fafnir
1
6
7
0.75
W
Cerberus
2
3
30
5.67
W
Chang'e
3
3
24
5
W
Anubis
Rafiusca0
Anubis
15
0
16
23
L
Cthulhu
0
6
6
0.5
L
Bellona
VladHell
Bellona
4
5
4
1.2
L
Nemesis
sssmoyai
Nemesis
2
10
4
0.4
L
Ao Kuang
stoic_Shadow
Ao Kuang
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,398
Damage
93,669
103,147
Taken
49,107
64,217
Mitigated
29,452
7,146
Healing
19,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
18,350
8,318
0
3,281
8,572
3,425
0
4,806
3,716
0
35,516
W
22,062
4,519
0
0
6,568
2,453
0
4,211
2,307
44,699
0
L
Fafnir
ColderKay
Fafnir
7,591
2,823
0
1,737
20,116
26,351
0
14,716
5,400
22,000
0
W
Cerberus
17,311
1,464
0
2,512
14,836
14,659
0
7,950
6,586
36,296
0
W
Chang'e
9,369
821
6,482
3,378
11,292
4,419
0
6,332
4,760
17,022
0
W
Anubis
Rafiusca0
Anubis
26,577
1,396
476
3,837
7,839
4,496
0
4,824
2,990
61,850
0
L
Cthulhu
12,844
303
0
368
22,020
11,581
0
17,316
4,704
37,460
0
L
Bellona
VladHell
Bellona
11,413
2,418
0
375
20,531
14,894
0
15,943
4,588
0
24,132
L
Nemesis
sssmoyai
Nemesis
6,237
1,399
0
1,798
20,712
6,088
0
14,563
6,149
0
23,390
L
Ao Kuang
stoic_Shadow
Ao Kuang
8,313
2,149
0
2,868
19,768
5,303
0
12,781
6,987
22,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,966
Gold Earned
62,683
168
Minions Killed
248
4
Camps Cleared
13
1,091,144
Distance Traveled
1,035,307
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,965
1,080
55
5
1
203,459
0
W
Zeus
11,993
999
53
4
5
193,065
3
L
Fafnir
11,419
952
27
2
0
208,684
0
W
Cerberus
11,842
987
41
3
0
219,979
3
W
Chang'e
11,595
966
21
2
0
201,881
0
W
Anubis
14,288
1,191
78
7
7
216,923
0
L
Cthulhu
9,846
821
60
5
1
232,715
0
L
Bellona
11,000
917
21
2
1
205,520
0
L
Nemesis
10,304
859
27
2
0
237,965
2
L
Ao Kuang
10,397
866
33
3
2
206,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role