Player Matchup

Fenrir
Fenrir
CTitters1
Fenrir
Level 18
God Stats
8W - 3L
1,546 SR
Queue Stats
8W - 3L
1,596 Elo+
Party 1
Agni
Agni
FLASH_DJANGO
Agni
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Solo
Chaac
Chaac
HimmelBanane896
Chaac
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,649 Elo+
Solo
Rama
Rama
tarobo
Rama
Level 18
God Stats
7W - 7L
1,379 SR
Queue Stats
106W - 100L
1,566 Elo+
Solo
Danzaburou
Danzaburou
x_Horsleys_x
Danzaburou
Level 28
God Stats
8W - 1L
1,075 SR
Queue Stats
23W - 25L
1,495 Elo+
Party 1
Team Averages
Level 20
1,400 SR
1,561 Elo+

VS

Team Averages
Level 15
1,510 SR
1,623 Elo+
Thoth
Thoth
JACOPO21
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,758 Elo+
Solo
Kukulkan
Kukulkan
ZyreBrellent
Kukulkan
Level 29
God Stats
3W - 12L
1,515 SR
Queue Stats
31W - 37L
1,543 Elo+
Solo
Hercules
Hercules
adrian1973gs
Hercules
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
158W - 178L
1,500 Elo+
Solo
Da Ji
Da Ji
armaquedon357
Da Ji
Level 17
God Stats
23W - 24L
1,537 SR
Queue Stats
26W - 28L
1,496 Elo+
Solo
Discordia
Discordia
wonkyweeble
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,818 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CTitters1
Fenrir
20
12 / 2 / 12
13,375
1,029
15,666
14,447
7,828
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
5 / 2 / 16
12,520
963
18,985
10,059
3,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 4 / 16
13,248
1,019
14,207
15,294
10,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
tarobo
Rama
20
10 / 4 / 16
13,709
1,055
19,318
10,668
4,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
x_Horsleys_x
Danzaburou
20
10 / 1 / 20
14,348
1,104
22,317
13,235
5,949
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JACOPO21
Thoth
16
0 / 20 / 4
10,444
803
699
22,623
7,612
Kukulkan
ZyreBrellent
Kukulkan
18
5 / 3 / 2
13,563
1,043
19,119
14,133
5,690
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
adrian1973gs
Hercules
19
3 / 7 / 4
12,588
968
9,197
23,781
22,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 5 / 5
12,932
995
24,295
21,190
14,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
wonkyweeble
Discordia
18
0 / 8 / 6
11,699
900
4,851
14,950
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
33
43
Kills
12
13
Deaths
43
80
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CTitters1
Fenrir
12
2
12
9
W
5
2
16
6.5
W
6
4
16
3.5
L
Thoth
JACOPO21
Thoth
0
20
4
0.1
L
Kukulkan
ZyreBrellent
Kukulkan
5
3
2
2
L
Hercules
adrian1973gs
Hercules
3
7
4
0.71
L
4
5
5
1.3
W
Rama
tarobo
Rama
10
4
16
4.5
L
Discordia
wonkyweeble
Discordia
0
8
6
0.38
W
Danzaburou
x_Horsleys_x
Danzaburou
10
1
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,493
Damage
58,161
63,703
Taken
96,677
32,823
Mitigated
54,640
10,502
Healing
8,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CTitters1
Fenrir
15,666
2,426
0
713
14,447
7,828
0
5,336
8,936
0
26,077
W
18,985
500
0
0
10,059
3,852
0
3,048
6,936
51,920
0
W
14,207
4,498
0
4,158
15,294
10,552
0
7,454
7,765
0
33,439
L
Thoth
JACOPO21
Thoth
699
179
0
0
22,623
7,612
0
6,347
16,276
3,593
0
L
Kukulkan
ZyreBrellent
Kukulkan
19,119
1,544
0
0
14,133
5,690
0
2,132
12,001
64,892
0
L
Hercules
adrian1973gs
Hercules
9,197
2,132
0
5,747
23,781
22,279
0
3,249
20,532
0
34,817
L
24,295
8,484
0
2,535
21,190
14,192
0
4,741
16,449
0
32,080
W
Rama
tarobo
Rama
19,318
12,228
0
1,276
10,668
4,642
0
4,697
5,896
0
37,098
L
Discordia
wonkyweeble
Discordia
4,851
629
0
0
14,950
4,867
0
2,516
12,434
27,839
0
W
Danzaburou
x_Horsleys_x
Danzaburou
22,317
11,269
0
4,355
13,235
5,949
0
4,134
8,976
0
46,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,200
Gold Earned
61,226
242
Minions Killed
240
11
Camps Cleared
5
1,140,129
Distance Traveled
1,102,754
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,375
1,029
14
1
6
257,929
0
W
Agni
12,520
963
77
6
1
225,014
0
W
Chaac
13,248
1,019
49
4
3
237,089
1
L
Thoth
10,444
803
8
1
0
171,047
1
L
Kukulkan
13,563
1,043
108
8
3
242,200
0
L
Hercules
12,588
968
58
4
0
230,431
0
L
Da Ji
12,932
995
13
1
0
259,851
0
W
Rama
13,709
1,055
46
4
1
195,916
0
L
Discordia
11,699
900
53
4
2
199,225
0
W
Danzaburou
14,348
1,104
56
4
0
224,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role