Player Matchup

Olorun
Olorun
CocaCannibal
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,530 Elo+
Solo
Ymir
Ymir
Lomotoshka
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,350 Elo+
Solo
Hercules
Hercules
Xondarium
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,166 Elo+
Solo
Cupid
Cupid
Zapman2017
Cupid
Level 16
God Stats
8W - 10L
1,500 SR
Queue Stats
183W - 212L
1,518 Elo+
Solo
Neith
Neith
xholmes72x
Neith
Level 24
God Stats
25W - 24L
1,500 SR
Queue Stats
28W - 26L
1,500 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,413 Elo+

VS

Team Averages
Level 17
1,708 SR
1,670 Elo+
Neith
Neith
Akinpengwa
Neith
Level 12
God Stats
7W - 3L
1,893 SR
Queue Stats
91W - 83L
1,920 Elo+
Party 1
Anubis
Anubis
DonDAce
Anubis
Level 17
God Stats
23W - 16L
1,768 SR
Queue Stats
38W - 28L
1,774 Elo+
Solo
Danzaburou
Danzaburou
SoleHalo9379225
Danzaburou
Level 23
God Stats
135W - 110L
1,878 SR
Queue Stats
141W - 126L
1,895 Elo+
Party 1
Nemesis
Nemesis
iHitThoSe_MaDje
Nemesis
Level 24
God Stats
5W - 0L
1,500 SR
Queue Stats
35W - 37L
1,342 Elo+
Solo
Thoth
Thoth
xXsTaRbuZzXx
Thoth
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
2 / 8 / 6
12,484
960
17,494
26,263
10,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
0 / 13 / 4
11,042
849
4,740
24,678
12,265
Hercules
Xondarium
Hercules
18
1 / 8 / 4
11,612
893
6,456
26,856
26,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
16
2 / 9 / 2
10,892
838
6,047
18,540
6,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
18
6 / 10 / 2
13,649
1,050
24,251
22,551
8,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
6 / 2 / 16
13,406
1,031
20,810
15,387
7,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
DonDAce
Anubis
20
3 / 2 / 25
13,227
1,017
15,687
10,344
5,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SoleHalo9379225
Danzaburou
20
10 / 3 / 22
14,496
1,115
23,724
15,534
7,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
26 / 1 / 13
16,822
1,294
39,027
14,419
7,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 3 / 13
11,707
901
9,880
8,934
3,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
137
11
Kills
48
48
Deaths
11
18
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Neith
6
2
16
7
L
Olorun
2
8
6
0.63
W
Anubis
DonDAce
Anubis
3
2
25
7.75
L
0
13
4
0.15
W
Danzaburou
SoleHalo9379225
Danzaburou
10
3
22
7
L
Hercules
Xondarium
Hercules
1
8
4
0.38
L
Cupid
2
9
2
0.33
W
26
1
13
32.5
W
3
3
13
3.17
L
Neith
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,988
Damage
109,128
118,888
Taken
64,618
64,580
Mitigated
31,599
24,884
Healing
10,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
20,810
12,510
0
3,906
15,387
7,425
0
6,988
8,324
0
44,329
L
Olorun
17,494
9,337
2,617
10,729
26,263
10,654
0
5,678
20,585
43,216
0
W
Anubis
DonDAce
Anubis
15,687
166
0
2,720
10,344
5,704
0
1,440
8,854
32,609
0
L
4,740
195
0
0
24,678
12,265
0
5,203
19,475
15,534
0
W
Danzaburou
SoleHalo9379225
Danzaburou
23,724
14,907
0
1,263
15,534
7,380
0
5,986
9,423
0
37,396
L
Hercules
Xondarium
Hercules
6,456
2,777
0
3,786
26,856
26,989
0
5,343
21,513
41
27,183
L
Cupid
6,047
1,681
352
2,467
18,540
6,549
0
4,223
14,317
0
18,962
W
39,027
21,091
0
1,835
14,419
7,228
0
5,178
9,141
0
62,090
W
9,880
1,347
0
315
8,934
3,862
0
2,642
6,217
19,289
0
L
Neith
24,251
15,274
0
4,933
22,551
8,123
0
5,120
17,431
0
61,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,679
Gold Earned
69,658
223
Minions Killed
215
8
Camps Cleared
3
1,012,916
Distance Traveled
1,074,228
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,406
1,031
52
4
0
207,104
2
L
Olorun
12,484
960
47
4
2
206,803
0
W
Anubis
13,227
1,017
47
4
0
218,948
3
L
Ymir
11,042
849
24
2
0
184,857
0
W
Danzaburou
14,496
1,115
37
3
1
221,993
0
L
Hercules
11,612
893
43
3
1
212,038
0
L
Cupid
10,892
838
27
2
0
234,425
0
W
Nemesis
16,822
1,294
61
5
2
278,622
0
W
Thoth
11,707
901
18
1
0
147,561
0
L
Neith
13,649
1,050
82
6
5
174,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role