Player Matchup

Apollo
Apollo
Gold V
CozyTrash
Apollo
Gold V
Level 128
God Stats
28W - 35L
1,300 SR
Queue Stats
570W - 561L
1,627 MMR
Solo
Zeus
Zeus
Gold III
Monito90
Zeus
Gold III
Level 160
God Stats
17W - 10L
1,500 SR
Queue Stats
1,071W - 1,064L
1,607 MMR
Party 1
Mulan
Mulan
Gold IV
Phoenixfull
Mulan
Gold IV
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
366W - 342L
1,544 MMR
Party 1
Ah Puch
Ah Puch
Silver I
TCHOLA_AKILES
Ah Puch
Silver I
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,534 MMR
Solo
Osiris
Osiris
Gold IV
TavoCARP_gustavo
Osiris
Gold IV
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 79L
1,531 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,460 SR
1,569 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,632 SR
1,533 MMR
Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hera
Hera
Silver II
AlfDevil777
Hera
Silver II
Level 89
God Stats
0W - 1L
1,747 SR
Queue Stats
3W - 2L
1,537 MMR
Solo
Jing Wei
Jing Wei
Silver I
Aragorn023
Jing Wei
Silver I
Level 160
God Stats
3W - 2L
1,558 SR
Queue Stats
49W - 36L
1,627 MMR
Party 2
Ne Zha
Ne Zha
Gold V
Tigrito_Snow
Ne Zha
Gold V
Level 69
God Stats
9W - 16L
1,854 SR
Queue Stats
1,222W - 1,247L
1,490 MMR
Solo
Sobek
Sobek
Silver II
warchi port
Sobek
Silver II
Level 104
God Stats
4W - 10L
1,500 SR
Queue Stats
534W - 528L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CozyTrash
Apollo
13
3 / 1 / 4
8,143
626
4,400
6,075
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
15
6 / 0 / 3
8,707
670
5,237
4,837
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 0 / 8
8,445
650
8,338
9,205
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
13
3 / 2 / 3
7,632
587
7,041
5,201
1,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
5 / 1 / 5
6,583
506
5,872
9,734
6,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
SetTsukuyomiScyllaRaFenrir

VS

Bans
CthulhuSylvanusCu ChulainnChaacSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 5 / 0
6,761
520
5,420
14,556
8,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 7 / 0
5,738
441
4,557
6,158
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
Aragorn023
Jing Wei
13
0 / 2 / 1
7,225
556
2,645
6,439
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
10
2 / 3 / 0
6,783
522
1,241
8,231
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 6 / 1
5,510
424
3,830
9,915
5,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
23
Kills
4
4
Deaths
23
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
0
0.4
L
0
7
0
0
L
Jing Wei
Aragorn023
Jing Wei
0
2
1
0.25
W
Apollo
CozyTrash
Apollo
3
1
4
5
W
Zeus
6
0
3
7.5
W
6
0
8
10
W
Ah Puch
3
2
3
2.25
W
5
1
5
7.5
L
Ne Zha
2
3
0
0.67
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,888
Damage
17,693
35,052
Taken
45,299
14,265
Mitigated
19,398
13,912
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,420
204
0
4,941
14,556
8,272
0
6,649
7,907
34,592
0
L
4,557
1,190
0
0
6,158
1,831
0
1,887
4,271
25,890
0
L
Jing Wei
Aragorn023
Jing Wei
2,645
2,092
0
2,234
6,439
1,730
740
282
6,157
0
42,930
W
Apollo
CozyTrash
Apollo
4,400
2,463
0
1,298
6,075
1,875
0
1,552
4,523
0
45,586
W
Zeus
5,237
610
0
1,951
4,837
1,239
0
1,363
3,437
62,641
0
W
8,338
1,888
0
6,549
9,205
3,783
0
3,021
5,969
0
54,000
W
Ah Puch
7,041
331
0
1,962
5,201
1,096
591
3,487
1,414
37,672
0
W
5,872
2,263
0
2,152
9,734
6,272
0
3,705
5,902
5,322
21,190
L
Ne Zha
1,241
408
0
3,074
8,231
2,426
0
922
7,309
0
28,093
L
3,830
238
0
1,984
9,915
5,139
0
3,250
6,665
12,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,510
Gold Earned
32,017
416
Minions Killed
348
0
Camps Cleared
0
1,266,988
Distance Traveled
1,243,730
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,761
520
107
8
0
222,755
0
L
Hera
5,738
441
60
5
0
245,844
3
L
Jing Wei
7,225
556
107
8
0
270,125
5
W
Apollo
8,143
626
87
7
0
252,871
3
W
Zeus
8,707
670
123
9
0
250,481
2
W
Mulan
8,445
650
104
8
0
263,168
1
W
Ah Puch
7,632
587
71
5
0
227,661
5
W
Osiris
6,583
506
31
2
0
272,807
2
L
Ne Zha
6,783
522
62
5
0
256,575
1
L
Sobek
5,510
424
12
1
0
248,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role